Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Catella95
Bacchus
Level 160
God Stats
3W - 6L
1,500 SR
Queue Stats
398W - 416L
1,305 Elo+
Solo
Apollo
Apollo
Glan
Apollo
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 144L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
PasaBiceps
Tsukuyomi
Level 87
God Stats
2W - 8L
1,283 SR
Queue Stats
357W - 368L
1,592 Elo+
Solo
Hercules
Hercules
Timoun42
Hercules
Level 40
God Stats
0W - 1L
1,315 SR
Queue Stats
33W - 32L
1,397 Elo+
Solo
Team Averages
Level 106
1,420 SR
1,453 Elo+

VS

Team Averages
Level 132
1,500 SR
1,423 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Darklombax101
Mulan
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,357 Elo+
Party 1
Neith
Neith
Zemnus89
Neith
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,338 Elo+
Party 1
Ra
Ra
iTender
Ra
Level 156
God Stats
5W - 1L
1,500 SR
Queue Stats
404W - 129L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
4 / 4 / 6
11,099
694
10,889
14,109
13,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Catella95
Bacchus
17
2 / 7 / 8
9,804
613
14,608
21,883
34,156
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Glan
Apollo
16
1 / 6 / 8
9,709
607
13,596
13,714
5,792
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
PasaBiceps
Tsukuyomi
18
2 / 5 / 9
10,303
644
16,739
15,071
7,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Timoun42
Hercules
17
4 / 4 / 5
10,959
685
12,361
26,850
33,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
10 / 2 / 14
13,048
816
28,473
14,598
7,624
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
 
Fafnir
18
2 / 4 / 18
11,325
708
6,419
19,898
33,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
3 / 3 / 17
10,943
684
12,084
20,729
19,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Zemnus89
Neith
19
6 / 3 / 14
11,616
726
17,205
14,762
7,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 1 / 16
12,044
753
17,638
10,083
5,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
105
13
Kills
26
26
Deaths
13
36
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
4
6
1.75
W
Kukulkan
 
Kukulkan
10
2
14
8.5
W
Fafnir
 
Fafnir
2
4
18
2.75
L
Bacchus
Catella95
Bacchus
2
7
8
0.86
W
3
3
17
3.83
L
Apollo
Glan
Apollo
1
6
8
0.83
L
Tsukuyomi
PasaBiceps
Tsukuyomi
2
5
9
1.3
L
Hercules
Timoun42
Hercules
4
4
5
1.63
W
Neith
Zemnus89
Neith
6
3
14
4.33
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,193
Damage
81,819
91,627
Taken
80,070
94,459
Mitigated
73,600
37,390
Healing
36,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,889
495
9,765
6,130
14,109
13,562
529
8,951
5,007
35,211
0
W
Kukulkan
 
Kukulkan
28,473
2,461
193
1,674
14,598
7,624
1,296
4,921
9,677
66,688
0
W
Fafnir
 
Fafnir
6,419
2,129
1,450
4,044
19,898
33,641
286
4,451
15,447
11,053
0
L
Bacchus
Catella95
Bacchus
14,608
810
1,537
4,811
21,883
34,156
252
9,679
11,875
26,332
0
W
12,084
884
646
4,166
20,729
19,289
613
6,504
14,225
2,167
13,443
L
Apollo
Glan
Apollo
13,596
5,627
837
1,422
13,714
5,792
806
9,019
4,526
0
27,592
L
Tsukuyomi
PasaBiceps
Tsukuyomi
16,739
3,423
1,336
750
15,071
7,876
573
9,789
5,249
0
36,443
L
Hercules
Timoun42
Hercules
12,361
1,887
923
9,879
26,850
33,073
0
15,792
10,631
0
17,448
W
Neith
Zemnus89
Neith
17,205
4,379
1,297
3,250
14,762
7,451
2,193
6,065
8,697
0
31,395
W
17,638
960
14,513
5,741
10,083
5,595
908
3,556
6,527
39,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,874
Gold Earned
58,976
155
Minions Killed
182
0
Camps Cleared
0
1,397,117
Distance Traveled
1,449,239
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,099
694
56
4
0
312,217
1
W
Kukulkan
13,048
816
77
5
0
301,856
2
W
Fafnir
11,325
708
8
1
0
242,019
0
L
Bacchus
9,804
613
12
1
0
268,976
3
W
Mulan
10,943
684
12
1
0
296,231
0
L
Apollo
9,709
607
32
2
0
242,588
0
L
Tsukuyomi
10,303
644
43
3
0
290,374
2
L
Hercules
10,959
685
12
1
0
282,962
0
W
Neith
11,616
726
29
2
0
291,922
2
W
Ra
12,044
753
56
4
0
317,211
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role