Player Matchup

Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Koqh
Hercules
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 76L
1,617 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XIDROM
Kumbhakarna
Level 148
God Stats
1W - 2L
1,486 SR
Queue Stats
120W - 99L
1,417 Elo+
Party 1
Rama
Rama
hansy777schmidt
Rama
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,806 Elo+
Party 1
Ravana
Ravana
xyinyaaa
Ravana
Level 145
God Stats
1W - 0L
1,638 SR
Queue Stats
180W - 131L
1,632 Elo+
Party 1
Team Averages
Level 121
1,525 SR
1,594 Elo+

VS

Team Averages
Level 103
1,508 SR
1,504 Elo+
Hercules
Hercules
 
Hercules
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
FurryVoora
Yemoja
Level 122
God Stats
13W - 7L
1,710 SR
Queue Stats
464W - 480L
1,614 Elo+
Solo
Ullr
Ullr
Kratilus
Ullr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
TTxdecay
Hel
Level 84
God Stats
0W - 1L
1,332 SR
Queue Stats
19W - 27L
1,300 Elo+
Solo
King Arthur
King Arthur
Tree in a river
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 0 / 1
4,553
911
4,738
902
231
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Koqh
Hercules
8
0 / 2 / 2
4,229
846
2,677
4,999
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kumbhakarna
XIDROM
Kumbhakarna
8
0 / 1 / 2
4,245
849
1,274
4,381
2,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 1
4,258
852
1,866
1,412
368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
xyinyaaa
Ravana
9
0 / 0 / 2
4,191
838
1,327
2,923
1,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 0 / 1
4,226
845
1,297
3,298
2,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
FurryVoora
Yemoja
8
1 / 0 / 3
4,462
892
1,397
4,754
1,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
9
1 / 0 / 1
4,212
842
2,097
3,297
1,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 1
4,404
881
1,671
2,724
881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Tree in a river
King Arthur
6
0 / 2 / 0
3,645
729
1,041
1,775
622
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
2
Kills
3
4
Deaths
2
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
1
1.5
L
Hercules
 
Hercules
1
0
1
1.5
L
Yemoja
FurryVoora
Yemoja
1
0
3
2.5
W
Hercules
Koqh
Hercules
0
2
2
0.5
L
Ullr
1
0
1
1.5
L
0
0
1
0.5
L
King Arthur
Tree in a river
King Arthur
0
2
0
0
W
Kumbhakarna
XIDROM
Kumbhakarna
0
1
2
1
W
1
1
1
1.5
W
Ravana
xyinyaaa
Ravana
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,882
Damage
7,503
14,617
Taken
15,848
7,730
Mitigated
6,874
3,304
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,738
175
0
451
902
231
415
0
902
14,631
0
L
Hercules
 
Hercules
1,297
475
0
907
3,298
2,484
0
1,481
1,817
0
5,630
L
Yemoja
FurryVoora
Yemoja
1,397
490
2,178
2,204
4,754
1,860
0
2,376
2,378
4,502
0
W
Hercules
Koqh
Hercules
2,677
1,184
0
1,260
4,999
4,003
0
1,006
3,940
0
5,872
L
Ullr
2,097
591
0
51
3,297
1,027
0
1,377
1,920
0
11,114
L
1,671
40
105
706
2,724
881
0
329
2,395
15,073
0
L
King Arthur
Tree in a river
King Arthur
1,041
57
20
0
1,775
622
0
449
1,326
0
1,605
W
Kumbhakarna
XIDROM
Kumbhakarna
1,274
159
0
697
4,381
2,036
0
745
3,636
3,750
0
W
1,866
971
73
95
1,412
368
386
188
1,224
0
8,911
W
Ravana
xyinyaaa
Ravana
1,327
168
0
728
2,923
1,092
0
992
1,847
0
5,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,476
Gold Earned
20,949
73
Minions Killed
68
0
Camps Cleared
0
573,151
Distance Traveled
417,632
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,553
911
29
6
0
117,368
2
L
Hercules
4,226
845
13
3
0
90,734
0
L
Yemoja
4,462
892
4
1
0
89,566
1
W
Hercules
4,229
846
8
2
0
107,079
0
L
Ullr
4,212
842
16
3
0
106,280
1
L
Hel
4,404
881
33
7
0
102,590
0
L
King Arthur
3,645
729
2
0
0
28,462
0
W
Kumbhakarna
4,245
849
6
1
0
117,558
2
W
Rama
4,258
852
18
4
0
113,652
1
W
Ravana
4,191
838
12
2
0
117,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role