Player Matchup

Tiamat
Tiamat
Avacyn-the-dawn
Tiamat
Level 112
God Stats
4W - 2L
1,500 SR
Queue Stats
118W - 114L
1,540 Elo+
Party 2
Loki
Loki
DraganTorbica03
Loki
Level 155
God Stats
2W - 1L
1,691 SR
Queue Stats
48W - 28L
1,693 Elo+
Party 2
Sol
Sol
NoizerX
Sol
Level 69
God Stats
5W - 1L
1,602 SR
Queue Stats
64W - 66L
1,759 Elo+
Party 2
Apollo
Apollo
danimany
Apollo
Level 64
God Stats
5W - 4L
1,734 SR
Queue Stats
669W - 652L
1,531 Elo+
Solo
Fenrir
Fenrir
drakodayne1123
Fenrir
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 75L
1,478 Elo+
Party 2
Team Averages
Level 104
1,605 SR
1,600 Elo+

VS

Team Averages
Level 56
1,546 SR
1,570 Elo+
Eset
Eset
 
Eset
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Crispy_Mind
Poseidon
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,651 Elo+
Solo
Gilgamesh
Gilgamesh
Fullcool
Gilgamesh
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 31L
1,566 Elo+
Party 1
Charybdis
Charybdis
mindsout
Charybdis
Level 94
God Stats
1W - 3L
1,731 SR
Queue Stats
58W - 67L
1,632 Elo+
Solo
Neith
Neith
moongirl1995
Neith
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
7,723
858
4,570
5,808
5,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
6 / 2 / 7
8,329
925
10,491
7,067
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
14
2 / 0 / 12
7,647
850
7,336
6,798
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
danimany
Apollo
15
4 / 4 / 7
8,046
894
9,271
10,617
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 2 / 8
7,774
864
3,420
7,695
4,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 6 / 1
6,832
759
3,025
9,169
2,838
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Crispy_Mind
Poseidon
9
0 / 1 / 0
5,644
627
0
585
105
Gilgamesh
Fullcool
Gilgamesh
13
2 / 7 / 3
7,252
806
9,168
12,643
6,979
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
mindsout
Charybdis
15
3 / 2 / 1
7,760
862
8,768
9,013
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 3
7,280
809
3,943
9,367
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
18
Kills
8
8
Deaths
19
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
6
1
0.25
W
2
0
10
7
L
Poseidon
Crispy_Mind
Poseidon
0
1
0
0
W
6
2
7
4.75
L
Gilgamesh
Fullcool
Gilgamesh
2
7
3
0.5
W
Sol
2
0
12
8
W
Apollo
danimany
Apollo
4
4
7
1.88
W
4
2
8
4
L
Charybdis
mindsout
Charybdis
3
2
1
1.75
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,088
Damage
24,904
37,985
Taken
40,777
18,230
Mitigated
16,213
11,690
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,025
511
544
1,315
9,169
2,838
0
2,740
6,429
10,673
0
W
4,570
586
224
2,827
5,808
5,155
180
872
4,936
21,766
0
L
Poseidon
Crispy_Mind
Poseidon
0
0
0
0
585
105
0
0
585
0
0
W
10,491
3,244
0
1,244
7,067
2,548
0
324
6,743
0
30,861
L
Gilgamesh
Fullcool
Gilgamesh
9,168
2,281
0
451
12,643
6,979
0
3,328
9,315
1,880
24,035
W
Sol
7,336
1,952
0
2,435
6,798
2,062
322
665
6,133
19,314
1,387
W
Apollo
danimany
Apollo
9,271
5,570
0
3,463
10,617
4,023
425
805
9,812
0
29,803
W
3,420
754
0
1,497
7,695
4,442
471
935
6,760
0
15,000
L
Charybdis
mindsout
Charybdis
8,768
4,622
0
2,695
9,013
3,111
0
3,276
5,737
0
31,006
L
3,943
1,535
0
1,586
9,367
3,180
0
2,157
7,210
0
14,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,519
Gold Earned
34,768
211
Minions Killed
164
0
Camps Cleared
0
997,714
Distance Traveled
727,287
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,832
759
26
3
0
177,015
2
W
Tiamat
7,723
858
46
5
0
195,879
0
L
Poseidon
5,644
627
0
0
0
16,592
0
W
Loki
8,329
925
46
5
0
214,273
4
L
Gilgamesh
7,252
806
36
4
0
181,928
1
W
Sol
7,647
850
37
4
0
205,440
5
W
Apollo
8,046
894
54
6
0
175,443
1
W
Fenrir
7,774
864
28
3
0
206,679
0
L
Charybdis
7,760
862
73
8
0
181,159
5
L
Neith
7,280
809
29
3
0
170,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role