Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Thoth
Zeus
Level 160
God Stats
34W - 1L
2,122 SR
Queue Stats
823W - 186L
1,915 Elo+
Solo
Horus
Horus
XxtomyKBxX
Horus
Level 160
God Stats
2W - 0L
1,736 SR
Queue Stats
113W - 32L
1,903 Elo+
Party 2
Team Averages
Level 160
1,786 SR
1,773 Elo+

VS

Team Averages
Level 105
1,555 SR
1,711 Elo+
Jormungandr
Jormungandr
OkiAdoki
Jormungandr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,777 Elo+
Party 1
Janus
Janus
Zeverek
Janus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,655 Elo+
Party 1
Tsukuyomi
Tsukuyomi
gåsp
Tsukuyomi
Level 129
God Stats
1W - 1L
1,664 SR
Queue Stats
9W - 9L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 1 / 16
8,037
804
9,379
10,494
5,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zeus
Thoth
Zeus
14
11 / 1 / 8
9,116
912
11,057
5,406
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
13
5 / 0 / 14
8,496
850
7,245
7,938
4,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
OkiAdoki
Jormungandr
9
1 / 6 / 0
6,331
633
5,068
10,840
6,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Zeverek
Janus
9
0 / 7 / 2
5,902
590
4,332
8,297
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
gåsp
Tsukuyomi
10
1 / 7 / 1
6,316
632
4,111
11,240
4,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
20
Kills
2
2
Deaths
20
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
16
12
L
Jormungandr
OkiAdoki
Jormungandr
1
6
0
0.17
W
Zeus
Thoth
Zeus
11
1
8
15
W
Horus
5
0
14
12
L
Janus
Zeverek
Janus
0
7
2
0.14
L
Tsukuyomi
gåsp
Tsukuyomi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,681
Damage
13,511
23,838
Taken
30,377
11,544
Mitigated
13,296
11,705
Healing
3,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,379
3,196
294
3,598
10,494
5,016
513
4,268
6,226
0
14,210
L
Jormungandr
OkiAdoki
Jormungandr
5,068
1,194
19
1,261
10,840
6,517
0
4,352
5,655
15,922
0
W
Zeus
Thoth
Zeus
11,057
3,222
0
739
5,406
1,924
1,194
2,696
2,710
44,416
0
W
Horus
7,245
2,868
2,791
4,283
7,938
4,604
573
2,809
5,129
0
13,864
L
Janus
Zeverek
Janus
4,332
495
0
244
8,297
1,825
0
2,734
5,171
15,489
0
L
Tsukuyomi
gåsp
Tsukuyomi
4,111
1,291
236
1,286
11,240
4,954
0
3,523
7,214
0
15,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,649
Gold Earned
18,549
88
Minions Killed
71
7
Camps Cleared
1
567,992
Distance Traveled
466,132
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,037
804
12
1
0
199,259
2
L
Jormungandr
6,331
633
20
2
0
155,749
4
W
Zeus
9,116
912
63
6
7
179,855
1
W
Horus
8,496
850
13
1
0
188,878
5
L
Janus
5,902
590
15
2
1
158,305
3
L
Tsukuyomi
6,316
632
36
4
0
152,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role