Player Matchup

Merlin
Merlin
Rickmeister 305
Merlin
Level 89
God Stats
14W - 27L
1,295 SR
Queue Stats
102W - 154L
1,288 Elo+
Solo
Xing Tian
Xing Tian
SlendorLord
Xing Tian
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 31L
1,489 Elo+
Party 1
Amaterasu
Amaterasu
lucario_dragon90
Amaterasu
Level 102
God Stats
3W - 5L
1,285 SR
Queue Stats
81W - 123L
1,489 Elo+
Party 1
Team Averages
Level 90
1,360 SR
1,422 Elo+

VS

Team Averages
Level 107
1,767 SR
1,588 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blui7
Ah Muzen Cab
Level 146
God Stats
8W - 6L
1,715 SR
Queue Stats
335W - 282L
1,618 Elo+
Solo
Geb
Geb
GordonF12345
Geb
Level 115
God Stats
13W - 6L
1,979 SR
Queue Stats
125W - 108L
1,449 Elo+
Party 2
Horus
Horus
Invincible619
Horus
Level 60
God Stats
9W - 5L
1,606 SR
Queue Stats
13W - 11L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
9,296
620
5,965
11,032
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
SlendorLord
Xing Tian
14
5 / 3 / 1
10,087
672
8,931
19,758
17,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
14
0 / 4 / 4
9,270
618
6,507
13,115
10,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blui7
Ah Muzen Cab
16
6 / 0 / 4
11,392
759
19,694
10,462
4,684
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 8
10,758
717
9,643
16,811
17,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 4 / 7
10,582
705
8,410
12,559
5,823
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
10
10
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Blui7
Ah Muzen Cab
6
0
4
8
W
1
2
8
2.5
W
3
4
7
1.63
L
1
3
4
1
L
Xing Tian
SlendorLord
Xing Tian
5
3
1
1.83
L
Amaterasu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,403
Damage
37,747
43,905
Taken
39,832
31,577
Mitigated
28,353
9,161
Healing
15,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Blui7
Ah Muzen Cab
19,694
8,753
0
5,815
10,462
4,684
1,817
3,298
7,164
0
80,347
W
9,643
983
1,024
5,087
16,811
17,846
294
6,833
9,023
21,941
0
W
8,410
4,387
1,377
2,616
12,559
5,823
905
5,339
7,220
0
23,544
L
5,965
405
0
1,780
11,032
3,599
0
1,961
9,071
23,527
0
L
Xing Tian
SlendorLord
Xing Tian
8,931
852
391
2,992
19,758
17,873
0
4,316
15,442
25,341
0
L
Amaterasu
6,507
1,457
747
3,251
13,115
10,105
0
3,783
9,332
0
39,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,653
Gold Earned
32,732
159
Minions Killed
163
4
Camps Cleared
9
817,545
Distance Traveled
861,967
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,392
759
117
8
7
277,728
0
W
Geb
10,758
717
17
1
0
286,621
5
W
Horus
10,582
705
29
2
2
297,618
2
L
Merlin
9,296
620
41
3
2
236,810
3
L
Xing Tian
10,087
672
34
2
0
283,058
5
L
Amaterasu
9,270
618
84
6
2
297,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role