Player Matchup

Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold II
Chewîe
Rama
Gold II
Level 156
God Stats
5W - 3L
1,657 SR
Queue Stats
200W - 147L
1,589 MMR
Party 2
Vamana
Vamana
Gold IV
JaysonTheWarrior
Vamana
Gold IV
Level 142
God Stats
1W - 0L
1,192 SR
Queue Stats
98W - 98L
1,464 MMR
Party 1
Fenrir
Fenrir
Gold II
Lushblood
Fenrir
Gold II
Level 159
God Stats
6W - 4L
1,693 SR
Queue Stats
78W - 67L
1,781 MMR
Solo
Geb
Geb
Silver II
ämogus
Geb
Silver II
Level 62
God Stats
1W - 1L
1,286 SR
Queue Stats
123W - 99L
1,534 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,466 SR
1,574 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,660 SR
1,601 MMR
Chiron
Chiron
Bronze III
AnyOtherGod
Chiron
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
1,548 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
BhrisyBoi
Baron Samedi
Bronze III
Level 67
God Stats
1W - 3L
1,580 SR
Queue Stats
1W - 3L
1,501 MMR
Party 3
Arachne
Arachne
Bronze III
Plexxz
Arachne
Bronze III
Level 58
God Stats
1W - 1L
1,546 SR
Queue Stats
2W - 3L
1,547 MMR
Party 3
Chronos
Chronos
Gold I
guruslays93
Chronos
Gold I
Level 80
God Stats
3W - 2L
1,877 SR
Queue Stats
74W - 66L
1,782 MMR
Solo
Ares
Ares
Gold IV
verzil
Ares
Gold IV
Level 160
God Stats
8W - 5L
1,797 SR
Queue Stats
94W - 86L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
5 / 3 / 13
13,609
592
13,901
14,398
5,162
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Chewîe
Rama
20
3 / 0 / 7
15,123
658
16,094
18,123
7,426
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 3 / 8
13,304
578
15,841
27,105
25,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Lushblood
Fenrir
20
17 / 5 / 4
15,070
655
26,761
26,128
12,622
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
16
0 / 2 / 7
11,296
491
7,314
16,345
18,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
KaliAgniBastetCliodhna

VS

Bans
AwilixAmaterasuAtlasGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
3 / 6 / 3
10,984
478
12,097
16,182
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
BhrisyBoi
Baron Samedi
19
1 / 6 / 6
11,566
503
15,343
19,803
16,423
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Plexxz
Arachne
19
6 / 6 / 3
12,267
533
13,944
23,013
9,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
guruslays93
Chronos
20
3 / 4 / 2
12,994
565
19,830
22,771
10,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
verzil
Ares
15
0 / 6 / 7
9,929
432
9,872
20,306
23,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
28
Kills
13
13
Deaths
28
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
3
13
3.83
L
Chiron
3
6
3
0.75
L
Baron Samedi
BhrisyBoi
Baron Samedi
1
6
6
0.67
W
Rama
Chewîe
Rama
3
0
7
6.5
W
3
3
8
2.33
W
Fenrir
Lushblood
Fenrir
17
5
4
3.8
L
Arachne
Plexxz
Arachne
6
6
3
1.25
L
Chronos
guruslays93
Chronos
3
4
2
1
L
Ares
verzil
Ares
0
6
7
0.58
W
Geb
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,911
Damage
71,086
102,099
Taken
102,075
69,115
Mitigated
64,933
40,652
Healing
32,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,901
1,599
0
4,105
14,398
5,162
724
5,280
9,118
93,017
0
L
Chiron
12,097
4,073
484
5,030
16,182
5,431
0
4,548
11,422
0
79,850
L
Baron Samedi
BhrisyBoi
Baron Samedi
15,343
2,208
1,115
6,475
19,803
16,423
252
2,152
17,572
84,627
0
W
Rama
Chewîe
Rama
16,094
13,875
0
11,088
18,123
7,426
7,241
8,835
9,288
0
150,234
W
15,841
7,856
0
14,468
27,105
25,609
1,026
12,220
14,885
78
82,284
W
Fenrir
Lushblood
Fenrir
26,761
7,455
0
7,522
26,128
12,622
2,669
11,808
14,320
0
112,883
L
Arachne
Plexxz
Arachne
13,944
8,482
0
7,016
23,013
9,169
337
4,230
18,595
0
83,594
L
Chronos
guruslays93
Chronos
19,830
8,788
0
10,017
22,771
10,301
1,952
3,737
19,002
118,706
0
L
Ares
verzil
Ares
9,872
396
0
2,324
20,306
23,609
37
5,612
14,547
34,204
0
W
Geb
7,314
1,236
0
3,469
16,345
18,296
0
7,982
7,937
21,708
5,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,402
Gold Earned
57,740
744
Minions Killed
665
0
Camps Cleared
0
2,405,378
Distance Traveled
2,112,134
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,609
592
165
7
0
462,171
6
L
Chiron
10,984
478
139
6
0
401,884
9
L
Baron Samedi
11,566
503
174
8
0
402,665
5
W
Rama
15,123
658
243
11
0
494,468
3
W
Vamana
13,304
578
153
7
0
452,665
2
W
Fenrir
15,070
655
160
7
0
478,950
8
L
Arachne
12,267
533
118
5
0
439,125
0
L
Chronos
12,994
565
211
9
0
423,003
3
L
Ares
9,929
432
23
1
0
445,457
7
W
Geb
11,296
491
23
1
0
517,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role