Player Matchup

Poseidon
Poseidon
blindtowhatsrite
Poseidon
Level 116
God Stats
7W - 5L
1,478 SR
Queue Stats
12W - 15L
1,273 Elo+
Party 1
Izanami
Izanami
jackxattack4eva
Izanami
Level 105
God Stats
8W - 4L
1,538 SR
Queue Stats
21W - 38L
1,355 Elo+
Party 1
Sobek
Sobek
tastemysin
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,455 Elo+
Party 1
Team Averages
Level 83
1,505 SR
1,361 Elo+

VS

Team Averages
Level 80
1,397 SR
1,527 Elo+
Ullr
Ullr
Alleexx215
Ullr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,451 Elo+
Solo
Discordia
Discordia
Diablo Blanco19
Discordia
Level 99
God Stats
2W - 2L
1,191 SR
Queue Stats
48W - 73L
1,466 Elo+
Party 2
Mulan
Mulan
EagleStrike627
Mulan
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 6L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
10,326
645
9,219
11,614
5,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 4 / 1
10,536
659
7,873
15,817
8,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sobek
17
0 / 0 / 2
11,122
695
6,159
13,538
15,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
9,129
571
6,205
8,209
2,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Diablo Blanco19
Discordia
15
2 / 1 / 1
10,026
627
14,511
9,731
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 2
9,149
572
7,003
13,649
8,208
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
3
4
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Discordia
Diablo Blanco19
Discordia
2
1
1
2.5
L
0
1
2
1
W
1
0
3
2.5
W
4
4
1
1.13
W
Sobek
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,251
Damage
27,719
40,969
Taken
31,589
29,136
Mitigated
14,891
9,654
Healing
3,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,205
2,151
0
1,200
8,209
2,959
0
4,321
3,676
0
28,437
L
Discordia
Diablo Blanco19
Discordia
14,511
145
0
1,803
9,731
3,724
0
5,472
4,061
50,496
0
L
7,003
444
0
679
13,649
8,208
0
6,149
7,336
0
23,572
W
9,219
392
164
1,152
11,614
5,123
337
6,953
4,661
51,874
0
W
7,873
4,896
0
1,728
15,817
8,763
2,529
7,068
8,749
0
54,292
W
Sobek
6,159
231
325
6,285
13,538
15,250
45
1,741
11,797
17,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
28,304
186
Minions Killed
148
8
Camps Cleared
5
905,194
Distance Traveled
808,234
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,129
571
49
3
0
200,054
2
L
Discordia
10,026
627
67
4
5
304,343
7
L
Mulan
9,149
572
32
2
0
303,837
2
W
Poseidon
10,326
645
93
6
2
325,799
0
W
Izanami
10,536
659
73
5
5
270,860
4
W
Sobek
11,122
695
20
1
1
308,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role