Player Matchup

Bacchus
Bacchus
Critikal07
Bacchus
Level 127
God Stats
1W - 0L
1,624 SR
Queue Stats
12W - 25L
1,500 Elo+
Party 1
Vamana
Vamana
Lamp or Dog
Vamana
Level 67
God Stats
2W - 0L
1,686 SR
Queue Stats
2W - 0L
1,675 Elo+
Party 1
Nox
Nox
Nebula2Storm3
Nox
Level 121
God Stats
4W - 5L
1,309 SR
Queue Stats
203W - 256L
1,504 Elo+
Solo
Team Averages
Level 105
1,540 SR
1,560 Elo+

VS

Team Averages
Level 114
1,432 SR
1,410 Elo+
Medusa
Medusa
HypexCLoudzx420
Medusa
Level 89
God Stats
148W - 219L
1,416 SR
Queue Stats
377W - 601L
1,369 Elo+
Solo
Hel
Hel
LethalxShinobi
Hel
Level 124
God Stats
4W - 3L
1,208 SR
Queue Stats
76W - 98L
1,416 Elo+
Party 2
Mulan
Mulan
PseudoXinz
Mulan
Level 129
God Stats
6W - 4L
1,673 SR
Queue Stats
134W - 165L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Critikal07
Bacchus
18
5 / 6 / 17
12,777
799
18,813
23,323
28,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
19
17 / 4 / 6
14,446
903
23,056
25,235
16,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
4 / 6 / 12
11,365
710
7,839
12,185
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 12 / 5
10,460
654
11,518
19,161
6,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 6 / 10
11,070
692
11,605
17,191
11,285
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
17
9 / 8 / 6
12,843
803
21,249
23,373
22,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
26
Kills
16
16
Deaths
26
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Critikal07
Bacchus
5
6
17
2.25
L
3
12
5
0.46
W
Vamana
17
4
6
5
L
4
6
10
1.5
W
4
6
12
1.67
L
Mulan
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,708
Damage
44,372
60,743
Taken
59,725
49,138
Mitigated
40,033
22,867
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Critikal07
Bacchus
18,813
1,845
921
7,893
23,323
28,136
399
3,816
19,507
44,934
0
L
11,518
4,782
0
122
19,161
6,275
0
7,538
11,006
0
30,007
W
Vamana
23,056
12,625
1,075
10,549
25,235
16,153
1,046
5,627
19,608
0
59,494
L
11,605
1,635
3,777
6,207
17,191
11,285
98
7,758
8,908
24,983
0
W
7,839
399
516
1,913
12,185
4,849
257
3,127
9,058
26,324
0
L
Mulan
21,249
3,565
599
4,300
23,373
22,473
122
9,632
12,802
0
46,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,588
Gold Earned
34,373
167
Minions Killed
119
8
Camps Cleared
4
814,872
Distance Traveled
694,022
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,777
799
57
4
1
274,917
1
L
Medusa
10,460
654
39
2
3
217,091
2
W
Vamana
14,446
903
71
4
3
284,909
0
L
Hel
11,070
692
27
2
0
235,597
2
W
Nox
11,365
710
39
2
4
255,046
1
L
Mulan
12,843
803
53
3
1
241,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role