Player Matchup

Sol
Sol
 
Sol
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
GODspamn3ggs
Ah Puch
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,576 Elo+
Party 1
Cerberus
Cerberus
Never_Found_30
Cerberus
Level 136
God Stats
1W - 2L
1,194 SR
Queue Stats
42W - 59L
1,526 Elo+
Solo
Hercules
Hercules
mattja1998
Hercules
Level 128
God Stats
2W - 2L
1,747 SR
Queue Stats
64W - 40L
1,742 Elo+
Party 1
Persephone
Persephone
zx Khaleesi
Persephone
Level 129
God Stats
8W - 4L
1,522 SR
Queue Stats
167W - 120L
1,573 Elo+
Party 1
Team Averages
Level 115
1,493 SR
1,583 Elo+

VS

Team Averages
Level 114
1,500 SR
1,685 Elo+
Izanami
Izanami
Bendejo
Izanami
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 168L
1,784 Elo+
Party 2
Zhong Kui
Zhong Kui
BobbySaloosh
Zhong Kui
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 29L
1,676 Elo+
Party 2
Gilgamesh
Gilgamesh
Jaimeezy
Gilgamesh
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 147L
1,725 Elo+
Party 2
Zeus
Zeus
MoistMoogle
Zeus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 61L
1,778 Elo+
Party 2
Cabrakan
Cabrakan
ThatLuckTho3035
Cabrakan
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
186W - 168L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 4 / 11
9,076
825
6,681
10,643
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
GODspamn3ggs
Ah Puch
14
1 / 6 / 8
8,759
796
9,096
9,238
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
2 / 6 / 11
8,769
797
7,760
19,511
24,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hercules
mattja1998
Hercules
15
4 / 6 / 8
9,176
834
10,570
13,912
16,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
zx Khaleesi
Persephone
16
4 / 3 / 10
9,635
876
9,263
5,904
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bendejo
Izanami
18
7 / 2 / 10
10,765
979
16,095
8,309
3,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
BobbySaloosh
Zhong Kui
17
4 / 4 / 17
9,648
877
13,054
11,611
9,431
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Jaimeezy
Gilgamesh
14
3 / 3 / 10
8,632
785
8,107
12,248
10,945
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 3 / 10
9,894
899
10,362
8,553
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
16
2 / 2 / 21
10,013
910
7,153
11,380
16,742
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
91
14
Kills
23
25
Deaths
14
48
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
11
2.13
W
Izanami
Bendejo
Izanami
7
2
10
6
W
Zhong Kui
BobbySaloosh
Zhong Kui
4
4
17
3.13
L
Ah Puch
GODspamn3ggs
Ah Puch
1
6
8
0.83
W
Gilgamesh
Jaimeezy
Gilgamesh
3
3
10
2.67
W
7
3
10
4
L
Cerberus
2
6
11
1.25
W
Cabrakan
2
2
21
6.25
L
Hercules
mattja1998
Hercules
4
6
8
1.33
L
Persephone
zx Khaleesi
Persephone
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,370
Damage
54,771
59,208
Taken
52,101
51,478
Mitigated
45,181
16,348
Healing
23,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,681
2,144
473
2,908
10,643
3,946
2,293
4,681
5,962
20,760
0
W
Izanami
Bendejo
Izanami
16,095
11,194
1,718
3,201
8,309
3,884
2,442
5,434
2,735
0
43,214
W
Zhong Kui
BobbySaloosh
Zhong Kui
13,054
2,458
2,338
4,955
11,611
9,431
150
7,656
3,892
24,451
0
L
Ah Puch
GODspamn3ggs
Ah Puch
9,096
421
492
646
9,238
3,573
776
4,647
4,591
20,334
0
W
Gilgamesh
Jaimeezy
Gilgamesh
8,107
1,561
138
2,416
12,248
10,945
392
7,692
4,484
0
14,235
W
10,362
1,589
2,005
2,217
8,553
4,179
459
5,283
3,194
23,016
0
L
Cerberus
7,760
283
407
5,515
19,511
24,722
206
10,626
8,885
11,798
0
W
Cabrakan
7,153
602
1,050
3,326
11,380
16,742
273
6,735
4,536
9,379
0
L
Hercules
mattja1998
Hercules
10,570
1,879
792
3,543
13,912
16,758
46
7,841
6,071
0
16,703
L
Persephone
zx Khaleesi
Persephone
9,263
425
725
847
5,904
2,479
160
2,772
3,129
27,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,415
Gold Earned
48,952
139
Minions Killed
167
0
Camps Cleared
0
946,732
Distance Traveled
1,145,823
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,076
825
33
3
0
203,058
0
W
Izanami
10,765
979
88
8
0
225,942
2
W
Zhong Kui
9,648
877
33
3
0
212,180
1
L
Ah Puch
8,759
796
25
2
0
190,192
0
W
Gilgamesh
8,632
785
10
1
0
233,568
0
W
Zeus
9,894
899
30
3
0
225,595
0
L
Cerberus
8,769
797
11
1
0
184,840
1
W
Cabrakan
10,013
910
6
1
0
248,538
0
L
Hercules
9,176
834
14
1
0
175,699
0
L
Persephone
9,635
876
56
5
0
192,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role