Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Cr0W21
Nike
Level 129
God Stats
14W - 7L
1,963 SR
Queue Stats
680W - 611L
1,615 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ImPumpkinn
Kumbhakarna
Level 122
God Stats
4W - 4L
1,370 SR
Queue Stats
29W - 29L
1,521 Elo+
Party 2
Agni
Agni
VRCuttlefish
Agni
Level 108
God Stats
7W - 2L
1,339 SR
Queue Stats
558W - 551L
1,681 Elo+
Solo
Apollo
Apollo
oJadeDragon
Apollo
Level 126
God Stats
3W - 5L
1,599 SR
Queue Stats
122W - 123L
1,485 Elo+
Party 2
Team Averages
Level 114
1,554 SR
1,561 Elo+

VS

Team Averages
Level 89
1,534 SR
1,536 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Cassxiety
Hera
Level 101
God Stats
29W - 25L
1,611 SR
Queue Stats
306W - 279L
1,587 Elo+
Party 3
Atlas
Atlas
Luke The Force
Atlas
Level 88
God Stats
29W - 19L
1,732 SR
Queue Stats
231W - 200L
1,585 Elo+
Party 3
Izanami
Izanami
Nerdsmackedu626
Izanami
Level 109
God Stats
6W - 10L
1,327 SR
Queue Stats
459W - 500L
1,465 Elo+
Solo
Kali
Kali
SaltyyRyan
Kali
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 2 / 4
6,379
532
3,502
7,725
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
Cr0W21
Nike
12
3 / 1 / 0
7,297
608
5,513
10,116
4,862
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
ImPumpkinn
Kumbhakarna
10
2 / 2 / 5
6,038
503
2,805
9,106
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 2 / 4
6,876
573
3,756
4,506
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
13
7 / 2 / 4
8,355
696
8,434
6,923
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 2 / 1
6,125
510
5,485
7,562
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
11
4 / 4 / 1
6,508
542
6,551
5,716
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 2 / 5
6,081
507
3,504
9,069
5,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 2
6,440
537
2,560
5,334
1,146
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 4 / 2
6,264
522
4,684
8,215
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
16
Kills
9
9
Deaths
16
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
4
2
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
L
Hera
4
4
1
1.13
W
Nike
Cr0W21
Nike
3
1
0
3
W
Kumbhakarna
ImPumpkinn
Kumbhakarna
2
2
5
2.25
L
1
2
5
1.75
L
2
4
2
0.75
L
2
4
2
0.75
W
2
2
4
2
W
Apollo
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,010
Damage
22,784
38,376
Taken
35,896
16,030
Mitigated
15,609
9,063
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,502
454
0
2,675
7,725
3,448
0
1,660
6,065
28,567
0
L
Gilgamesh
 
Gilgamesh
5,485
1,853
102
3,038
7,562
4,201
782
485
7,077
0
36,845
L
Hera
6,551
2,137
0
730
5,716
1,561
0
2,917
2,799
39,748
0
W
Nike
Cr0W21
Nike
5,513
418
0
2,615
10,116
4,862
28
654
9,462
0
39,063
W
Kumbhakarna
ImPumpkinn
Kumbhakarna
2,805
709
428
647
9,106
4,212
0
3,144
5,962
18,032
0
L
3,504
1,081
1,227
2,383
9,069
5,479
0
3,234
5,835
12,405
0
L
2,560
1,471
155
610
5,334
1,146
0
374
4,960
0
37,430
L
4,684
1,977
0
2,556
8,215
3,222
0
3,053
5,162
0
33,038
W
3,756
381
0
807
4,506
1,293
0
2,727
1,779
40,012
0
W
Apollo
8,434
4,866
0
1,891
6,923
2,215
2,176
1,870
5,053
0
54,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,945
Gold Earned
31,418
360
Minions Killed
307
0
Camps Cleared
0
1,122,132
Distance Traveled
1,122,036
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,379
532
58
5
0
240,272
1
L
Gilgamesh
6,125
510
74
6
0
241,856
0
L
Hera
6,508
542
71
6
0
225,818
4
W
Nike
7,297
608
90
8
0
205,554
6
W
Kumbhakarna
6,038
503
21
2
0
211,928
2
L
Atlas
6,081
507
17
1
0
230,282
0
L
Izanami
6,440
537
78
7
0
188,311
0
L
Kali
6,264
522
67
6
0
235,769
0
W
Agni
6,876
573
83
7
0
239,038
3
W
Apollo
8,355
696
108
9
0
225,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role