Player Matchup

Sylvanus
Sylvanus
Silver I
HoodieisHigh
Sylvanus
Silver I
Level 38
God Stats
0W - 4L
1,311 SR
Queue Stats
52W - 51L
1,397 MMR
Party 2
Sol
Sol
Gold IV
MonkeyDMoochi
Sol
Gold IV
Level 37
God Stats
9W - 5L
1,815 SR
Queue Stats
25W - 26L
1,587 MMR
Party 2
Medusa
Medusa
Gold IV
Tgi alex1
Medusa
Gold IV
Level 106
God Stats
2W - 1L
1,745 SR
Queue Stats
45W - 51L
1,554 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 60
1,624 SR
1,512 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,732 SR
1,568 MMR
Chaac
Chaac
Bronze III
DaringPuppy8024
Chaac
Bronze III
Level 125
God Stats
2W - 2L
1,818 SR
Queue Stats
2W - 2L
1,563 MMR
Party 1
Hades
Hades
Silver I
xForbidden1x
Hades
Silver I
Level 149
God Stats
19W - 14L
1,611 SR
Queue Stats
35W - 34L
1,632 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
yoshikush
Danzaburou
Gold IV
Level 148
God Stats
2W - 0L
1,769 SR
Queue Stats
17W - 20L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HoodieisHigh
Sylvanus
11
2 / 4 / 3
8,293
754
5,234
14,772
14,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 2 / 3
8,125
739
6,758
5,922
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Tgi alex1
Medusa
12
1 / 5 / 4
7,625
693
6,976
9,587
5,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AtlasBastetGebAchillesZeus

VS

Bans
PersephoneIzanamiAresSkadiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
8,717
792
9,356
13,926
12,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 1 / 8
8,804
800
11,212
9,230
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
yoshikush
Danzaburou
12
5 / 3 / 5
8,833
803
5,962
8,613
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
11
11
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Sylvanus
HoodieisHigh
Sylvanus
2
4
3
0.88
L
2
2
3
1.75
L
Medusa
Tgi alex1
Medusa
1
5
4
0.6
W
3
1
8
7
W
Danzaburou
yoshikush
Danzaburou
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,968
Damage
26,530
30,281
Taken
31,769
21,955
Mitigated
19,700
7,285
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,356
1,013
282
5,299
13,926
12,036
1,020
4,937
8,989
0
29,076
L
Sylvanus
HoodieisHigh
Sylvanus
5,234
970
1,533
3,847
14,772
14,255
175
5,256
9,516
10,038
0
L
6,758
1,132
0
1,366
5,922
2,201
724
1,986
3,936
24,976
2,157
L
Medusa
Tgi alex1
Medusa
6,976
2,693
0
539
9,587
5,499
602
4,180
5,407
0
29,534
W
11,212
550
1,669
4,185
9,230
4,333
867
3,933
5,297
43,442
0
W
Danzaburou
yoshikush
Danzaburou
5,962
2,018
143
2,560
8,613
3,331
1,129
3,852
4,761
0
22,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,043
Gold Earned
26,354
109
Minions Killed
152
2
Camps Cleared
9
615,583
Distance Traveled
650,213
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,717
792
39
4
3
233,753
2
L
Sylvanus
8,293
754
12
1
0
184,745
4
L
Sol
8,125
739
44
4
2
221,177
1
L
Medusa
7,625
693
53
5
0
209,661
0
W
Hades
8,804
800
83
8
6
225,839
5
W
Danzaburou
8,833
803
30
3
0
190,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role