Player Matchup

Scylla
Scylla
LouisG789
Scylla
Level 105
God Stats
3W - 0L
1,722 SR
Queue Stats
26W - 33L
1,621 Elo+
Party 3
Kali
Kali
Solid_Snakez666
Kali
Level 125
God Stats
3W - 2L
1,202 SR
Queue Stats
74W - 53L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
TCgamer29
Danzaburou
Level 88
God Stats
6W - 1L
1,722 SR
Queue Stats
65W - 60L
1,686 Elo+
Party 3
Gilgamesh
Gilgamesh
TSM_jazZiel
Gilgamesh
Level 146
God Stats
13W - 11L
1,722 SR
Queue Stats
248W - 243L
1,549 Elo+
Solo
Ra
Ra
jomsex
Ra
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,290 Elo+
Party 1
Team Averages
Level 97
1,573 SR
1,545 Elo+

VS

Team Averages
Level 86
1,565 SR
1,607 Elo+
Ne Zha
Ne Zha
FeyFoe
Ne Zha
Level 140
God Stats
18W - 18L
1,410 SR
Queue Stats
124W - 126L
1,480 Elo+
Solo
Anubis
Anubis
Forrced
Anubis
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 42L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
IntFeeder
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 2L
1,818 Elo+
Party 2
Odin
Odin
battlebacaking
Odin
Level 85
God Stats
8W - 3L
1,698 SR
Queue Stats
32W - 21L
1,629 Elo+
Party 2
Ymir
Ymir
winniethepiglet
Ymir
Level 139
God Stats
3W - 3L
1,715 SR
Queue Stats
41W - 28L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LouisG789
Scylla
13
2 / 0 / 4
7,455
621
2,780
3,662
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 1 / 3
8,033
669
10,967
10,124
7,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
TCgamer29
Danzaburou
11
1 / 1 / 3
6,903
575
5,492
5,351
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
TSM_jazZiel
Gilgamesh
10
0 / 2 / 5
6,212
518
4,212
9,268
4,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
13
1 / 0 / 0
7,218
602
4,439
6,244
4,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FeyFoe
Ne Zha
5
0 / 2 / 1
4,673
389
820
2,792
621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
Forrced
Anubis
11
1 / 3 / 0
6,643
554
2,010
6,937
2,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
IntFeeder
Cu Chulainn
13
0 / 2 / 1
7,276
606
5,967
10,095
5,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 1 / 1
6,193
516
4,948
10,281
4,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 3
6,017
501
6,618
10,815
6,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
10
Kills
4
4
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
FeyFoe
Ne Zha
0
2
1
0.25
L
Anubis
Forrced
Anubis
1
3
0
0.33
L
Cu Chulainn
IntFeeder
Cu Chulainn
0
2
1
0.25
W
Scylla
LouisG789
Scylla
2
0
4
4
W
6
1
3
7.5
W
Danzaburou
TCgamer29
Danzaburou
1
1
3
2.5
W
Gilgamesh
TSM_jazZiel
Gilgamesh
0
2
5
1.25
L
3
1
1
3.5
W
Ra
1
0
0
1
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,890
Damage
20,363
34,649
Taken
40,920
19,030
Mitigated
18,991
15,623
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
FeyFoe
Ne Zha
820
506
0
149
2,792
621
0
0
2,792
0
12,370
L
Anubis
Forrced
Anubis
2,010
0
0
2,086
6,937
2,597
0
922
5,975
28,344
0
L
Cu Chulainn
IntFeeder
Cu Chulainn
5,967
1,107
0
2,113
10,095
5,242
0
3,288
6,386
1,867
49,660
W
Scylla
LouisG789
Scylla
2,780
142
0
1,544
3,662
1,050
336
998
2,599
43,048
0
W
10,967
4,566
0
4,299
10,124
7,590
82
1,514
8,549
0
56,294
W
Danzaburou
TCgamer29
Danzaburou
5,492
2,222
0
2,056
5,351
1,339
2,088
2,153
3,095
0
42,891
W
Gilgamesh
TSM_jazZiel
Gilgamesh
4,212
970
554
2,772
9,268
4,999
200
3,652
5,402
0
19,163
L
4,948
1,068
0
1,848
10,281
4,140
0
1,456
8,811
0
24,021
W
Ra
4,439
689
147
4,251
6,244
4,052
419
885
5,359
46,372
0
L
6,618
2,032
1,385
2,564
10,815
6,391
0
1,050
9,737
26,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,821
Gold Earned
30,802
424
Minions Killed
314
0
Camps Cleared
0
1,267,237
Distance Traveled
1,010,560
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,673
389
34
3
0
77,491
2
L
Anubis
6,643
554
72
6
0
220,730
2
L
Cu Chulainn
7,276
606
126
11
0
238,858
4
W
Scylla
7,455
621
101
8
0
251,842
3
W
Kali
8,033
669
98
8
0
288,295
1
W
Danzaburou
6,903
575
88
7
0
233,539
0
W
Gilgamesh
6,212
518
27
2
0
261,994
4
L
Odin
6,193
516
51
4
0
243,381
0
W
Ra
7,218
602
110
9
0
231,567
4
L
Ymir
6,017
501
31
3
0
230,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role