Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BarcoB4sureroUnU
Cthulhu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 167L
1,367 Elo+
Party 2
Fenrir
Fenrir
JOSUE BLK
Fenrir
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
354W - 445L
1,408 Elo+
Party 1
Charybdis
Charybdis
ProProdigy817
Charybdis
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 40L
1,447 Elo+
Party 1
Zeus
Zeus
SigmundFeed
Zeus
Level 7
God Stats
7W - 2L
1,874 SR
Queue Stats
42W - 37L
1,647 Elo+
Party 2
Team Averages
Level 103
1,575 SR
1,474 Elo+

VS

Team Averages
Level 64
1,667 SR
1,554 Elo+
Kukulkan
Kukulkan
CPTshmeep
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
Gloom-19
Neith
Level 7
God Stats
2W - 1L
1,828 SR
Queue Stats
2W - 1L
1,782 Elo+
Party 3
Gilgamesh
Gilgamesh
MisaMeow
Gilgamesh
Level 160
God Stats
5W - 3L
1,779 SR
Queue Stats
27W - 29L
1,594 Elo+
Party 4
Danzaburou
Danzaburou
TrueSaltBringer
Danzaburou
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Anhur
Anhur
z-Wodan
Anhur
Level 126
God Stats
3W - 4L
1,726 SR
Queue Stats
13W - 24L
1,392 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
4 / 1 / 6
9,296
845
7,762
18,083
15,578
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
5 / 3 / 6
9,237
840
10,610
12,510
17,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
JOSUE BLK
Fenrir
15
6 / 2 / 2
9,229
839
6,936
9,744
5,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
ProProdigy817
Charybdis
14
2 / 4 / 8
8,940
813
7,838
9,245
3,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 2 / 9
9,528
866
12,635
5,832
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CPTshmeep
Kukulkan
14
1 / 10 / 3
8,042
731
1,422
11,549
4,071
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Gloom-19
Neith
13
1 / 7 / 6
7,746
704
6,997
9,952
3,139
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
MisaMeow
Gilgamesh
17
8 / 0 / 3
9,429
857
14,298
13,067
10,627
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
TrueSaltBringer
Danzaburou
12
0 / 2 / 5
7,146
650
4,155
9,983
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
z-Wodan
Anhur
15
2 / 2 / 6
8,574
779
7,380
11,311
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
21
Kills
12
12
Deaths
21
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
1
6
7
W
5
3
6
2.67
L
Kukulkan
CPTshmeep
Kukulkan
1
10
3
0.25
L
Neith
Gloom-19
Neith
1
7
6
0.57
W
Fenrir
JOSUE BLK
Fenrir
6
2
2
3.5
L
Gilgamesh
MisaMeow
Gilgamesh
8
0
3
9.5
W
Charybdis
ProProdigy817
Charybdis
2
4
8
1.5
W
4
2
9
4.25
L
Danzaburou
TrueSaltBringer
Danzaburou
0
2
5
1.25
L
Anhur
z-Wodan
Anhur
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,781
Damage
34,252
55,414
Taken
55,862
44,458
Mitigated
24,817
14,188
Healing
3,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,762
2,642
0
7,593
18,083
15,578
612
180
17,903
0
25,554
W
10,610
1,148
875
2,084
12,510
17,586
510
259
12,251
22,045
0
L
Kukulkan
CPTshmeep
Kukulkan
1,422
1,137
0
809
11,549
4,071
0
3,334
7,950
10,085
0
L
Neith
Gloom-19
Neith
6,997
4,352
0
500
9,952
3,139
676
4,804
4,735
0
15,879
W
Fenrir
JOSUE BLK
Fenrir
6,936
1,863
0
1,429
9,744
5,537
912
425
9,319
0
23,231
L
Gilgamesh
MisaMeow
Gilgamesh
14,298
3,744
0
645
13,067
10,627
0
6,744
5,749
0
31,985
W
Charybdis
ProProdigy817
Charybdis
7,838
3,522
0
1,891
9,245
3,459
4,850
283
8,962
0
22,040
W
12,635
983
0
316
5,832
2,298
2,025
275
5,557
35,595
0
L
Danzaburou
TrueSaltBringer
Danzaburou
4,155
2,248
0
849
9,983
3,077
0
4,245
5,504
0
8,577
L
Anhur
z-Wodan
Anhur
7,380
3,864
0
1,167
11,311
3,903
0
2,405
8,679
0
29,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,230
Gold Earned
40,937
182
Minions Killed
130
0
Camps Cleared
0
1,250,100
Distance Traveled
1,001,148
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,296
845
32
3
0
267,357
0
W
Cthulhu
9,237
840
26
2
0
270,545
1
L
Kukulkan
8,042
731
21
2
0
157,229
1
L
Neith
7,746
704
19
2
0
163,859
1
W
Fenrir
9,229
839
27
2
0
252,622
0
L
Gilgamesh
9,429
857
34
3
0
266,591
1
W
Charybdis
8,940
813
37
3
0
237,022
0
W
Zeus
9,528
866
60
5
0
222,554
0
L
Danzaburou
7,146
650
9
1
0
174,361
1
L
Anhur
8,574
779
47
4
0
239,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role