Player Matchup

Susano
Susano
Anc1ent Slik
Susano
Level 53
God Stats
13W - 9L
1,500 SR
Queue Stats
31W - 32L
1,500 Elo+
Party 2
Charybdis
Charybdis
HideousFive
Charybdis
Level 27
God Stats
2W - 4L
1,247 SR
Queue Stats
34W - 39L
1,417 Elo+
Party 2
Sobek
Sobek
RealMonsterFrog
Sobek
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,115 Elo+
Solo
Zeus
Zeus
TheBloodyGolum
Zeus
Level 102
God Stats
9W - 2L
1,765 SR
Queue Stats
55W - 61L
1,436 Elo+
Party 2
Nu Wa
Nu Wa
TheShadowPrism
Nu Wa
Level 87
God Stats
13W - 15L
1,551 SR
Queue Stats
57W - 62L
1,436 Elo+
Party 2
Team Averages
Level 56
1,513 SR
1,381 Elo+

VS

Team Averages
Level 33
1,500 SR
1,349 Elo+
Ares
Ares
Daddamer
Ares
Level 22
God Stats
10W - 7L
1,502 SR
Queue Stats
133W - 161L
1,309 Elo+
Party 1
Nemesis
Nemesis
MinJunsei
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 80L
1,394 Elo+
Party 1
Ullr
Ullr
Proctyl
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 81L
1,321 Elo+
Party 1
Poseidon
Poseidon
ThatManeJai
Poseidon
Level 26
God Stats
2W - 4L
1,551 SR
Queue Stats
7W - 11L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
YoungShrimpycawk
Baron Samedi
Level 14
God Stats
20W - 19L
1,446 SR
Queue Stats
46W - 60L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
8 / 0 / 8
11,610
774
15,794
7,479
3,124
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
HideousFive
Charybdis
19
1 / 2 / 2
11,338
756
6,225
13,661
5,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 4 / 13
10,791
719
9,711
18,086
17,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
5 / 3 / 10
11,857
790
18,999
9,786
3,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 1 / 9
11,837
789
18,922
8,221
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
0 / 4 / 5
10,420
695
9,613
22,805
25,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
MinJunsei
Nemesis
17
2 / 4 / 1
10,224
682
11,997
15,273
7,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
Proctyl
Ullr
16
0 / 5 / 1
9,227
615
3,779
16,589
6,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
ThatManeJai
Poseidon
18
6 / 3 / 2
11,454
764
13,068
10,637
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
YoungShrimpycawk
Baron Samedi
17
2 / 3 / 4
10,001
667
9,329
17,324
7,464
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
19
Kills
10
10
Deaths
19
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Susano
8
0
8
12
L
Ares
0
4
5
0.63
W
Charybdis
HideousFive
Charybdis
1
2
2
1
L
Nemesis
MinJunsei
Nemesis
2
4
1
0.63
L
Ullr
Proctyl
Ullr
0
5
1
0.1
W
1
4
13
1.88
L
Poseidon
ThatManeJai
Poseidon
6
3
2
2.33
W
5
3
10
3.33
W
4
1
9
8.5
L
Baron Samedi
YoungShrimpycawk
Baron Samedi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,651
Damage
47,786
57,233
Taken
82,628
33,757
Mitigated
49,498
13,515
Healing
17,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
15,794
3,854
0
226
7,479
3,124
0
4,652
2,569
0
32,433
L
Ares
9,613
641
0
4,335
22,805
25,372
0
12,873
9,932
28,298
0
W
Charybdis
HideousFive
Charybdis
6,225
3,732
222
4,980
13,661
5,666
2,151
4,007
9,193
0
49,913
L
Nemesis
MinJunsei
Nemesis
11,997
4,855
0
3,533
15,273
7,352
0
7,942
7,331
0
40,004
L
Ullr
Proctyl
Ullr
3,779
2,113
0
1,318
16,589
6,047
0
9,818
6,771
0
24,217
W
9,711
999
0
3,984
18,086
17,992
60
11,691
5,989
14,324
0
L
Poseidon
ThatManeJai
Poseidon
13,068
2,255
0
916
10,637
3,263
0
7,347
3,290
38,105
0
W
18,999
2,072
317
2,927
9,786
3,281
220
7,235
2,134
62,431
0
W
18,922
4,604
349
510
8,221
3,694
1,655
3,655
4,316
56,305
0
L
Baron Samedi
YoungShrimpycawk
Baron Samedi
9,329
610
2,258
4,832
17,324
7,464
0
9,652
7,672
44,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,433
Gold Earned
51,326
307
Minions Killed
254
0
Camps Cleared
0
1,563,659
Distance Traveled
1,456,953
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,610
774
31
2
0
348,077
0
L
Ares
10,420
695
15
1
0
320,267
2
W
Charybdis
11,338
756
89
6
0
284,147
0
L
Nemesis
10,224
682
64
4
0
327,829
0
L
Ullr
9,227
615
47
3
0
254,950
1
W
Sobek
10,791
719
6
0
0
309,521
0
L
Poseidon
11,454
764
70
5
0
266,739
1
W
Zeus
11,857
790
91
6
0
293,214
4
W
Nu Wa
11,837
789
90
6
0
328,700
0
L
Baron Samedi
10,001
667
58
4
0
287,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role