Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
IntFeeder
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,799 Elo+
Party 2
Zhong Kui
Zhong Kui
MAJOR-_-ZOMBIE
Zhong Kui
Level 25
God Stats
1W - 2L
1,307 SR
Queue Stats
67W - 97L
1,397 Elo+
Party 1
Odin
Odin
battlebacaking
Odin
Level 85
God Stats
8W - 3L
1,647 SR
Queue Stats
32W - 21L
1,613 Elo+
Party 2
Guan Yu
Guan Yu
winniethepiglet
Guan Yu
Level 139
God Stats
1W - 0L
1,285 SR
Queue Stats
41W - 28L
1,594 Elo+
Party 2
Team Averages
Level 85
1,448 SR
1,581 Elo+

VS

Team Averages
Level 93
1,440 SR
1,467 Elo+
Zeus
Zeus
ElChito96
Zeus
Level 77
God Stats
19W - 36L
1,399 SR
Queue Stats
599W - 583L
1,482 Elo+
Solo
Sylvanus
Sylvanus
Sorek777
Sylvanus
Level 86
God Stats
13W - 12L
1,736 SR
Queue Stats
37W - 45L
1,475 Elo+
Party 3
Cerberus
Cerberus
VaneeGC
Cerberus
Level 61
God Stats
55W - 67L
1,503 SR
Queue Stats
142W - 133L
1,466 Elo+
Party 3
Mercury
Mercury
ZOMVIES
Mercury
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 89L
1,407 Elo+
Party 3
Neith
Neith
mropticdropshot
Neith
Level 117
God Stats
15W - 19L
1,060 SR
Queue Stats
303W - 281L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 1 / 1
8,340
596
3,179
5,697
4,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
IntFeeder
Gilgamesh
15
12 / 2 / 3
9,462
676
13,264
8,458
5,481
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
MAJOR-_-ZOMBIE
Zhong Kui
14
5 / 0 / 6
8,519
609
4,286
8,014
6,717
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 7
7,556
540
5,642
10,028
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 0 / 10
7,424
530
4,947
9,959
8,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
3 / 7 / 0
7,123
509
12,903
9,520
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Sorek777
Sylvanus
10
0 / 6 / 2
5,796
414
2,974
10,243
5,385
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
VaneeGC
Cerberus
12
0 / 1 / 0
6,595
471
866
5,814
3,407
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mercury
ZOMVIES
Mercury
11
0 / 5 / 1
6,574
470
1,188
10,212
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 5 / 0
7,544
539
5,417
9,853
2,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
24
Kills
5
5
Deaths
24
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
1
2.5
L
Zeus
3
7
0
0.43
W
Gilgamesh
IntFeeder
Gilgamesh
12
2
3
6.75
W
Zhong Kui
MAJOR-_-ZOMBIE
Zhong Kui
5
0
6
8
L
Sylvanus
Sorek777
Sylvanus
0
6
2
0.17
L
Cerberus
VaneeGC
Cerberus
0
1
0
0
L
Mercury
ZOMVIES
Mercury
0
5
1
0.1
W
2
2
7
2.75
L
2
5
0
0.4
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,318
Damage
23,348
42,156
Taken
45,642
29,760
Mitigated
17,138
15,700
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,179
909
0
1,603
5,697
4,717
656
1,974
3,639
51,071
0
L
Zeus
12,903
2,847
0
2,028
9,520
3,107
550
1,071
8,449
40,308
3,148
W
Gilgamesh
IntFeeder
Gilgamesh
13,264
5,053
0
2,625
8,458
5,481
968
1,046
7,412
0
62,576
W
Zhong Kui
MAJOR-_-ZOMBIE
Zhong Kui
4,286
1,005
0
5,366
8,014
6,717
598
4,646
3,368
46,754
0
L
Sylvanus
Sorek777
Sylvanus
2,974
340
1,210
1,639
10,243
5,385
0
1,675
8,568
10,733
4,197
L
Cerberus
VaneeGC
Cerberus
866
0
0
2,622
5,814
3,407
0
1,950
3,515
34,161
0
L
Mercury
ZOMVIES
Mercury
1,188
545
0
3,343
10,212
2,590
0
1,906
8,245
0
32,029
W
5,642
1,345
0
3,595
10,028
4,456
0
4,612
5,416
0
42,771
L
5,417
2,310
0
1,439
9,853
2,649
0
453
9,400
0
49,990
W
4,947
1,182
327
2,184
9,959
8,389
0
3,556
6,403
0
25,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,301
Gold Earned
33,632
437
Minions Killed
377
0
Camps Cleared
0
1,370,217
Distance Traveled
1,222,590
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,340
596
124
9
0
251,738
3
L
Zeus
7,123
509
82
6
0
209,845
2
W
Gilgamesh
9,462
676
100
7
0
282,764
3
W
Zhong Kui
8,519
609
92
7
0
257,164
1
L
Sylvanus
5,796
414
23
2
0
241,510
1
L
Cerberus
6,595
471
83
6
0
261,441
5
L
Mercury
6,574
470
77
6
0
272,335
4
W
Odin
7,556
540
77
6
0
278,746
2
L
Neith
7,544
539
112
8
0
237,459
3
W
Guan Yu
7,424
530
44
3
0
299,805
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role