Player Matchup

Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ErmMahGod
Cthulhu
Level 27
God Stats
13W - 11L
1,620 SR
Queue Stats
142W - 146L
1,649 Elo+
Party 1
Ra
Ra
Herpin00
Ra
Level 144
God Stats
13W - 13L
1,500 SR
Queue Stats
238W - 213L
1,653 Elo+
Party 1
Artemis
Artemis
Ic3CreamBandit
Artemis
Level 159
God Stats
6W - 4L
1,766 SR
Queue Stats
282W - 278L
1,612 Elo+
Party 1
Horus
Horus
SolScarab
Horus
Level 156
God Stats
4W - 3L
1,776 SR
Queue Stats
244W - 220L
1,651 Elo+
Party 1
Team Averages
Level 114
1,632 SR
1,613 Elo+

VS

Team Averages
Level 28
1,498 SR
1,497 Elo+
Merlin
Merlin
HexGoku
Merlin
Level 7
God Stats
1W - 3L
1,530 SR
Queue Stats
2W - 5L
1,470 Elo+
Party 2
Ra
Ra
OrphicBaptiste
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
SamHill
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Geb
Geb
Wrightna
Geb
Level 28
God Stats
2W - 5L
1,461 SR
Queue Stats
4W - 8L
1,470 Elo+
Party 2
Da Ji
Da Ji
crisazu
Da Ji
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
267W - 287L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
15 / 3 / 12
11,763
980
24,721
11,570
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
ErmMahGod
Cthulhu
15
1 / 1 / 16
9,190
766
8,021
9,358
8,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
19 / 1 / 13
11,945
995
19,508
8,153
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 1 / 10
9,539
795
4,921
4,850
2,023
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
SolScarab
Horus
18
7 / 0 / 26
10,880
907
13,948
12,057
15,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HexGoku
Merlin
13
0 / 9 / 2
7,810
651
1,381
10,435
2,423
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 9 / 3
7,887
657
7,141
12,382
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
12
0 / 10 / 1
7,312
609
2,092
13,999
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 8 / 1
7,614
635
5,199
26,835
15,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Da Ji
crisazu
Da Ji
14
5 / 11 / 0
8,902
742
7,776
18,053
5,756
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
13
46
Kills
6
6
Deaths
47
77
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
15
3
12
7
W
Cthulhu
ErmMahGod
Cthulhu
1
1
16
9
W
19
1
13
25.5
L
Merlin
HexGoku
Merlin
0
9
2
0.11
W
4
1
10
9
L
1
9
3
0.28
L
Hel
0
10
1
0.05
W
Horus
SolScarab
Horus
7
0
26
20
L
0
8
1
0.06
L
Da Ji
crisazu
Da Ji
5
11
0
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,119
Damage
23,589
45,988
Taken
81,704
33,765
Mitigated
32,201
21,100
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
24,721
3,449
519
3,374
11,570
4,347
4,283
3,563
8,007
58,122
0
W
Cthulhu
ErmMahGod
Cthulhu
8,021
211
248
661
9,358
8,338
464
3,450
5,908
21,880
0
W
19,508
1,772
2,595
2,547
8,153
3,616
788
2,611
5,542
48,073
0
L
Merlin
HexGoku
Merlin
1,381
119
0
495
10,435
2,423
506
7,194
2,967
15,587
0
W
4,921
2,661
0
1,345
4,850
2,023
3,444
1,025
3,825
0
20,612
L
7,141
933
431
812
12,382
4,579
0
6,318
5,723
16,450
0
L
Hel
2,092
0
1,095
1,516
13,999
4,290
0
9,702
4,131
7,282
0
W
Horus
SolScarab
Horus
13,948
4,397
3,651
6,160
12,057
15,441
410
5,164
6,893
0
21,899
L
5,199
469
1,319
1,643
26,835
15,153
312
17,184
8,920
18,248
0
L
Da Ji
crisazu
Da Ji
7,776
837
0
0
18,053
5,756
0
11,077
6,678
0
18,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,317
Gold Earned
39,525
211
Minions Killed
105
0
Camps Cleared
0
1,207,290
Distance Traveled
963,646
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,763
980
67
6
0
229,256
3
W
Cthulhu
9,190
766
17
1
0
273,275
0
W
Ra
11,945
995
77
6
0
265,185
1
L
Merlin
7,810
651
34
3
0
176,520
1
W
Artemis
9,539
795
32
3
0
156,046
0
L
Ra
7,887
657
21
2
0
168,831
0
L
Hel
7,312
609
23
2
0
189,239
0
W
Horus
10,880
907
18
2
0
283,528
0
L
Geb
7,614
635
12
1
0
222,807
1
L
Da Ji
8,902
742
15
1
0
206,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role