Player Matchup

Eset
Eset
Cap10PP
Eset
Level 103
God Stats
2W - 2L
1,650 SR
Queue Stats
10W - 10L
1,663 Elo+
Party 2
Hercules
Hercules
Cobe Braint
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,500 Elo+
Party 2
Ares
Ares
Cre09
Ares
Level 17
God Stats
9W - 3L
1,500 SR
Queue Stats
14W - 5L
1,500 Elo+
Party 2
Team Averages
Level 50
1,550 SR
1,554 Elo+

VS

Team Averages
Level 63
1,562 SR
1,594 Elo+
Cthulhu
Cthulhu
ISMAIARGAMER333
Cthulhu
Level 96
God Stats
4W - 9L
1,656 SR
Queue Stats
249W - 359L
1,382 Elo+
Solo
Neith
Neith
Natethecraze
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 1
Bastet
Bastet
ubburned
Bastet
Level 89
God Stats
0W - 1L
1,530 SR
Queue Stats
5W - 8L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Cap10PP
Eset
15
10 / 4 / 12
11,126
795
18,631
12,925
5,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Cobe Braint
Hercules
16
15 / 0 / 8
12,311
879
15,953
19,019
17,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ares
Cre09
Ares
15
4 / 2 / 20
11,155
797
8,071
16,792
21,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 1
10,138
724
12,610
21,521
22,253
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
0 / 13 / 4
7,918
566
8,537
14,546
5,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
ubburned
Bastet
12
1 / 7 / 3
8,386
599
6,880
12,738
4,424

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
29
Kills
6
6
Deaths
29
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
Cap10PP
Eset
10
4
12
4
W
Hercules
Cobe Braint
Hercules
15
0
8
19
W
Ares
Cre09
Ares
4
2
20
7
L
5
9
1
0.61
L
0
13
4
0.15
L
Bastet
ubburned
Bastet
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,655
Damage
28,027
48,736
Taken
48,805
44,510
Mitigated
32,419
12,796
Healing
2,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Cap10PP
Eset
18,631
316
1,256
2,921
12,925
5,827
1,298
3,703
9,222
44,028
0
W
Hercules
Cobe Braint
Hercules
15,953
4,787
298
5,081
19,019
17,631
286
4,571
14,448
262
37,998
W
Ares
Cre09
Ares
8,071
739
0
3,240
16,792
21,052
597
4,934
11,858
14,969
0
L
12,610
1,793
195
310
21,521
22,253
0
10,484
10,124
24,184
0
L
8,537
4,513
51
185
14,546
5,742
0
6,701
7,233
0
14,139
L
Bastet
ubburned
Bastet
6,880
1,947
42
1,415
12,738
4,424
0
8,835
3,362
0
15,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,592
Gold Earned
26,442
145
Minions Killed
58
8
Camps Cleared
1
739,181
Distance Traveled
576,701
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,126
795
66
5
3
230,076
0
W
Hercules
12,311
879
64
5
3
256,504
1
W
Ares
11,155
797
15
1
2
252,601
0
L
Cthulhu
10,138
724
26
2
0
220,953
1
L
Neith
7,918
566
16
1
0
164,702
0
L
Bastet
8,386
599
16
1
1
191,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role