Player Matchup

Amaterasu
Amaterasu
Scotty Manziel
Amaterasu
Level 92
God Stats
1W - 5L
1,500 SR
Queue Stats
80W - 142L
1,500 Elo+
Party 2
Thoth
Thoth
rosscopco68
Thoth
Level 75
God Stats
8W - 4L
1,262 SR
Queue Stats
80W - 129L
1,263 Elo+
Party 2
Hou Yi
Hou Yi
xXToa5tyXx
Hou Yi
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 134L
1,435 Elo+
Party 2
Team Averages
Level 86
1,421 SR
1,399 Elo+

VS

Team Averages
Level 64
1,378 SR
1,499 Elo+
Ah Muzen Cab
Ah Muzen Cab
DHGhellrider
Ah Muzen Cab
Level 124
God Stats
0W - 3L
1,295 SR
Queue Stats
63W - 83L
1,474 Elo+
Solo
Mercury
Mercury
Rexmonster00
Mercury
Level 18
God Stats
1W - 3L
1,529 SR
Queue Stats
10W - 10L
1,512 Elo+
Party 1
Atlas
Atlas
SneakySardine
Atlas
Level 49
God Stats
0W - 1L
1,310 SR
Queue Stats
10W - 10L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Scotty Manziel
Amaterasu
12
3 / 0 / 12
8,093
736
3,733
8,504
5,694
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 0 / 7
8,623
784
10,044
3,494
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
xXToa5tyXx
Hou Yi
14
6 / 1 / 9
9,263
842
9,508
8,104
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DHGhellrider
Ah Muzen Cab
11
0 / 4 / 1
6,883
626
6,523
6,888
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Rexmonster00
Mercury
10
1 / 9 / 0
6,889
626
2,521
8,743
1,495
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 2 / 1
6,912
628
7,384
11,226
7,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DHGhellrider
Ah Muzen Cab
0
4
1
0.13
L
Mercury
Rexmonster00
Mercury
1
9
0
0.11
W
Amaterasu
Scotty Manziel
Amaterasu
3
0
12
9
L
0
2
1
0.25
W
6
0
7
9.5
W
Hou Yi
xXToa5tyXx
Hou Yi
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,285
Damage
16,428
20,102
Taken
26,857
9,597
Mitigated
10,821
5,298
Healing
3,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DHGhellrider
Ah Muzen Cab
6,523
1,683
596
1,140
6,888
1,715
0
1,909
4,843
0
28,731
L
Mercury
Rexmonster00
Mercury
2,521
1,129
0
87
8,743
1,495
0
3,266
5,215
0
7,340
W
Amaterasu
Scotty Manziel
Amaterasu
3,733
923
0
2,903
8,504
5,694
354
3,559
4,945
0
7,895
L
7,384
2,464
0
1,473
11,226
7,611
0
4,249
6,605
16,322
0
W
10,044
448
0
490
3,494
1,035
102
1,344
2,150
36,823
0
W
Hou Yi
xXToa5tyXx
Hou Yi
9,508
3,962
0
1,905
8,104
2,868
1,492
2,824
5,280
0
38,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,979
Gold Earned
20,684
160
Minions Killed
76
8
Camps Cleared
2
643,993
Distance Traveled
547,423
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,883
626
50
5
2
186,814
3
L
Mercury
6,889
626
14
1
0
183,632
3
W
Amaterasu
8,093
736
10
1
0
213,277
0
L
Atlas
6,912
628
12
1
0
176,977
0
W
Thoth
8,623
784
81
7
2
220,937
3
W
Hou Yi
9,263
842
69
6
6
209,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role