Player Matchup

Terra
Terra
DarthXedonias
Terra
Level 141
God Stats
3W - 3L
1,297 SR
Queue Stats
159W - 160L
1,489 Elo+
Solo
Bacchus
Bacchus
Notpeet
Bacchus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,439 Elo+
Party 1
Fenrir
Fenrir
SpeedyCheese622
Fenrir
Level 120
God Stats
1W - 2L
1,247 SR
Queue Stats
12W - 9L
1,490 Elo+
Party 1
Merlin
Merlin
ZurdoLFC
Merlin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,536 Elo+
Solo
Baba Yaga
Baba Yaga
younghavic11
Baba Yaga
Level 160
God Stats
13W - 5L
1,500 SR
Queue Stats
1,087W - 1,143L
1,534 Elo+
Solo
Team Averages
Level 131
1,409 SR
1,498 Elo+

VS

Team Averages
Level 112
1,647 SR
1,505 Elo+
Kali
Kali
AgonizedDrip194
Kali
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Amaterasu
Amaterasu
HellaHighPhy
Amaterasu
Level 69
God Stats
2W - 2L
1,695 SR
Queue Stats
131W - 129L
1,498 Elo+
Party 2
Fenrir
Fenrir
LipRipper
Fenrir
Level 68
God Stats
5W - 4L
1,742 SR
Queue Stats
248W - 249L
1,451 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TallWhiteMan
Ah Muzen Cab
Level 148
God Stats
16W - 6L
1,591 SR
Queue Stats
562W - 562L
1,474 Elo+
Solo
Chang'e
Chang'e
infinitystar302
Chang'e
Level 129
God Stats
3W - 1L
1,709 SR
Queue Stats
58W - 56L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
7,226
723
4,612
10,697
11,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Notpeet
Bacchus
10
1 / 8 / 5
6,848
685
7,059
13,507
10,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 9 / 1
6,883
688
8,347
12,211
6,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
ZurdoLFC
Merlin
14
1 / 2 / 3
7,276
728
5,879
9,322
3,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
younghavic11
Baba Yaga
14
0 / 4 / 3
7,423
742
9,774
11,312
4,770
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 13
8,870
887
9,779
8,335
4,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
HellaHighPhy
Amaterasu
14
3 / 2 / 16
9,094
909
7,113
11,105
10,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
LipRipper
Fenrir
13
3 / 1 / 17
8,301
830
6,160
10,139
9,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
TallWhiteMan
Ah Muzen Cab
18
13 / 1 / 9
10,307
1,031
21,172
8,242
3,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 17
8,570
857
7,605
9,777
4,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
97
7
Kills
25
25
Deaths
7
17
Assists
72
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
L
1
2
5
1.75
W
Amaterasu
HellaHighPhy
Amaterasu
3
2
16
5.5
W
Fenrir
LipRipper
Fenrir
3
1
17
11.5
L
Bacchus
Notpeet
Bacchus
1
8
5
0.44
L
4
9
1
0.5
W
Ah Muzen Cab
TallWhiteMan
Ah Muzen Cab
13
1
9
17.5
L
Merlin
ZurdoLFC
Merlin
1
2
3
1.25
W
2
1
17
10.5
L
Baba Yaga
younghavic11
Baba Yaga
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,671
Damage
51,829
57,049
Taken
47,598
36,667
Mitigated
32,335
12,138
Healing
28,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,779
3,714
0
903
8,335
4,285
1,062
5,977
2,323
0
19,761
L
4,612
367
1,575
1,823
10,697
11,850
0
963
9,734
7,538
0
W
Amaterasu
HellaHighPhy
Amaterasu
7,113
1,841
2,670
2,994
11,105
10,829
210
6,026
4,958
0
9,068
W
Fenrir
LipRipper
Fenrir
6,160
1,590
1,235
1,015
10,139
9,229
846
4,968
5,140
0
7,452
L
Bacchus
Notpeet
Bacchus
7,059
695
285
751
13,507
10,029
0
1,721
11,786
7,417
0
L
8,347
1,929
33
500
12,211
6,176
0
3,129
9,082
0
8,578
W
Ah Muzen Cab
TallWhiteMan
Ah Muzen Cab
21,172
4,923
2,754
2,406
8,242
3,958
1,944
4,374
3,762
0
48,448
L
Merlin
ZurdoLFC
Merlin
5,879
874
872
2,058
9,322
3,842
0
896
8,426
26,243
0
W
7,605
601
9,251
5,661
9,777
4,034
1,185
5,979
3,670
19,341
0
L
Baba Yaga
younghavic11
Baba Yaga
9,774
543
1,013
3,228
11,312
4,770
0
896
10,416
21,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,656
Gold Earned
45,142
91
Minions Killed
103
0
Camps Cleared
0
857,876
Distance Traveled
1,080,308
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,870
887
14
1
0
211,832
2
L
Terra
7,226
723
4
0
0
194,223
0
W
Amaterasu
9,094
909
2
0
0
222,629
1
W
Fenrir
8,301
830
1
0
0
215,856
0
L
Bacchus
6,848
685
2
0
0
156,154
1
L
Fenrir
6,883
688
4
0
0
163,832
2
W
Ah Muzen Cab
10,307
1,031
55
6
0
226,640
1
L
Merlin
7,276
728
49
5
0
168,050
1
W
Chang'e
8,570
857
31
3
0
203,351
2
L
Baba Yaga
7,423
742
32
3
0
175,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role