Player Matchup

Merlin
Merlin
BlGGEST_CHUNGAS
Merlin
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 54L
1,432 Elo+
Party 1
Hera
Hera
SearingScarab
Hera
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 50L
1,462 Elo+
Party 1
Zhong Kui
Zhong Kui
saucy terp
Zhong Kui
Level 63
God Stats
4W - 0L
1,274 SR
Queue Stats
29W - 35L
1,280 Elo+
Party 1
Team Averages
Level 44
1,425 SR
1,391 Elo+

VS

Team Averages
Level 60
1,500 SR
1,372 Elo+
Horus
Horus
A1rg3tlam
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,520 Elo+
Party 2
Cabrakan
Cabrakan
Symphodius
Cabrakan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,520 Elo+
Party 2
Heimdallr
Heimdallr
v Lymez v
Heimdallr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 52L
1,077 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 7
12,172
716
11,525
9,828
3,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 4 / 7
11,684
687
14,719
9,253
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
saucy terp
Zhong Kui
18
7 / 4 / 6
13,212
777
18,598
19,974
11,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
A1rg3tlam
Horus
17
2 / 1 / 9
11,878
699
10,843
25,484
40,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cabrakan
Symphodius
Cabrakan
18
10 / 7 / 2
12,691
747
14,960
25,044
17,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
v Lymez v
Heimdallr
10
0 / 5 / 4
8,943
526
3,289
6,306
2,520
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
13
Kills
12
12
Deaths
13
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
A1rg3tlam
Horus
2
1
9
6.5
W
4
4
7
1.88
W
2
4
7
1.38
L
Cabrakan
Symphodius
Cabrakan
10
7
2
1.57
W
Zhong Kui
saucy terp
Zhong Kui
7
4
6
2.5
L
Heimdallr
v Lymez v
Heimdallr
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,842
Damage
29,092
39,055
Taken
56,834
17,730
Mitigated
59,859
15,306
Healing
12,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
A1rg3tlam
Horus
10,843
3,740
894
7,525
25,484
40,264
0
17,779
6,963
0
34,366
W
11,525
785
942
880
9,828
3,154
376
3,663
6,053
44,593
0
W
14,719
3,549
93
1,117
9,253
2,665
935
3,238
5,891
52,458
0
L
Cabrakan
Symphodius
Cabrakan
14,960
1,712
0
3,810
25,044
17,075
0
21,253
3,348
43,634
0
W
Zhong Kui
saucy terp
Zhong Kui
18,598
788
406
11,868
19,974
11,911
361
8,219
11,163
50,463
0
L
Heimdallr
v Lymez v
Heimdallr
3,289
1,021
0
289
6,306
2,520
0
4,834
1,363
0
12,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,068
Gold Earned
33,512
188
Minions Killed
104
11
Camps Cleared
3
903,422
Distance Traveled
714,529
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,878
699
34
2
2
320,711
0
W
Merlin
12,172
716
62
4
3
273,737
0
W
Hera
11,684
687
71
4
3
317,335
4
L
Cabrakan
12,691
747
59
3
1
286,659
1
W
Zhong Kui
13,212
777
55
3
5
312,350
1
L
Heimdallr
8,943
526
11
1
0
107,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role