Player Matchup

Loki
Loki
MrSuicidalPotato
Loki
Level 109
God Stats
3W - 0L
1,548 SR
Queue Stats
9W - 8L
1,509 Elo+
Party 1
Zeus
Zeus
annuseyes
Zeus
Level 36
God Stats
1W - 0L
1,692 SR
Queue Stats
8W - 7L
1,475 Elo+
Party 1
Jormungandr
Jormungandr
jasmineant
Jormungandr
Level 45
God Stats
1W - 0L
1,978 SR
Queue Stats
10W - 8L
1,509 Elo+
Party 1
Team Averages
Level 63
1,740 SR
1,498 Elo+

VS

Team Averages
Level 98
1,508 SR
1,543 Elo+
Chang'e
Chang'e
Jayce__420
Chang'e
Level 119
God Stats
1W - 6L
1,500 SR
Queue Stats
135W - 158L
1,518 Elo+
Party 2
Artio
Artio
Rogue__Prophecy
Artio
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 173L
1,560 Elo+
Party 2
Bellona
Bellona
xB33N_L1Tx
Bellona
Level 46
God Stats
2W - 4L
1,525 SR
Queue Stats
7W - 9L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 12
9,149
915
9,189
7,178
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
13
7 / 3 / 7
8,755
876
11,899
6,535
3,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
jasmineant
Jormungandr
13
5 / 1 / 12
8,944
894
10,567
14,904
11,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jayce__420
Chang'e
11
3 / 6 / 3
7,494
749
6,562
10,133
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 3
7,050
705
6,214
15,087
12,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
xB33N_L1Tx
Bellona
11
2 / 7 / 1
6,916
692
8,334
11,157
7,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
19
Kills
6
7
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Jayce__420
Chang'e
3
6
3
0.75
W
7
3
12
4.33
L
1
6
3
0.42
W
Zeus
7
3
7
3.5
W
Jormungandr
jasmineant
Jormungandr
5
1
12
11
L
Bellona
xB33N_L1Tx
Bellona
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,655
Damage
21,110
28,617
Taken
36,377
17,855
Mitigated
24,437
2,808
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Jayce__420
Chang'e
6,562
683
1,045
2,198
10,133
5,137
0
7,740
2,393
16,940
0
W
9,189
2,838
0
285
7,178
2,894
0
3,333
3,691
0
27,036
L
6,214
781
474
2,287
15,087
12,076
0
7,998
7,089
18,320
0
W
Zeus
11,899
1,667
0
314
6,535
3,045
878
3,965
2,513
25,962
0
W
Jormungandr
jasmineant
Jormungandr
10,567
4,352
745
1,464
14,904
11,916
48
5,223
9,309
31,113
0
L
Bellona
xB33N_L1Tx
Bellona
8,334
3,128
0
244
11,157
7,224
0
7,140
4,017
0
20,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,848
Gold Earned
21,460
115
Minions Killed
76
6
Camps Cleared
4
566,519
Distance Traveled
543,711
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,494
749
20
2
3
173,725
1
W
Loki
9,149
915
30
3
6
208,383
1
L
Artio
7,050
705
27
3
0
182,511
3
W
Zeus
8,755
876
45
5
0
157,182
2
W
Jormungandr
8,944
894
40
4
0
200,954
2
L
Bellona
6,916
692
29
3
1
187,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role