Player Matchup

Poseidon
Poseidon
Diamond V
 
Poseidon
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum I
 
Apollo
Platinum I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum III
Carway
Nox
Platinum III
Level 160
God Stats
2W - 2L
1,754 SR
Queue Stats
415W - 384L
1,863 MMR
Solo
Medusa
Medusa
Platinum IV
archaon1911
Medusa
Platinum IV
Level 160
God Stats
4W - 3L
1,628 SR
Queue Stats
275W - 272L
1,839 MMR
Solo
Nike
Nike
Platinum IV
日本太君
Nike
Platinum IV
Level 160
God Stats
2W - 4L
1,679 SR
Queue Stats
220W - 217L
1,860 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,612 SR
1,712 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,529 SR
1,717 MMR
Amaterasu
Amaterasu
Silver I
 
Amaterasu
Silver I
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond III
 
Nemesis
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Platinum V
 
Thoth
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold I
Deim0ss
Hou Yi
Gold I
Level 109
God Stats
11W - 5L
1,835 SR
Queue Stats
41W - 31L
1,913 MMR
Solo
Athena
Athena
Diamond IV
υzıı
Athena
Diamond IV
Level 160
God Stats
1W - 2L
1,312 SR
Queue Stats
52W - 38L
2,172 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 1 / 0
6,408
583
4,433
4,056
1,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
 
Apollo
9
0 / 4 / 1
5,350
486
3,174
7,709
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
Carway
Nox
8
0 / 2 / 1
5,078
462
2,519
6,832
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
11
1 / 3 / 0
6,116
556
2,281
5,845
646
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 1
5,918
538
1,638
8,831
6,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ArtioLokiBastetGilgamesh

VS

Bans
KaliKhepriZeusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
2 / 0 / 0
7,707
701
4,219
5,482
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
 
Nemesis
12
3 / 1 / 1
6,784
617
3,887
8,230
4,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
 
Thoth
11
0 / 1 / 1
6,253
568
4,712
2,914
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Deim0ss
Hou Yi
12
4 / 1 / 1
7,199
654
6,391
6,002
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
υzıı
Athena
10
2 / 0 / 3
6,227
566
2,859
3,907
2,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
11
11
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
1
0
2
L
Apollo
 
Apollo
0
4
1
0.13
W
Amaterasu
 
Amaterasu
2
0
0
2
W
Nemesis
 
Nemesis
3
1
1
3.5
W
Thoth
 
Thoth
0
1
1
0.5
L
Nox
Carway
Nox
0
2
1
0.25
W
Hou Yi
Deim0ss
Hou Yi
4
1
1
4.5
L
Medusa
1
3
0
0.33
W
Athena
υzıı
Athena
2
0
3
3.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,045
Damage
22,068
33,273
Taken
26,535
13,776
Mitigated
13,450
5,968
Healing
9,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,433
822
0
250
4,056
1,091
0
1,508
2,548
46,367
0
L
Apollo
 
Apollo
3,174
1,726
0
210
7,709
2,132
0
2,534
5,175
0
29,308
W
Amaterasu
 
Amaterasu
4,219
1,973
0
3,829
5,482
4,060
316
175
5,045
0
56,962
W
Nemesis
 
Nemesis
3,887
2,165
0
1,414
8,230
4,152
0
3,547
4,650
0
49,413
W
Thoth
 
Thoth
4,712
0
0
630
2,914
859
0
1,417
1,497
43,737
0
L
Nox
Carway
Nox
2,519
485
129
1,751
6,832
3,906
0
2,668
4,164
12,316
0
W
Hou Yi
Deim0ss
Hou Yi
6,391
3,089
0
2,801
6,002
1,872
104
220
5,782
0
51,271
L
Medusa
2,281
685
0
410
5,845
646
0
191
5,654
0
36,022
W
Athena
υzıı
Athena
2,859
1,052
0
1,263
3,907
2,507
0
1,593
2,314
10,527
2,554
L
1,638
119
0
3,218
8,831
6,001
0
291
8,540
0
35,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,870
Gold Earned
34,170
338
Minions Killed
449
0
Camps Cleared
0
1,090,577
Distance Traveled
1,146,739
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,408
583
102
9
0
232,416
5
L
Apollo
5,350
486
64
6
0
215,040
0
W
Amaterasu
7,707
701
130
12
0
239,626
3
W
Nemesis
6,784
617
95
9
0
254,134
0
W
Thoth
6,253
568
93
8
0
223,486
4
L
Nox
5,078
462
17
2
0
220,060
5
W
Hou Yi
7,199
654
110
10
0
194,276
5
L
Medusa
6,116
556
58
5
0
223,480
5
W
Athena
6,227
566
21
2
0
235,217
4
L
Nike
5,918
538
97
9
0
199,581
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role