Player Matchup

Chaac
Chaac
CorpseCrunch
Chaac
Level 44
God Stats
23W - 14L
1,654 SR
Queue Stats
46W - 50L
1,661 Elo+
Party 1
Gilgamesh
Gilgamesh
Mrfistorjr
Gilgamesh
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
315W - 211L
1,492 Elo+
Party 1
Agni
Agni
STORMS0NGW
Agni
Level 28
God Stats
67W - 28L
1,553 SR
Queue Stats
374W - 204L
1,682 Elo+
Party 1
Team Averages
Level 76
1,569 SR
1,611 Elo+

VS

Team Averages
Level 52
1,507 SR
1,437 Elo+
Medusa
Medusa
ChaChaSuracha
Medusa
Level 107
God Stats
6W - 3L
1,500 SR
Queue Stats
60W - 59L
1,500 Elo+
Party 2
Poseidon
Poseidon
GrimOutcome
Poseidon
Level 47
God Stats
1W - 2L
1,521 SR
Queue Stats
9W - 18L
1,312 Elo+
Solo
Cthulhu
Cthulhu
Majin033
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 9
14,690
773
19,949
23,205
25,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Mrfistorjr
Gilgamesh
17
2 / 3 / 17
13,361
703
15,103
19,218
13,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
14 / 0 / 9
15,709
827
19,604
5,855
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 2
12,256
645
10,241
19,360
7,497
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
GrimOutcome
Poseidon
15
0 / 8 / 4
10,600
558
10,594
16,831
5,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Majin033
Cthulhu
16
2 / 8 / 3
11,170
588
6,379
28,064
22,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
26
Kills
6
6
Deaths
26
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
10
2
0.5
W
10
3
9
4.83
L
Poseidon
GrimOutcome
Poseidon
0
8
4
0.25
L
Cthulhu
Majin033
Cthulhu
2
8
3
0.44
W
Gilgamesh
Mrfistorjr
Gilgamesh
2
3
17
3.5
W
14
0
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,656
Damage
27,214
48,278
Taken
64,255
41,351
Mitigated
36,101
11,044
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,241
3,622
233
1,899
19,360
7,497
0
7,272
12,088
0
37,152
W
19,949
2,306
0
8,337
23,205
25,108
1,245
7,084
15,661
0
78,868
L
Poseidon
GrimOutcome
Poseidon
10,594
684
472
2,514
16,831
5,814
0
4,424
12,272
54,298
0
L
Cthulhu
Majin033
Cthulhu
6,379
631
0
6,621
28,064
22,790
0
8,952
18,538
15,169
0
W
Gilgamesh
Mrfistorjr
Gilgamesh
15,103
3,853
0
1,824
19,218
13,886
366
7,363
11,582
611
45,445
W
19,604
543
0
883
5,855
2,357
318
2,329
3,444
59,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,760
Gold Earned
34,026
232
Minions Killed
153
15
Camps Cleared
3
1,049,978
Distance Traveled
870,881
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,256
645
63
3
1
268,523
3
W
Chaac
14,690
773
91
5
4
377,722
1
L
Poseidon
10,600
558
69
4
2
299,535
3
L
Cthulhu
11,170
588
21
1
0
302,823
0
W
Gilgamesh
13,361
703
56
3
3
335,175
5
W
Agni
15,709
827
85
4
8
337,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role