Player Matchup

Thoth
Thoth
 
Thoth
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
AstroDandy
Hercules
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,662 Elo+
Party 1
Guan Yu
Guan Yu
CPutty
Guan Yu
Level 25
God Stats
7W - 5L
1,878 SR
Queue Stats
8W - 12L
1,695 Elo+
Party 1
Arachne
Arachne
Honored_speedy
Arachne
Level 85
God Stats
1W - 1L
1,745 SR
Queue Stats
21W - 43L
1,323 Elo+
Party 2
Sol
Sol
MINNISNOWDA
Sol
Level 135
God Stats
42W - 37L
1,529 SR
Queue Stats
334W - 357L
1,450 Elo+
Party 2
Team Averages
Level 81
1,630 SR
1,526 Elo+

VS

Team Averages
Level 105
1,559 SR
1,479 Elo+
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Maxbauer007
Zeus
Level 29
God Stats
8W - 6L
1,748 SR
Queue Stats
90W - 92L
1,526 Elo+
Party 3
Osiris
Osiris
demigod844
Osiris
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
40W - 65L
1,320 Elo+
Solo
Fenrir
Fenrir
deraseras
Fenrir
Level 144
God Stats
4W - 3L
1,549 SR
Queue Stats
83W - 96L
1,497 Elo+
Party 3
Neith
Neith
lulualberto16
Neith
Level 157
God Stats
15W - 12L
1,500 SR
Queue Stats
638W - 595L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
7 / 6 / 3
10,320
573
11,239
9,909
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
AstroDandy
Hercules
18
9 / 4 / 4
10,807
600
9,359
16,989
7,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
CPutty
Guan Yu
12
0 / 7 / 4
7,422
412
6,042
15,188
10,486
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
1 / 7 / 5
9,448
525
5,226
11,977
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 8 / 1
7,858
437
5,773
14,064
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
7 / 1 / 15
10,846
603
10,943
13,517
12,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 5 / 3
9,439
524
9,183
9,350
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
demigod844
Osiris
15
7 / 2 / 4
10,522
585
11,296
16,429
12,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
deraseras
Fenrir
18
5 / 6 / 5
10,730
596
7,526
15,558
6,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 3 / 10
10,683
594
12,364
10,368
3,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
17
Kills
32
32
Deaths
17
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
7
6
3
1.42
W
Atlas
 
Atlas
7
1
15
14.5
L
Hercules
AstroDandy
Hercules
9
4
4
2.75
L
Guan Yu
CPutty
Guan Yu
0
7
4
0.29
L
1
7
5
0.5
L
0
8
1
0.06
W
4
5
3
1.1
W
Osiris
demigod844
Osiris
7
2
4
4.5
W
Fenrir
deraseras
Fenrir
5
6
5
1.25
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,639
Damage
51,312
68,127
Taken
65,222
26,984
Mitigated
37,403
15,762
Healing
20,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,239
762
221
730
9,909
2,760
0
3,079
6,758
58,935
0
W
Atlas
 
Atlas
10,943
4,209
3,116
4,212
13,517
12,397
296
4,487
9,030
34,899
0
L
Hercules
AstroDandy
Hercules
9,359
2,388
0
5,846
16,989
7,043
0
5,357
11,454
0
57,756
L
Guan Yu
CPutty
Guan Yu
6,042
259
570
2,789
15,188
10,486
326
6,755
8,291
0
30,932
L
5,226
3,769
0
1,668
11,977
4,063
3,267
2,876
9,063
0
55,646
L
5,773
713
239
3,699
14,064
2,632
0
1,629
12,435
52,512
0
W
9,183
1,303
115
301
9,350
2,843
274
2,370
6,980
45,184
0
W
Osiris
demigod844
Osiris
11,296
4,823
164
4,248
16,429
12,822
1,677
3,078
13,351
0
62,573
W
Fenrir
deraseras
Fenrir
7,526
657
263
5,673
15,558
6,024
0
4,444
11,114
0
70,113
W
12,364
5,308
0
2,335
10,368
3,317
1,968
2,633
7,735
0
69,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,855
Gold Earned
52,220
450
Minions Killed
496
0
Camps Cleared
0
1,686,176
Distance Traveled
1,697,116
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,320
573
93
5
0
292,867
0
W
Atlas
10,846
603
41
2
0
360,005
4
L
Hercules
10,807
600
85
5
0
365,339
0
L
Guan Yu
7,422
412
44
2
0
339,006
1
L
Arachne
9,448
525
126
7
0
377,485
1
L
Sol
7,858
437
102
6
0
311,479
0
W
Zeus
9,439
524
95
5
0
333,675
2
W
Osiris
10,522
585
149
8
0
315,983
3
W
Fenrir
10,730
596
100
6
0
400,771
0
W
Neith
10,683
594
111
6
0
286,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role