Player Matchup

Medusa
Medusa
Fryguy2003
Medusa
Level 120
God Stats
4W - 3L
1,864 SR
Queue Stats
43W - 43L
1,667 Elo+
Party 2
Atlas
Atlas
ProjectDeathlok
Atlas
Level 51
God Stats
23W - 19L
1,739 SR
Queue Stats
25W - 24L
1,695 Elo+
Party 2
Cthulhu
Cthulhu
ThisHughJanus
Cthulhu
Level 67
God Stats
3W - 1L
1,755 SR
Queue Stats
7W - 6L
1,515 Elo+
Solo
Bastet
Bastet
sadboyquint
Bastet
Level 86
God Stats
6W - 7L
1,630 SR
Queue Stats
45W - 39L
1,606 Elo+
Party 3
Scylla
Scylla
y0Carl
Scylla
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 102L
1,630 Elo+
Party 3
Team Averages
Level 90
1,698 SR
1,623 Elo+

VS

Team Averages
Level 95
1,436 SR
1,522 Elo+
Persephone
Persephone
DerpWagon97
Persephone
Level 117
God Stats
24W - 28L
1,596 SR
Queue Stats
304W - 263L
1,542 Elo+
Party 1
Cliodhna
Cliodhna
DivergentHades
Cliodhna
Level 129
God Stats
6W - 4L
1,331 SR
Queue Stats
498W - 485L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
Drowzyy7
Sylvanus
Level 104
God Stats
28W - 31L
1,413 SR
Queue Stats
243W - 241L
1,575 Elo+
Solo
Hercules
Hercules
Im_A_Loki_Main
Hercules
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 243L
1,521 Elo+
Solo
Artemis
Artemis
motofreak237
Artemis
Level 57
God Stats
13W - 12L
1,341 SR
Queue Stats
302W - 309L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fryguy2003
Medusa
19
6 / 1 / 1
11,136
586
10,859
11,714
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 0 / 7
9,414
495
4,776
14,379
8,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
16
0 / 2 / 3
9,917
522
8,325
13,383
10,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
19
11 / 4 / 1
11,453
603
15,508
14,162
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
y0Carl
Scylla
14
1 / 4 / 2
8,494
447
5,369
9,928
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DerpWagon97
Persephone
15
3 / 6 / 5
10,177
536
13,846
10,567
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
15
3 / 4 / 3
9,327
491
5,452
12,695
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Drowzyy7
Sylvanus
14
3 / 0 / 3
9,352
492
10,816
12,190
10,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
16
1 / 2 / 1
9,686
510
6,933
14,206
12,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
motofreak237
Artemis
15
1 / 6 / 0
9,040
476
4,827
13,907
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
18
Kills
11
11
Deaths
18
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Persephone
DerpWagon97
Persephone
3
6
5
0.92
L
Cliodhna
3
4
3
1.13
L
Sylvanus
Drowzyy7
Sylvanus
3
0
3
4.5
W
Medusa
Fryguy2003
Medusa
6
1
1
6.5
L
Hercules
1
2
1
0.75
W
0
0
7
3.5
W
Cthulhu
0
2
3
0.75
L
Artemis
motofreak237
Artemis
1
6
0
0.17
W
Bastet
11
4
1
2.88
W
Scylla
y0Carl
Scylla
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,837
Damage
41,874
63,566
Taken
63,565
30,823
Mitigated
34,651
21,258
Healing
16,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DerpWagon97
Persephone
13,846
223
0
753
10,567
2,998
0
3,410
6,879
63,188
0
L
Cliodhna
5,452
340
0
4,099
12,695
3,864
0
684
11,919
0
60,279
L
Sylvanus
Drowzyy7
Sylvanus
10,816
2,625
578
3,912
12,190
10,802
0
5,145
6,861
40,596
6,743
W
Medusa
Fryguy2003
Medusa
10,859
3,756
0
4,208
11,714
3,945
3,001
3,326
8,018
0
96,867
L
Hercules
6,933
2,657
0
3,494
14,206
12,740
0
6,812
7,394
2,713
59,235
W
4,776
1,455
3,197
3,026
14,379
8,827
0
9,593
4,786
27,544
0
W
Cthulhu
8,325
1,410
0
2,011
13,383
10,641
0
1,707
11,676
65,033
0
L
Artemis
motofreak237
Artemis
4,827
1,785
0
4,014
13,907
4,247
0
1,870
12,037
0
52,625
W
Bastet
15,508
4,681
0
6,659
14,162
4,753
806
3,701
10,097
0
81,155
W
Scylla
y0Carl
Scylla
5,369
317
0
2,157
9,928
2,657
820
5,742
4,186
53,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,414
Gold Earned
47,582
574
Minions Killed
536
0
Camps Cleared
0
1,888,316
Distance Traveled
1,710,917
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,177
536
132
7
0
346,329
9
L
Cliodhna
9,327
491
108
6
0
413,384
3
L
Sylvanus
9,352
492
56
3
0
322,522
2
W
Medusa
11,136
586
183
10
0
359,844
2
L
Hercules
9,686
510
133
7
0
314,820
0
W
Atlas
9,414
495
24
1
0
393,126
3
W
Cthulhu
9,917
522
140
7
0
393,497
0
L
Artemis
9,040
476
107
6
0
313,862
1
W
Bastet
11,453
603
114
6
0
408,842
4
W
Scylla
8,494
447
113
6
0
333,007
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role