Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AZ Semi
Tsukuyomi
Level 158
God Stats
5W - 4L
1,715 SR
Queue Stats
157W - 162L
1,505 Elo+
Party 1
Neith
Neith
DRGN Shade
Neith
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 94L
1,458 Elo+
Party 3
Geb
Geb
Eric Sasquatch
Geb
Level 153
God Stats
14W - 6L
1,735 SR
Queue Stats
346W - 354L
1,819 Elo+
Solo
Atlas
Atlas
crandaddy12
Atlas
Level 125
God Stats
7W - 4L
1,838 SR
Queue Stats
450W - 459L
1,538 Elo+
Party 3
Team Averages
Level 138
1,658 SR
1,564 Elo+

VS

Team Averages
Level 46
1,500 SR
1,526 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Bluesil
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,448 Elo+
Solo
Eset
Eset
Where Is Mmm
Eset
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 105L
1,649 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Xioungshou
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,312 Elo+
Solo
Ne Zha
Ne Zha
voctic
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
1 / 1 / 12
8,082
808
5,468
10,577
7,505
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
AZ Semi
Tsukuyomi
15
10 / 2 / 7
9,562
956
16,440
12,989
5,973
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
15
4 / 1 / 12
8,752
875
10,017
9,565
4,364
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 0 / 16
9,174
917
6,352
9,451
9,214
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
4 / 1 / 14
9,344
934
9,842
12,291
14,969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 2 / 1
7,970
797
7,612
13,920
16,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Bluesil
Jing Wei
13
0 / 3 / 1
6,885
689
4,693
8,459
3,376
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 2
6,866
687
7,241
8,828
3,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Xioungshou
Morgan Le Fay
11
1 / 3 / 0
6,608
661
11,322
6,568
2,349
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
voctic
Ne Zha
13
0 / 6 / 2
7,365
737
6,544
14,412
13,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
9
19
Kills
3
5
Deaths
19
61
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
1
12
7
L
Achilles
 
Achilles
2
2
1
1.25
W
Tsukuyomi
AZ Semi
Tsukuyomi
10
2
7
6.75
L
Jing Wei
Bluesil
Jing Wei
0
3
1
0.17
W
Neith
4
1
12
10
W
0
0
16
8
L
0
5
2
0.2
L
Morgan Le Fay
Xioungshou
Morgan Le Fay
1
3
0
0.33
W
4
1
14
11
L
Ne Zha
voctic
Ne Zha
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,119
Damage
37,412
54,873
Taken
52,187
42,025
Mitigated
39,417
19,998
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,468
121
2,482
1,644
10,577
7,505
456
4,457
6,018
13,532
0
L
Achilles
 
Achilles
7,612
247
2,108
3,528
13,920
16,504
74
5,279
8,641
0
13,353
W
Tsukuyomi
AZ Semi
Tsukuyomi
16,440
5,494
2,692
1,640
12,989
5,973
635
4,448
8,119
0
28,391
L
Jing Wei
Bluesil
Jing Wei
4,693
3,037
0
0
8,459
3,376
0
4,366
4,093
0
11,573
W
Neith
10,017
2,502
1,263
1,465
9,565
4,364
1,659
2,060
6,613
0
18,371
W
6,352
269
1,846
1,377
9,451
9,214
1,504
2,979
6,411
12,658
0
L
7,241
319
1,247
817
8,828
3,499
0
5,192
3,636
20,051
0
L
Morgan Le Fay
Xioungshou
Morgan Le Fay
11,322
983
0
298
6,568
2,349
0
1,698
4,870
19,409
0
W
9,842
3,044
3,311
2,278
12,291
14,969
563
4,619
7,531
20,863
0
L
Ne Zha
voctic
Ne Zha
6,544
391
656
829
14,412
13,689
121
5,127
9,285
0
14,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,914
Gold Earned
35,694
90
Minions Killed
86
0
Camps Cleared
0
1,058,475
Distance Traveled
891,102
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,082
808
16
2
0
179,241
0
L
Achilles
7,970
797
15
2
0
195,918
1
W
Tsukuyomi
9,562
956
19
2
0
227,810
1
L
Jing Wei
6,885
689
23
2
0
169,976
0
W
Neith
8,752
875
22
2
0
201,611
0
W
Geb
9,174
917
15
2
0
230,212
5
L
Eset
6,866
687
28
3
0
171,828
5
L
Morgan Le Fay
6,608
661
12
1
0
185,274
1
W
Atlas
9,344
934
18
2
0
219,601
0
L
Ne Zha
7,365
737
8
1
0
168,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role