Player Matchup

Cabrakan
Cabrakan
TheMagicLizzard
Cabrakan
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 150L
1,526 Elo+
Party 1
Xing Tian
Xing Tian
doublebassdrum
Xing Tian
Level 114
God Stats
5W - 4L
1,706 SR
Queue Stats
195W - 204L
1,502 Elo+
Party 3
Anhur
Anhur
iMonaxia
Anhur
Level 120
God Stats
3W - 5L
1,758 SR
Queue Stats
178W - 169L
1,680 Elo+
Party 3
Tyr
Tyr
sawshark12
Tyr
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 114L
1,509 Elo+
Party 1
Raijin
Raijin
theedgelordhims
Raijin
Level 128
God Stats
5W - 6L
1,406 SR
Queue Stats
178W - 172L
1,521 Elo+
Party 1
Team Averages
Level 110
1,574 SR
1,548 Elo+

VS

Team Averages
Level 104
1,395 SR
1,479 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AlkalineDaniels
Cthulhu
Level 41
God Stats
1W - 1L
1,267 SR
Queue Stats
2W - 1L
1,412 Elo+
Solo
He Bo
He Bo
BluePheasant11
He Bo
Level 154
God Stats
8W - 5L
1,206 SR
Queue Stats
454W - 433L
1,511 Elo+
Party 2
Cernunnos
Cernunnos
Slothhawk9
Cernunnos
Level 89
God Stats
23W - 9L
1,500 SR
Queue Stats
159W - 139L
1,534 Elo+
Solo
Ymir
Ymir
Yourtruell
Ymir
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 146L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
1 / 4 / 2
6,234
480
4,089
8,547
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
doublebassdrum
Xing Tian
10
1 / 1 / 2
6,425
494
2,649
11,136
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
iMonaxia
Anhur
13
1 / 1 / 0
7,224
556
2,798
8,146
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 1
6,775
521
3,570
10,027
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 4 / 2
6,861
528
5,095
7,021
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 2 / 4
7,078
544
3,980
7,958
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 2
7,266
559
5,313
9,061
7,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 1 / 7
7,270
559
11,830
6,186
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Slothhawk9
Cernunnos
14
2 / 0 / 0
8,067
621
6,034
5,104
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 1 / 4
7,396
569
3,249
8,210
4,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
10
10
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
4
2
W
0
1
2
1
W
2
1
7
5.5
W
Cernunnos
Slothhawk9
Cernunnos
2
0
0
2
L
Cabrakan
1
4
2
0.5
W
4
1
4
6
L
Xing Tian
doublebassdrum
Xing Tian
1
1
2
2
L
Anhur
iMonaxia
Anhur
1
1
0
1
L
1
0
1
1.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,201
Damage
30,406
44,877
Taken
36,519
24,700
Mitigated
19,022
14,978
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,980
603
0
2,236
7,958
3,296
0
3,715
4,207
0
42,718
W
5,313
1,041
0
4,644
9,061
7,974
248
1,110
7,539
40,674
0
W
11,830
483
0
1,561
6,186
1,747
0
3,795
2,391
48,942
0
W
Cernunnos
Slothhawk9
Cernunnos
6,034
3,028
0
3,367
5,104
1,261
0
486
4,618
0
63,762
L
Cabrakan
4,089
386
0
2,367
8,547
4,481
0
4,692
3,701
28,528
0
W
3,249
293
234
2,018
8,210
4,744
0
2,727
5,417
15,049
0
L
Xing Tian
doublebassdrum
Xing Tian
2,649
405
0
1,868
11,136
7,114
0
4,990
6,059
15,568
0
L
Anhur
iMonaxia
Anhur
2,798
2,198
0
5,781
8,146
1,783
0
684
7,440
0
53,677
L
3,570
749
0
4,089
10,027
9,453
0
5,677
4,311
0
34,127
L
5,095
681
0
873
7,021
1,869
0
3,898
2,974
54,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,519
Gold Earned
37,077
403
Minions Killed
385
0
Camps Cleared
0
1,248,357
Distance Traveled
1,305,320
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,078
544
75
6
0
261,643
5
W
Cthulhu
7,266
559
77
6
0
259,594
4
W
He Bo
7,270
559
93
7
0
259,862
5
W
Cernunnos
8,067
621
115
9
0
259,699
7
L
Cabrakan
6,234
480
59
5
0
234,924
3
W
Ymir
7,396
569
25
2
0
264,522
2
L
Xing Tian
6,425
494
30
2
0
273,754
6
L
Anhur
7,224
556
120
9
0
230,274
4
L
Tyr
6,775
521
91
7
0
274,651
2
L
Raijin
6,861
528
103
8
0
234,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role