Player Matchup

Fenrir
Fenrir
DistandAlmond67
Fenrir
Level 89
God Stats
2W - 1L
1,710 SR
Queue Stats
77W - 68L
1,494 Elo+
Solo
Ganesha
Ganesha
God_of_warc
Ganesha
Level 149
God Stats
3W - 1L
1,756 SR
Queue Stats
48W - 57L
1,494 Elo+
Solo
Ah Puch
Ah Puch
Hoodie CORN
Ah Puch
Level 117
God Stats
11W - 10L
1,500 SR
Queue Stats
169W - 145L
1,492 Elo+
Party 1
Chaac
Chaac
PaN1K MeKaN1K
Chaac
Level 156
God Stats
16W - 17L
1,790 SR
Queue Stats
360W - 356L
1,480 Elo+
Solo
Artemis
Artemis
SaddSkyy
Artemis
Level 108
God Stats
6W - 2L
1,549 SR
Queue Stats
207W - 218L
1,477 Elo+
Party 1
Team Averages
Level 124
1,661 SR
1,487 Elo+

VS

Team Averages
Level 75
1,498 SR
1,426 Elo+
Khepri
Khepri
Danℓ
Khepri
Level 89
God Stats
1W - 5L
1,244 SR
Queue Stats
15W - 24L
1,490 Elo+
Party 2
Izanami
Izanami
MakoCarries
Izanami
Level 54
God Stats
5W - 6L
1,498 SR
Queue Stats
19W - 23L
1,492 Elo+
Party 2
Amaterasu
Amaterasu
MeMyselfn1
Amaterasu
Level 38
God Stats
1W - 6L
1,447 SR
Queue Stats
4W - 10L
1,080 Elo+
Solo
Ra
Ra
Shingosean
Ra
Level 127
God Stats
1W - 2L
1,800 SR
Queue Stats
16W - 19L
1,567 Elo+
Party 2
Bastet
Bastet
SmaugTheGreedy
Bastet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 0
6,779
678
5,604
5,907
2,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
God_of_warc
Ganesha
9
0 / 2 / 6
5,629
563
3,611
9,746
6,808
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Hoodie CORN
Ah Puch
12
5 / 0 / 1
7,123
712
4,968
3,620
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 1 / 2
6,139
614
1,921
4,968
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
SaddSkyy
Artemis
9
3 / 3 / 0
5,702
570
6,153
5,953
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Danℓ
Khepri
8
1 / 3 / 5
5,610
561
2,541
8,266
4,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
MakoCarries
Izanami
9
4 / 3 / 1
5,523
552
8,881
6,691
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MeMyselfn1
Amaterasu
8
0 / 4 / 1
4,913
491
1,012
5,687
2,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 0
5,971
597
965
5,187
1,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 3 / 1
5,273
527
2,443
7,122
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
16
Kills
8
8
Deaths
16
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
Danℓ
Khepri
1
3
5
1.17
W
6
2
0
3
W
Ganesha
God_of_warc
Ganesha
0
2
6
1.5
W
Ah Puch
Hoodie CORN
Ah Puch
5
0
1
5.5
L
Izanami
MakoCarries
Izanami
4
3
1
1.5
L
Amaterasu
MeMyselfn1
Amaterasu
0
4
1
0.13
W
2
1
2
3
W
Artemis
SaddSkyy
Artemis
3
3
0
1
L
1
3
0
0.33
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,257
Damage
15,842
30,194
Taken
32,953
14,238
Mitigated
11,626
12,086
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Danℓ
Khepri
2,541
565
319
2,284
8,266
4,089
76
2,258
6,008
11,845
0
W
5,604
1,540
0
2,268
5,907
2,960
39
549
5,234
0
27,339
W
Ganesha
God_of_warc
Ganesha
3,611
886
498
3,067
9,746
6,808
118
1,356
8,390
15,715
0
W
Ah Puch
Hoodie CORN
Ah Puch
4,968
125
0
2,088
3,620
1,227
0
416
3,204
39,482
843
L
Izanami
MakoCarries
Izanami
8,881
6,103
0
1,863
6,691
1,402
370
2,692
3,999
0
35,830
L
Amaterasu
MeMyselfn1
Amaterasu
1,012
709
0
439
5,687
2,805
0
0
5,523
0
17,670
W
1,921
488
0
2,848
4,968
1,826
0
272
4,696
0
30,777
W
Artemis
SaddSkyy
Artemis
6,153
3,196
0
1,317
5,953
1,417
0
913
5,040
0
27,192
L
965
51
0
1,238
5,187
1,566
0
2,823
2,328
30,409
0
L
2,443
900
0
2,365
7,122
1,764
0
806
6,233
0
24,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
27,290
301
Minions Killed
241
0
Camps Cleared
0
972,504
Distance Traveled
924,476
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,610
561
23
2
0
181,289
3
W
Fenrir
6,779
678
73
7
0
201,677
1
W
Ganesha
5,629
563
6
1
0
186,132
2
W
Ah Puch
7,123
712
88
9
0
208,543
2
L
Izanami
5,523
552
55
6
0
163,324
0
L
Amaterasu
4,913
491
44
4
0
193,907
1
W
Chaac
6,139
614
72
7
0
208,766
1
W
Artemis
5,702
570
62
6
0
167,386
3
L
Ra
5,971
597
71
7
0
196,990
2
L
Bastet
5,273
527
48
5
0
188,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role