Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AngelduxxCH
Vulcan
Level 68
God Stats
7W - 0L
1,733 SR
Queue Stats
387W - 446L
1,488 Elo+
Solo
Odin
Odin
BrandonOL2404
Odin
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
144W - 168L
1,509 Elo+
Solo
Ah Puch
Ah Puch
SixxMoves
Ah Puch
Level 90
God Stats
5W - 1L
1,500 SR
Queue Stats
235W - 227L
1,441 Elo+
Party 2
Skadi
Skadi
xlRaazta
Skadi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 194L
1,502 Elo+
Party 2
Team Averages
Level 95
1,547 SR
1,488 Elo+

VS

Team Averages
Level 117
1,500 SR
1,503 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
MrAlienCoochie
Athena
Level 79
God Stats
2W - 6L
1,500 SR
Queue Stats
128W - 139L
1,707 Elo+
Party 1
Fafnir
Fafnir
PhantomKing81
Fafnir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,382 Elo+
Party 1
Tiamat
Tiamat
doubletrouble-12
Tiamat
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 95L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 3 / 16
8,620
958
8,687
6,505
1,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
16
5 / 2 / 12
8,986
998
7,038
6,433
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 2 / 16
9,800
1,089
5,157
16,419
8,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
SixxMoves
Ah Puch
13
5 / 2 / 5
8,597
955
9,479
8,120
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
xlRaazta
Skadi
14
7 / 3 / 9
8,839
982
8,214
8,488
2,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 6 / 3
8,093
899
11,142
10,777
4,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
 
Sol
13
0 / 2 / 2
6,205
689
5,387
5,227
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 6 / 3
7,590
843
9,213
10,537
4,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 5
7,861
873
4,119
8,737
10,414
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 7 / 5
6,415
713
4,665
9,209
4,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
24
Kills
12
12
Deaths
24
58
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
3
16
3.67
L
Thanatos
 
Thanatos
6
6
3
1.25
L
Sol
 
Sol
0
2
2
0.5
W
Vulcan
5
2
12
5.5
W
4
2
16
6
L
4
6
3
0.92
L
2
3
5
1.5
W
Ah Puch
SixxMoves
Ah Puch
5
2
5
3.75
L
0
7
5
0.36
W
Skadi
xlRaazta
Skadi
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,575
Damage
34,526
45,965
Taken
44,487
17,793
Mitigated
26,007
20,929
Healing
12,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,687
1,740
665
1,161
6,505
1,989
1,417
2,649
3,856
16,153
0
L
Thanatos
 
Thanatos
11,142
5,734
1,461
5,675
10,777
4,544
0
5,393
5,384
0
19,371
L
Sol
 
Sol
5,387
765
225
1,606
5,227
1,808
0
2,381
2,846
17,132
0
W
Vulcan
7,038
2,773
271
1,823
6,433
2,376
407
4,411
1,952
22,295
0
W
5,157
1,072
2,247
7,782
16,419
8,310
0
7,343
9,020
3,427
9,636
L
9,213
2,880
484
404
10,537
4,444
0
7,254
3,283
14,309
0
L
4,119
1,194
245
1,593
8,737
10,414
0
4,890
3,847
7,947
0
W
Ah Puch
SixxMoves
Ah Puch
9,479
536
486
3,852
8,120
2,461
165
5,265
2,807
16,859
0
L
4,665
294
142
998
9,209
4,797
0
6,252
2,957
10,858
0
W
Skadi
xlRaazta
Skadi
8,214
4,046
420
2,222
8,488
2,657
1,370
3,492
4,946
0
13,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,842
Gold Earned
36,164
101
Minions Killed
90
0
Camps Cleared
0
961,274
Distance Traveled
858,547
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,620
958
19
2
0
179,716
0
L
Thanatos
8,093
899
13
1
0
167,790
2
L
Sol
6,205
689
33
4
0
159,639
0
W
Vulcan
8,986
998
35
4
0
188,833
1
W
Odin
9,800
1,089
16
2
0
226,279
1
L
Athena
7,590
843
14
2
0
185,066
0
L
Fafnir
7,861
873
21
2
0
188,914
0
W
Ah Puch
8,597
955
18
2
0
197,583
0
L
Tiamat
6,415
713
9
1
0
157,138
0
W
Skadi
8,839
982
13
1
0
168,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role