Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
G0TMADSK1LLZ
Awilix
Level 118
God Stats
2W - 6L
1,607 SR
Queue Stats
30W - 29L
1,675 Elo+
Party 1
Skadi
Skadi
HamothyTheGreat
Skadi
Level 108
God Stats
9W - 9L
1,807 SR
Queue Stats
527W - 555L
1,480 Elo+
Party 2
Bacchus
Bacchus
TheNoahBoat
Bacchus
Level 86
God Stats
4W - 4L
1,617 SR
Queue Stats
70W - 79L
1,556 Elo+
Party 1
Agni
Agni
sdadadas89
Agni
Level 106
God Stats
1W - 2L
1,585 SR
Queue Stats
20W - 17L
1,520 Elo+
Solo
Team Averages
Level 101
1,623 SR
1,546 Elo+

VS

Team Averages
Level 107
1,546 SR
1,506 Elo+
Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DiCotto13
Zhong Kui
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 74L
1,526 Elo+
Party 3
Bellona
Bellona
Inari0kami13
Bellona
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
255W - 259L
1,414 Elo+
Solo
Hades
Hades
fatality911
Hades
Level 69
God Stats
1W - 0L
1,289 SR
Queue Stats
29W - 24L
1,604 Elo+
Party 3
Neith
Neith
jacevedo5
Neith
Level 109
God Stats
5W - 5L
1,943 SR
Queue Stats
140W - 181L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 4 / 8
7,169
478
3,138
13,800
12,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
13
7 / 6 / 3
8,476
565
10,095
14,249
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 3 / 2
8,216
548
11,992
10,972
3,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
TheNoahBoat
Bacchus
11
2 / 4 / 4
7,166
478
6,187
12,352
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 3 / 1
6,270
418
2,170
4,967
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
6 / 5 / 3
9,334
622
8,156
12,449
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
DiCotto13
Zhong Kui
15
7 / 2 / 6
9,716
648
14,891
12,063
7,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Inari0kami13
Bellona
12
1 / 4 / 8
7,889
526
6,452
13,507
12,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 4 / 5
9,682
645
10,323
14,481
8,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
jacevedo5
Neith
14
2 / 0 / 4
8,798
587
5,511
7,113
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
15
Kills
20
20
Deaths
15
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
8
1
W
Thanatos
 
Thanatos
6
5
3
1.5
W
Zhong Kui
DiCotto13
Zhong Kui
7
2
6
5
L
Awilix
7
6
3
1.42
L
5
3
2
2
W
Bellona
Inari0kami13
Bellona
1
4
8
1.25
L
Bacchus
TheNoahBoat
Bacchus
2
4
4
1
W
4
4
5
1.63
W
Neith
jacevedo5
Neith
2
0
4
4
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,582
Damage
45,333
56,340
Taken
59,613
27,405
Mitigated
35,065
12,724
Healing
29,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,138
691
1,476
3,567
13,800
12,156
104
7,540
6,260
13,889
0
W
Thanatos
 
Thanatos
8,156
2,257
0
10,575
12,449
4,347
800
1,442
11,007
0
51,209
W
Zhong Kui
DiCotto13
Zhong Kui
14,891
672
0
5,343
12,063
7,600
1,720
1,593
10,079
58,838
0
L
Awilix
10,095
4,343
0
2,643
14,249
4,432
403
5,643
8,606
0
39,697
L
11,992
6,222
0
1,649
10,972
3,124
609
4,193
6,779
0
54,269
W
Bellona
Inari0kami13
Bellona
6,452
1,036
528
2,335
13,507
12,152
751
3,282
10,225
4,627
32,907
L
Bacchus
TheNoahBoat
Bacchus
6,187
1,409
0
2,879
12,352
6,475
564
7,061
5,291
30,787
0
W
10,323
1,092
484
6,786
14,481
8,726
369
4,635
9,846
59,584
0
W
Neith
jacevedo5
Neith
5,511
1,505
0
3,238
7,113
2,240
2,675
543
6,570
0
55,648
L
2,170
0
0
510
4,967
1,218
0
1,908
3,059
30,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,297
Gold Earned
45,419
303
Minions Killed
462
0
Camps Cleared
0
1,362,836
Distance Traveled
1,446,805
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,169
478
20
1
0
284,478
4
W
Thanatos
9,334
622
88
6
0
317,816
2
W
Zhong Kui
9,716
648
103
7
0
282,951
7
L
Awilix
8,476
565
67
4
0
318,745
1
L
Skadi
8,216
548
105
7
0
286,990
0
W
Bellona
7,889
526
53
4
0
335,546
3
L
Bacchus
7,166
478
51
3
0
267,050
2
W
Hades
9,682
645
127
8
0
240,634
0
W
Neith
8,798
587
91
6
0
269,858
2
L
Agni
6,270
418
60
4
0
205,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role