Player Matchup

Atlas
Atlas
Cardiquack
Atlas
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 84L
925 Elo+
Party 2
Sun Wukong
Sun Wukong
MaximumBubble32
Sun Wukong
Level 36
God Stats
7W - 11L
1,524 SR
Queue Stats
24W - 49L
1,272 Elo+
Party 2
Serqet
Serqet
Rabbidexz
Serqet
Level 17
God Stats
1W - 3L
1,459 SR
Queue Stats
20W - 46L
1,289 Elo+
Party 2
Team Averages
Level 24
1,494 SR
1,162 Elo+

VS

Team Averages
Level 69
1,383 SR
1,326 Elo+
Neith
Neith
CandiceLigmas
Neith
Level 14
God Stats
25W - 36L
1,307 SR
Queue Stats
106W - 137L
1,307 Elo+
Party 1
Scylla
Scylla
TrueYoungBandito
Scylla
Level 83
God Stats
25W - 39L
1,454 SR
Queue Stats
164W - 195L
1,345 Elo+
Party 1
Artio
Artio
h0munc
Artio
Level 109
God Stats
11W - 13L
1,387 SR
Queue Stats
394W - 425L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
2 / 5 / 1
7,380
671
4,230
11,392
7,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
MaximumBubble32
Sun Wukong
11
2 / 2 / 1
7,179
653
6,964
12,337
6,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Rabbidexz
Serqet
10
1 / 6 / 3
7,393
672
7,159
11,838
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 2
8,137
740
7,142
4,235
1,503
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 4 / 5
7,913
719
9,440
7,334
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artio
h0munc
Artio
13
3 / 1 / 9
8,175
743
11,199
12,198
10,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
13
13
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Atlas
2
5
1
0.5
L
Sun Wukong
MaximumBubble32
Sun Wukong
2
2
1
1.25
L
Serqet
Rabbidexz
Serqet
1
6
3
0.42
W
4
4
5
1.63
W
Artio
h0munc
Artio
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,353
Damage
27,781
35,567
Taken
23,767
18,961
Mitigated
14,292
5,931
Healing
7,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,142
3,649
0
1,386
4,235
1,503
280
466
3,407
0
18,995
L
Atlas
4,230
1,813
436
865
11,392
7,711
0
7,271
3,608
12,624
0
L
Sun Wukong
MaximumBubble32
Sun Wukong
6,964
1,531
749
1,657
12,337
6,178
41
6,779
5,079
0
24,259
L
Serqet
Rabbidexz
Serqet
7,159
1,692
0
2,224
11,838
5,072
28
5,615
5,800
0
13,838
W
9,440
1,230
304
378
7,334
2,336
41
1,509
5,133
23,009
0
W
Artio
h0munc
Artio
11,199
1,419
1,052
4,275
12,198
10,453
224
2,585
9,350
27,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,952
Gold Earned
24,225
78
Minions Killed
101
2
Camps Cleared
5
582,751
Distance Traveled
567,331
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,137
740
39
4
1
177,811
0
L
Atlas
7,380
671
15
1
0
182,779
0
L
Sun Wukong
7,179
653
44
4
2
208,700
0
L
Serqet
7,393
672
19
2
0
191,272
2
W
Scylla
7,913
719
31
3
2
163,807
0
W
Artio
8,175
743
31
3
2
225,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role