Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Brucelee2388
Osiris
Level 137
God Stats
6W - 3L
1,500 SR
Queue Stats
176W - 173L
1,571 Elo+
Party 2
Achilles
Achilles
CaptainCuchulain
Achilles
Level 73
God Stats
31W - 19L
1,710 SR
Queue Stats
1,183W - 828L
1,533 Elo+
Party 3
Rama
Rama
Chxrchh
Rama
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 81L
1,567 Elo+
Party 2
Vulcan
Vulcan
THE 0G ZHINNY
Vulcan
Level 121
God Stats
2W - 5L
1,500 SR
Queue Stats
356W - 376L
1,598 Elo+
Party 2
Team Averages
Level 122
1,542 SR
1,554 Elo+

VS

Team Averages
Level 145
1,606 SR
1,536 Elo+
Nu Wa
Nu Wa
BrutalRespite
Nu Wa
Level 160
God Stats
19W - 17L
1,414 SR
Queue Stats
258W - 238L
1,549 Elo+
Party 1
Erlang Shen
Erlang Shen
ChaosGreatsword
Erlang Shen
Level 144
God Stats
2W - 3L
1,743 SR
Queue Stats
103W - 91L
1,534 Elo+
Party 1
Jormungandr
Jormungandr
Frosleic
Jormungandr
Level 148
God Stats
11W - 2L
1,734 SR
Queue Stats
108W - 102L
1,630 Elo+
Party 1
Thanatos
Thanatos
OreoT
Thanatos
Level 114
God Stats
0W - 2L
1,640 SR
Queue Stats
2W - 3L
1,384 Elo+
Solo
Chaac
Chaac
rezxn
Chaac
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
347W - 340L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 0 / 2
5,808
447
1,676
8,945
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
13
6 / 3 / 2
7,634
587
6,969
9,587
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 0 / 2
7,695
592
8,357
10,557
8,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
Chxrchh
Rama
11
0 / 4 / 1
6,158
474
3,211
8,299
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 3 / 1
6,567
505
4,172
5,311
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 6
6,695
515
6,506
5,261
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
ChaosGreatsword
Erlang Shen
11
3 / 3 / 1
6,655
512
4,297
9,728
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Frosleic
Jormungandr
11
3 / 1 / 1
6,697
515
7,315
5,933
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
OreoT
Thanatos
11
0 / 5 / 0
6,526
502
4,878
10,332
7,909
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
rezxn
Chaac
13
3 / 1 / 2
7,501
577
6,937
9,511
4,385
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
13
Kills
9
10
Deaths
13
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
2
1
W
Osiris
6
3
2
2.33
L
0
3
6
1
W
4
0
2
5
L
Erlang Shen
ChaosGreatsword
Erlang Shen
3
3
1
1.17
W
Rama
Chxrchh
Rama
0
4
1
0.13
L
Jormungandr
Frosleic
Jormungandr
3
1
1
3.5
L
Thanatos
OreoT
Thanatos
0
5
0
0
W
3
3
1
1.17
L
Chaac
rezxn
Chaac
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,385
Damage
29,933
42,699
Taken
40,765
21,469
Mitigated
20,524
13,899
Healing
16,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,676
173
255
4,435
8,945
4,091
0
4,202
4,337
12,376
0
W
Osiris
6,969
1,881
0
2,041
9,587
5,260
0
3,318
6,201
0
52,935
L
6,506
1,512
0
770
5,261
1,185
224
1,051
4,210
43,269
0
W
8,357
1,752
0
4,144
10,557
8,379
0
1,304
9,196
11,396
33,812
L
Erlang Shen
ChaosGreatsword
Erlang Shen
4,297
2,059
0
1,954
9,728
3,652
0
1,490
8,238
0
36,760
W
Rama
Chxrchh
Rama
3,211
2,799
0
2,067
8,299
2,118
0
1,496
6,579
0
41,577
L
Jormungandr
Frosleic
Jormungandr
7,315
1,834
0
1,250
5,933
3,393
0
2,199
3,734
27,181
2,941
L
Thanatos
OreoT
Thanatos
4,878
840
0
6,774
10,332
7,909
0
1,086
9,246
0
34,092
W
4,172
1,544
0
957
5,311
1,621
0
2,007
3,261
44,974
0
L
Chaac
rezxn
Chaac
6,937
3,134
0
5,869
9,511
4,385
0
1,584
7,927
0
57,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,862
Gold Earned
34,074
400
Minions Killed
395
0
Camps Cleared
0
1,267,070
Distance Traveled
1,276,688
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,808
447
7
1
0
267,088
8
W
Osiris
7,634
587
97
7
0
267,510
1
L
Nu Wa
6,695
515
76
6
0
241,895
3
W
Achilles
7,695
592
108
8
0
264,446
1
L
Erlang Shen
6,655
512
67
5
0
287,458
0
W
Rama
6,158
474
100
8
0
220,830
3
L
Jormungandr
6,697
515
62
5
0
240,248
5
L
Thanatos
6,526
502
87
7
0
231,619
6
W
Vulcan
6,567
505
88
7
0
247,196
6
L
Chaac
7,501
577
103
8
0
275,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role