Player Matchup

Anubis
Anubis
Mater2705
Anubis
Level 86
God Stats
12W - 7L
1,630 SR
Queue Stats
87W - 97L
1,424 Elo+
Party 1
Sol
Sol
dante1K
Sol
Level 17
God Stats
4W - 7L
1,285 SR
Queue Stats
38W - 45L
1,488 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
unicarp
Morgan Le Fay
Level 7
God Stats
4W - 3L
1,592 SR
Queue Stats
7W - 18L
1,242 Elo+
Party 1
Team Averages
Level 37
1,502 SR
1,385 Elo+

VS

Team Averages
Level 64
1,534 SR
1,295 Elo+
Mercury
Mercury
SkullFace5058
Mercury
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 85L
1,032 Elo+
Solo
Baron Samedi
Baron Samedi
VilePegasus77
Baron Samedi
Level 6
God Stats
3W - 8L
1,500 SR
Queue Stats
7W - 21L
1,427 Elo+
Party 2
Atlas
Atlas
branular
Atlas
Level 132
God Stats
5W - 8L
1,601 SR
Queue Stats
24W - 34L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mater2705
Anubis
17
19 / 0 / 8
12,392
953
18,948
9,892
5,166
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
15
6 / 2 / 15
10,747
827
10,446
10,006
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
unicarp
Morgan Le Fay
13
4 / 4 / 14
10,068
774
10,211
9,453
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
1 / 12 / 3
8,311
639
5,244
17,653
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
VilePegasus77
Baron Samedi
11
3 / 11 / 2
8,291
638
2,908
12,369
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Atlas
branular
Atlas
13
2 / 6 / 4
9,041
695
9,290
20,343
23,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
29
Kills
6
6
Deaths
29
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
Mater2705
Anubis
19
0
8
23
L
Mercury
1
12
3
0.21
L
Baron Samedi
VilePegasus77
Baron Samedi
3
11
2
0.36
L
Atlas
branular
Atlas
2
6
4
0.67
W
Sol
6
2
15
6.75
W
Morgan Le Fay
unicarp
Morgan Le Fay
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,605
Damage
17,442
29,351
Taken
50,365
11,766
Mitigated
30,482
12,172
Healing
2,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Mater2705
Anubis
18,948
518
0
5,994
9,892
5,166
443
3,872
6,020
54,260
0
L
Mercury
5,244
2,211
123
953
17,653
4,369
0
14,223
3,430
0
23,759
L
Baron Samedi
VilePegasus77
Baron Samedi
2,908
322
207
147
12,369
3,075
0
10,365
2,004
6,944
0
L
Atlas
branular
Atlas
9,290
4,293
0
974
20,343
23,038
0
15,529
4,814
25,752
0
W
Sol
10,446
2,845
0
4,214
10,006
3,351
2,038
2,944
7,062
41,113
0
W
Morgan Le Fay
unicarp
Morgan Le Fay
10,211
1,260
0
1,964
9,453
3,249
308
5,804
3,649
20,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,207
Gold Earned
25,643
156
Minions Killed
62
10
Camps Cleared
2
662,378
Distance Traveled
545,901
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,392
953
71
5
5
230,842
4
L
Mercury
8,311
639
32
2
2
206,729
3
L
Baron Samedi
8,291
638
8
1
0
141,183
0
L
Atlas
9,041
695
22
2
0
197,989
0
W
Sol
10,747
827
63
5
4
222,949
4
W
Morgan Le Fay
10,068
774
22
2
1
208,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role