Player Matchup

Sun Wukong
Sun Wukong
AstroNebula4
Sun Wukong
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 80L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
FullZetsu
Baron Samedi
Level 157
God Stats
1W - 0L
1,254 SR
Queue Stats
85W - 94L
1,391 Elo+
Solo
Ullr
Ullr
Niebla722
Ullr
Level 125
God Stats
2W - 6L
1,285 SR
Queue Stats
106W - 117L
1,542 Elo+
Solo
Heimdallr
Heimdallr
WICKED_DRUMMER17
Heimdallr
Level 86
God Stats
65W - 45L
1,285 SR
Queue Stats
207W - 219L
1,490 Elo+
Solo
Ravana
Ravana
mrquackvevo
Ravana
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 73L
1,571 Elo+
Party 1
Team Averages
Level 102
1,365 SR
1,510 Elo+

VS

Team Averages
Level 119
1,515 SR
1,483 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AZFALTAKUMY
Bakasura
Level 109
God Stats
0W - 3L
1,231 SR
Queue Stats
233W - 249L
1,389 Elo+
Party 2
Hou Yi
Hou Yi
Infrared__XI
Hou Yi
Level 109
God Stats
0W - 1L
1,794 SR
Queue Stats
29W - 33L
1,541 Elo+
Solo
Kali
Kali
chechochechos
Kali
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 123L
1,506 Elo+
Party 2
Geb
Geb
dios_shiryu
Geb
Level 109
God Stats
7W - 4L
1,550 SR
Queue Stats
264W - 265L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AstroNebula4
Sun Wukong
6
0 / 0 / 0
3,466
693
1,920
2,313
898
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
FullZetsu
Baron Samedi
5
0 / 0 / 0
3,416
683
1,478
1,767
790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ullr
6
0 / 1 / 0
3,497
699
989
2,004
502
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
5
0 / 0 / 0
3,232
646
2,534
2,190
629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
6
0 / 0 / 0
3,477
695
676
2,031
511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 0 / 0
3,269
654
521
2,019
350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
AZFALTAKUMY
Bakasura
6
1 / 0 / 0
3,783
757
733
2,846
892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
3
0 / 0 / 0
2,733
547
346
1,225
223
Mace

Mace

+10
Physical Power

5
0 / 0 / 0
2,981
596
1,277
4,359
1,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
3,158
632
1,056
4,140
1,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
L
Bakasura
AZFALTAKUMY
Bakasura
1
0
0
1
W
Sun Wukong
AstroNebula4
Sun Wukong
0
0
0
0
W
Baron Samedi
FullZetsu
Baron Samedi
0
0
0
0
L
Hou Yi
0
0
0
0
W
Ullr
0
1
0
0
W
Heimdallr
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,597
Damage
3,933
10,305
Taken
14,589
3,330
Mitigated
3,880
5,136
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
521
36
0
978
2,019
350
0
0
2,019
12,670
0
L
Bakasura
AZFALTAKUMY
Bakasura
733
457
0
1,484
2,846
892
0
157
2,689
0
13,980
W
Sun Wukong
AstroNebula4
Sun Wukong
1,920
245
0
710
2,313
898
0
0
2,313
0
13,124
W
Baron Samedi
FullZetsu
Baron Samedi
1,478
395
148
937
1,767
790
0
483
1,284
10,739
0
L
Hou Yi
346
179
0
339
1,225
223
0
576
649
0
5,981
W
Ullr
989
266
0
530
2,004
502
0
410
1,574
0
16,017
W
Heimdallr
2,534
1,695
0
1,068
2,190
629
0
573
1,617
0
12,910
L
1,277
710
0
1,737
4,359
1,011
0
0
4,359
0
8,065
L
1,056
158
101
1,757
4,140
1,404
0
745
3,395
7,474
0
W
Ravana
676
338
0
1,743
2,031
511
0
111
1,920
0
12,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,088
Gold Earned
15,924
137
Minions Killed
92
0
Camps Cleared
0
484,453
Distance Traveled
504,194
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,269
654
21
4
0
97,559
0
L
Bakasura
3,783
757
35
7
0
127,052
2
W
Sun Wukong
3,466
693
30
6
0
89,820
0
W
Baron Samedi
3,416
683
15
3
0
93,816
2
L
Hou Yi
2,733
547
16
3
0
52,797
0
W
Ullr
3,497
699
28
6
0
96,952
1
W
Heimdallr
3,232
646
24
5
0
85,318
1
L
Kali
2,981
596
9
2
0
102,471
1
L
Geb
3,158
632
11
2
0
124,315
0
W
Ravana
3,477
695
40
8
0
118,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role