Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dawnsreaper
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,185 Elo+
Party 2
Olorun
Olorun
EatGreedy72
Olorun
Level 6
God Stats
0W - 2L
1,294 SR
Queue Stats
3W - 17L
1,185 Elo+
Party 2
Ra
Ra
LittlePoe
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,319 Elo+
Party 2
Nike
Nike
amado12
Nike
Level 66
God Stats
0W - 3L
1,035 SR
Queue Stats
1W - 4L
1,114 Elo+
Solo
Team Averages
Level 53
1,366 SR
1,261 Elo+

VS

Team Averages
Level 81
1,477 SR
1,461 Elo+
Chaac
Chaac
Boraichos son
Chaac
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 65L
1,442 Elo+
Solo
Jing Wei
Jing Wei
NovaTango50
Jing Wei
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 108L
1,361 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ogmudb0ne3210
Morgan Le Fay
Level 29
God Stats
36W - 20L
1,611 SR
Queue Stats
49W - 43L
1,575 Elo+
Party 1
Ah Puch
Ah Puch
SammoDV
Ah Puch
Level 114
God Stats
2W - 3L
1,273 SR
Queue Stats
8W - 8L
1,453 Elo+
Solo
Arachne
Arachne
UrCootStinks
Arachne
Level 87
God Stats
7W - 6L
1,500 SR
Queue Stats
50W - 51L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
4 / 2 / 1
9,718
748
11,147
10,765
4,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Dawnsreaper
Tsukuyomi
16
2 / 5 / 2
9,442
726
7,173
12,022
4,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
15
1 / 7 / 5
8,994
692
6,559
14,192
5,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 7 / 2
9,544
734
8,314
11,226
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
amado12
Nike
16
0 / 5 / 4
9,159
705
6,404
15,293
12,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 9
10,083
776
10,752
10,754
9,539
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Jing Wei
NovaTango50
Jing Wei
16
5 / 5 / 8
9,770
752
7,063
13,227
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Ogmudb0ne3210
Morgan Le Fay
18
8 / 1 / 7
10,311
793
11,465
8,592
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
SammoDV
Ah Puch
17
4 / 3 / 5
10,202
785
15,860
10,587
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
UrCootStinks
Arachne
17
6 / 2 / 4
10,056
774
9,452
12,789
6,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
11
Kills
26
26
Deaths
11
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
2
1
2.25
W
3
0
9
7.5
L
Tsukuyomi
Dawnsreaper
Tsukuyomi
2
5
2
0.6
L
Olorun
1
7
5
0.5
L
4
7
2
0.71
W
Jing Wei
NovaTango50
Jing Wei
5
5
8
1.8
W
Morgan Le Fay
Ogmudb0ne3210
Morgan Le Fay
8
1
7
11.5
W
Ah Puch
SammoDV
Ah Puch
4
3
5
2.17
W
Arachne
UrCootStinks
Arachne
6
2
4
4
L
Nike
amado12
Nike
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,597
Damage
54,592
63,498
Taken
55,949
32,184
Mitigated
28,766
8,852
Healing
18,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
11,147
3,337
0
2,751
10,765
4,485
1,253
3,386
7,379
0
41,028
W
10,752
1,249
0
5,015
10,754
9,539
0
1,829
7,440
0
47,307
L
Tsukuyomi
Dawnsreaper
Tsukuyomi
7,173
1,858
0
271
12,022
4,780
125
5,205
6,817
0
28,872
L
Olorun
6,559
3,784
370
1,791
14,192
5,263
0
9,317
4,875
14,796
0
L
8,314
842
627
1,558
11,226
4,963
0
5,014
6,212
24,049
0
W
Jing Wei
NovaTango50
Jing Wei
7,063
4,722
194
2,602
13,227
4,960
458
6,092
7,103
0
18,872
W
Morgan Le Fay
Ogmudb0ne3210
Morgan Le Fay
11,465
1,729
65
2,661
8,592
3,489
329
2,748
5,808
29,865
0
W
Ah Puch
SammoDV
Ah Puch
15,860
366
112
4,726
10,587
4,535
525
2,522
7,771
50,986
0
W
Arachne
UrCootStinks
Arachne
9,452
6,719
21
3,197
12,789
6,243
476
1,682
10,980
0
29,977
L
Nike
amado12
Nike
6,404
508
126
1,358
15,293
12,693
626
4,403
10,804
0
26,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,857
Gold Earned
50,422
233
Minions Killed
284
0
Camps Cleared
0
1,271,042
Distance Traveled
1,398,853
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,718
748
70
5
0
259,840
3
W
Chaac
10,083
776
87
7
0
304,972
2
L
Tsukuyomi
9,442
726
44
3
0
259,106
1
L
Olorun
8,994
692
30
2
0
233,507
0
L
Ra
9,544
734
40
3
0
260,157
1
W
Jing Wei
9,770
752
32
2
0
270,717
0
W
Morgan Le Fay
10,311
793
36
3
0
275,751
0
W
Ah Puch
10,202
785
84
6
0
244,186
2
W
Arachne
10,056
774
45
3
0
303,227
0
L
Nike
9,159
705
49
4
0
258,432
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role