Player Matchup

Janus
Janus
Silver I
Aeraxis
Janus
Silver I
Level 160
God Stats
89W - 91L
1,838 SR
Queue Stats
379W - 365L
1,547 MMR
Solo
Achilles
Achilles
Gold IV
CARRYORFЕЕD
Achilles
Gold IV
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 221L
1,545 MMR
Solo
Apollo
Apollo
Gold III
Fisher82
Apollo
Gold III
Level 159
God Stats
3W - 6L
1,296 SR
Queue Stats
222W - 219L
1,582 MMR
Solo
Arachne
Arachne
Silver II
Marlemento
Arachne
Silver II
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 34L
1,501 MMR
Party 2
Jormungandr
Jormungandr
Silver I
TheWiseBuffalo
Jormungandr
Silver I
Level 129
God Stats
5W - 2L
1,812 SR
Queue Stats
11W - 13L
1,547 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,589 SR
1,544 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,482 SR
1,546 MMR
Persephone
Persephone
Silver I
Exentero
Persephone
Silver I
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,584 MMR
Party 1
Cliodhna
Cliodhna
Silver I
FrEaKiNcRaZy
Cliodhna
Silver I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 179L
1,584 MMR
Party 1
Bacchus
Bacchus
Silver II
GatoDeMelaxP
Bacchus
Silver II
Level 125
God Stats
3W - 2L
1,630 SR
Queue Stats
75W - 100L
1,524 MMR
Solo
Hou Yi
Hou Yi
Silver III
ItsDragzz
Hou Yi
Silver III
Level 103
God Stats
1W - 2L
1,280 SR
Queue Stats
26W - 34L
1,515 MMR
Solo
Set
Set
Gold III
SpartanStoner
Set
Gold III
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
391W - 380L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aeraxis
Janus
20
6 / 4 / 13
14,283
621
18,647
10,464
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
CARRYORFЕЕD
Achilles
20
6 / 1 / 8
14,079
612
17,446
22,730
35,831
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Fisher82
Apollo
20
11 / 1 / 8
14,619
636
18,824
21,244
9,454
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Marlemento
Arachne
20
8 / 4 / 10
14,299
622
16,829
25,975
12,000
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
TheWiseBuffalo
Jormungandr
18
6 / 1 / 14
13,477
586
9,554
22,433
32,546
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
AtlasThothBastet

VS

Bans
ArtioErlang ShenMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Exentero
Persephone
19
3 / 7 / 2
12,737
554
13,746
16,788
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
FrEaKiNcRaZy
Cliodhna
19
4 / 8 / 3
12,025
523
14,330
23,893
10,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
GatoDeMelaxP
Bacchus
16
1 / 7 / 1
9,503
413
4,538
20,445
24,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
ItsDragzz
Hou Yi
16
0 / 7 / 3
9,868
429
6,466
15,374
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 8 / 2
12,556
546
20,702
28,231
24,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
22
37
Kills
11
11
Deaths
37
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
Aeraxis
Janus
6
4
13
3.13
W
Achilles
CARRYORFЕЕD
Achilles
6
1
8
10
L
Persephone
Exentero
Persephone
3
7
2
0.57
W
Apollo
Fisher82
Apollo
11
1
8
15
L
Cliodhna
FrEaKiNcRaZy
Cliodhna
4
8
3
0.69
L
Bacchus
GatoDeMelaxP
Bacchus
1
7
1
0.21
L
Hou Yi
ItsDragzz
Hou Yi
0
7
3
0.21
W
Arachne
Marlemento
Arachne
8
4
10
3.25
L
3
8
2
0.5
W
Jormungandr
TheWiseBuffalo
Jormungandr
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,300
Damage
59,782
102,846
Taken
104,731
93,412
Mitigated
69,249
38,785
Healing
21,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Aeraxis
Janus
18,647
1,473
0
2,500
10,464
3,581
628
2,862
7,414
116,574
615
W
Achilles
CARRYORFЕЕD
Achilles
17,446
2,713
0
8,277
22,730
35,831
1,373
2,888
19,022
0
81,601
L
Persephone
Exentero
Persephone
13,746
747
0
900
16,788
5,897
0
5,492
11,033
99,797
0
W
Apollo
Fisher82
Apollo
18,824
13,967
0
13,571
21,244
9,454
5,762
4,692
16,462
0
116,443
L
Cliodhna
FrEaKiNcRaZy
Cliodhna
14,330
1,506
0
6,361
23,893
10,333
0
6,789
16,912
0
95,633
L
Bacchus
GatoDeMelaxP
Bacchus
4,538
547
45
1,825
20,445
24,306
0
6,123
14,145
37,750
0
L
Hou Yi
ItsDragzz
Hou Yi
6,466
3,071
0
4,728
15,374
3,978
0
3,980
11,284
0
65,811
W
Arachne
Marlemento
Arachne
16,829
11,773
0
8,721
25,975
12,000
102
5,687
20,198
0
130,550
L
20,702
10,632
0
7,572
28,231
24,735
0
4,870
23,235
0
83,197
W
Jormungandr
TheWiseBuffalo
Jormungandr
9,554
2,973
953
4,763
22,433
32,546
1,001
4,752
17,311
37,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,757
Gold Earned
56,689
720
Minions Killed
613
0
Camps Cleared
0
2,271,305
Distance Traveled
2,018,884
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,283
621
193
8
0
466,494
3
W
Achilles
14,079
612
132
6
0
448,123
1
L
Persephone
12,737
554
155
7
0
412,946
9
W
Apollo
14,619
636
183
8
0
428,143
2
L
Cliodhna
12,025
523
139
6
0
421,759
2
L
Bacchus
9,503
413
55
2
0
409,653
2
L
Hou Yi
9,868
429
111
5
0
400,839
9
W
Arachne
14,299
622
156
7
0
469,735
7
L
Set
12,556
546
153
7
0
373,687
2
W
Jormungandr
13,477
586
56
2
0
458,810
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role