Player Matchup

Osiris
Osiris
AgntR3D
Osiris
Level 11
God Stats
3W - 2L
1,522 SR
Queue Stats
8W - 10L
1,483 Elo+
Party 2
Chang'e
Chang'e
Roxylalonde116
Chang'e
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,470 Elo+
Party 2
Loki
Loki
squirtchungus
Loki
Level 83
God Stats
1W - 1L
1,260 SR
Queue Stats
47W - 31L
1,504 Elo+
Party 2
Team Averages
Level 71
1,427 SR
1,486 Elo+

VS

Team Averages
Level 55
1,478 SR
1,495 Elo+
Arachne
Arachne
Bloodlustxlx
Arachne
Level 27
God Stats
2W - 4L
1,467 SR
Queue Stats
105W - 74L
1,486 Elo+
Party 1
Hel
Hel
DkrRaven
Hel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 53L
1,504 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xlxNyuuxlx
Ah Muzen Cab
Level 38
God Stats
4W - 4L
1,467 SR
Queue Stats
105W - 74L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AgntR3D
Osiris
18
12 / 3 / 10
13,207
825
12,159
13,425
11,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
7 / 4 / 15
12,989
812
23,202
16,233
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 5 / 14
11,469
717
6,888
12,809
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bloodlustxlx
Arachne
16
7 / 7 / 3
11,341
709
11,546
16,648
6,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 8 / 8
11,105
694
8,265
15,955
5,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
xlxNyuuxlx
Ah Muzen Cab
16
3 / 9 / 8
11,221
701
16,028
14,610
4,086
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
24
Kills
12
12
Deaths
24
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Osiris
AgntR3D
Osiris
12
3
10
5.67
L
Arachne
Bloodlustxlx
Arachne
7
7
3
1.21
L
2
8
8
0.75
W
7
4
15
3.63
W
5
5
14
2.4
L
Ah Muzen Cab
xlxNyuuxlx
Ah Muzen Cab
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,249
Damage
35,839
42,467
Taken
47,213
21,447
Mitigated
16,118
12,402
Healing
12,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AgntR3D
Osiris
12,159
3,900
0
257
13,425
11,703
1,204
2,898
10,527
0
35,593
L
Arachne
Bloodlustxlx
Arachne
11,546
8,072
0
3,425
16,648
6,631
174
7,520
9,128
0
34,590
L
8,265
0
3,190
5,205
15,955
5,401
108
8,144
7,811
24,891
0
W
23,202
404
3,733
8,162
16,233
5,297
792
2,674
13,559
80,126
0
W
6,888
1,360
0
250
12,809
4,447
498
3,174
9,635
0
26,036
L
Ah Muzen Cab
xlxNyuuxlx
Ah Muzen Cab
16,028
5,508
0
871
14,610
4,086
852
8,095
6,515
0
48,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,665
Gold Earned
33,667
244
Minions Killed
157
9
Camps Cleared
5
848,451
Distance Traveled
782,626
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,207
825
76
5
2
290,225
0
L
Arachne
11,341
709
35
2
3
299,763
5
L
Hel
11,105
694
52
3
0
254,097
1
W
Chang'e
12,989
812
131
8
4
285,645
1
W
Loki
11,469
717
37
2
3
272,581
4
L
Ah Muzen Cab
11,221
701
70
4
2
228,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role