Player Matchup

Osiris
Osiris
B REAL306
Osiris
Level 148
God Stats
5W - 3L
1,304 SR
Queue Stats
352W - 325L
1,542 Elo+
Party 1
The Morrigan
The Morrigan
DGxFaded
The Morrigan
Level 67
God Stats
3W - 3L
1,686 SR
Queue Stats
60W - 52L
1,571 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SenorLechugx
Ah Muzen Cab
Level 89
God Stats
31W - 16L
1,625 SR
Queue Stats
202W - 183L
1,503 Elo+
Party 2
Terra
Terra
Sir Tibbles6142
Terra
Level 121
God Stats
13W - 14L
1,527 SR
Queue Stats
159W - 148L
1,518 Elo+
Party 2
Pele
Pele
WackySquids
Pele
Level 101
God Stats
7W - 2L
1,694 SR
Queue Stats
25W - 27L
1,501 Elo+
Party 1
Team Averages
Level 105
1,567 SR
1,527 Elo+

VS

Team Averages
Level 93
1,536 SR
1,496 Elo+
Erlang Shen
Erlang Shen
NerfMadaraPls
Erlang Shen
Level 105
God Stats
0W - 1L
1,339 SR
Queue Stats
65W - 64L
1,616 Elo+
Party 3
King Arthur
King Arthur
NitrousHeat_HB
King Arthur
Level 74
God Stats
4W - 2L
1,517 SR
Queue Stats
85W - 77L
1,408 Elo+
Party 3
Serqet
Serqet
PenguLuvsKty
Serqet
Level 82
God Stats
1W - 1L
1,825 SR
Queue Stats
483W - 504L
1,474 Elo+
Solo
Thoth
Thoth
Slavatik
Thoth
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,505 Elo+
Party 3
Chronos
Chronos
roro985ro
Chronos
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
B REAL306
Osiris
20
10 / 1 / 18
15,546
598
22,246
33,228
47,988
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Morrigan
DGxFaded
The Morrigan
20
10 / 5 / 9
15,314
589
22,982
11,749
5,802
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SenorLechugx
Ah Muzen Cab
20
12 / 1 / 10
17,763
683
23,219
17,449
10,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 0 / 23
12,762
491
12,984
24,985
37,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
12 / 3 / 12
17,774
684
17,768
21,647
14,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
NerfMadaraPls
Erlang Shen
20
6 / 8 / 2
13,368
514
25,052
28,070
12,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
NitrousHeat_HB
King Arthur
17
0 / 12 / 3
10,907
420
11,176
20,567
25,691
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
14
0 / 10 / 3
9,716
374
3,346
27,577
17,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
Slavatik
Thoth
17
3 / 10 / 6
11,484
442
14,130
21,458
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
roro985ro
Chronos
16
1 / 6 / 3
10,446
402
11,238
23,223
6,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
27
45
Kills
10
10
Deaths
46
72
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
B REAL306
Osiris
10
1
18
19
W
The Morrigan
DGxFaded
The Morrigan
10
5
9
2.9
L
Erlang Shen
NerfMadaraPls
Erlang Shen
6
8
2
0.88
L
King Arthur
NitrousHeat_HB
King Arthur
0
12
3
0.13
L
Serqet
0
10
3
0.15
W
Ah Muzen Cab
SenorLechugx
Ah Muzen Cab
12
1
10
17
W
1
0
23
12.5
L
Thoth
Slavatik
Thoth
3
10
6
0.6
W
12
3
12
6
L
Chronos
roro985ro
Chronos
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,199
Damage
64,942
109,058
Taken
120,895
117,355
Mitigated
66,665
39,273
Healing
18,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
B REAL306
Osiris
22,246
8,428
0
6,250
33,228
47,988
2,343
5,750
26,975
1,051
97,042
W
The Morrigan
DGxFaded
The Morrigan
22,982
2,581
571
1,391
11,749
5,802
3,538
5,400
5,943
103,018
8,266
L
Erlang Shen
NerfMadaraPls
Erlang Shen
25,052
14,912
0
5,184
28,070
12,420
0
3,254
24,816
0
100,328
L
King Arthur
NitrousHeat_HB
King Arthur
11,176
1,484
0
600
20,567
25,691
0
2,481
18,086
0
78,011
L
Serqet
3,346
202
2,340
3,328
27,577
17,261
0
9,836
17,741
0
34,132
W
Ah Muzen Cab
SenorLechugx
Ah Muzen Cab
23,219
8,959
0
7,390
17,449
10,834
6,595
3,309
14,140
566
172,919
W
12,984
1,946
5,945
8,373
24,985
37,822
2,101
7,886
16,543
34,988
0
L
Thoth
Slavatik
Thoth
14,130
297
224
1,777
21,458
4,799
846
6,893
14,565
81,705
0
W
17,768
4,297
0
9,353
21,647
14,909
2,679
2,193
19,454
0
156,387
L
Chronos
roro985ro
Chronos
11,238
2,858
0
5,021
23,223
6,494
0
8,964
14,259
67,076
3,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,159
Gold Earned
55,921
821
Minions Killed
610
0
Camps Cleared
0
2,567,549
Distance Traveled
2,276,226
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,546
598
132
5
0
482,173
0
W
The Morrigan
15,314
589
176
7
0
459,336
9
L
Erlang Shen
13,368
514
126
5
0
483,257
1
L
King Arthur
10,907
420
135
5
0
429,554
5
L
Serqet
9,716
374
53
2
0
465,426
8
W
Ah Muzen Cab
17,763
683
251
10
0
532,607
5
W
Terra
12,762
491
43
2
0
551,422
3
L
Thoth
11,484
442
148
6
0
435,110
5
W
Pele
17,774
684
219
8
0
542,011
2
L
Chronos
10,446
402
148
6
0
462,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role