Player Matchup

Artemis
Artemis
ConDior
Artemis
Level 95
God Stats
0W - 1L
1,325 SR
Queue Stats
14W - 13L
1,711 Elo+
Party 2
Kukulkan
Kukulkan
Mlocks12
Kukulkan
Level 74
God Stats
0W - 1L
1,848 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2
Sol
Sol
Mollbeast17
Sol
Level 43
God Stats
1W - 1L
1,412 SR
Queue Stats
10W - 5L
1,717 Elo+
Party 2
Chaac
Chaac
Sephiroth96M
Chaac
Level 7
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 2L
1,679 Elo+
Solo
Amaterasu
Amaterasu
Smack Blunty
Amaterasu
Level 87
God Stats
0W - 1L
1,576 SR
Queue Stats
3W - 3L
1,694 Elo+
Party 2
Team Averages
Level 61
1,571 SR
1,608 Elo+

VS

Team Averages
Level 66
1,566 SR
1,604 Elo+
Heimdallr
Heimdallr
Astinash04
Heimdallr
Level 28
God Stats
4W - 5L
1,624 SR
Queue Stats
24W - 21L
1,589 Elo+
Solo
Bacchus
Bacchus
Parthaxis
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,665 Elo+
Party 1
Sol
Sol
Sindicater
Sol
Level 50
God Stats
5W - 9L
1,484 SR
Queue Stats
60W - 70L
1,569 Elo+
Party 1
Gilgamesh
Gilgamesh
TeddyCultist
Gilgamesh
Level 122
God Stats
3W - 1L
1,724 SR
Queue Stats
170W - 121L
1,598 Elo+
Party 1
Hachiman
Hachiman
Trickstr125
Hachiman
Level 105
God Stats
5W - 0L
1,500 SR
Queue Stats
173W - 129L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ConDior
Artemis
14
1 / 10 / 2
8,706
580
13,148
18,154
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Mlocks12
Kukulkan
16
0 / 10 / 4
9,658
644
13,807
16,507
5,126
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 3 / 1
11,234
749
19,031
12,291
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 7 / 4
9,703
647
8,085
18,311
17,147
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Smack Blunty
Amaterasu
17
5 / 6 / 1
10,530
702
9,122
14,577
9,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Astinash04
Heimdallr
20
7 / 1 / 7
12,650
843
8,417
11,727
5,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Parthaxis
Bacchus
17
2 / 2 / 23
11,702
780
10,489
17,917
23,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 3 / 11
11,047
736
5,440
11,183
4,072
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
TeddyCultist
Gilgamesh
19
6 / 0 / 24
11,867
791
15,839
20,092
21,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Trickstr125
Hachiman
20
17 / 4 / 12
13,425
895
28,392
20,295
9,579
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
113
10
Kills
36
36
Deaths
10
12
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Astinash04
Heimdallr
7
1
7
10.5
L
Artemis
ConDior
Artemis
1
10
2
0.2
L
Kukulkan
Mlocks12
Kukulkan
0
10
4
0.2
L
3
3
1
1.17
W
Bacchus
Parthaxis
Bacchus
2
2
23
6.75
L
1
7
4
0.43
W
4
3
11
3.17
L
Amaterasu
Smack Blunty
Amaterasu
5
6
1
0.92
W
Gilgamesh
TeddyCultist
Gilgamesh
6
0
24
18
W
Hachiman
Trickstr125
Hachiman
17
4
12
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,193
Damage
68,577
79,840
Taken
81,214
40,655
Mitigated
63,634
10,506
Healing
26,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Astinash04
Heimdallr
8,417
4,134
0
3,591
11,727
5,106
4,633
2,222
9,323
0
67,631
L
Artemis
ConDior
Artemis
13,148
6,769
0
1,210
18,154
5,314
0
3,428
14,635
0
18,501
L
Kukulkan
Mlocks12
Kukulkan
13,807
1,173
0
741
16,507
5,126
0
3,404
12,935
42,605
0
L
19,031
2,802
0
3,769
12,291
3,526
0
2,458
9,817
51,100
0
W
Bacchus
Parthaxis
Bacchus
10,489
1,440
0
3,278
17,917
23,732
258
6,870
10,719
17,073
0
L
8,085
770
0
2,545
18,311
17,147
0
4,443
12,547
0
26,973
W
5,440
1,197
0
4,806
11,183
4,072
651
3,466
7,503
25,883
0
L
Amaterasu
Smack Blunty
Amaterasu
9,122
3,628
0
2,241
14,577
9,542
0
2,078
12,355
0
30,031
W
Gilgamesh
TeddyCultist
Gilgamesh
15,839
4,633
0
7,016
20,092
21,145
1,657
9,851
9,486
1,173
37,635
W
Hachiman
Trickstr125
Hachiman
28,392
17,500
0
7,957
20,295
9,579
4,420
9,052
10,895
0
65,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,831
Gold Earned
60,691
235
Minions Killed
293
0
Camps Cleared
0
1,378,976
Distance Traveled
1,543,708
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,650
843
125
8
0
286,652
1
L
Artemis
8,706
580
13
1
0
251,609
0
L
Kukulkan
9,658
644
72
5
0
257,623
0
L
Sol
11,234
749
71
5
0
300,640
2
W
Bacchus
11,702
780
10
1
0
313,748
3
L
Chaac
9,703
647
27
2
0
250,823
4
W
Sol
11,047
736
47
3
0
287,724
1
L
Amaterasu
10,530
702
52
3
0
318,281
0
W
Gilgamesh
11,867
791
43
3
0
354,700
2
W
Hachiman
13,425
895
68
5
0
300,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role