Player Matchup

Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Sun Wukong
Sun Wukong
Gold V
AvgOpportunist
Sun Wukong
Gold V
Level 121
God Stats
0W - 1L
1,715 SR
Queue Stats
58W - 55L
1,543 MMR
Party 1
Ganesha
Ganesha
Gold III
FeralVtech
Ganesha
Gold III
Level 136
God Stats
8W - 3L
1,863 SR
Queue Stats
263W - 266L
1,632 MMR
Solo
Camazotz
Camazotz
Gold V
MagneticExcalibu
Camazotz
Gold V
Level 146
God Stats
6W - 2L
1,831 SR
Queue Stats
43W - 36L
1,727 MMR
Party 1
Rama
Rama
Platinum V
SirLancersAlot
Rama
Platinum V
Level 160
God Stats
83W - 58L
1,500 SR
Queue Stats
435W - 416L
1,705 MMR
Party 4
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,682 SR
1,622 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,598 SR
1,631 MMR
Hachiman
Hachiman
Gold III
ChampagneMarky
Hachiman
Gold III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 171L
1,607 MMR
Party 2
Bacchus
Bacchus
Gold IV
HUFFYrider
Bacchus
Gold IV
Level 41
God Stats
3W - 1L
1,701 SR
Queue Stats
18W - 15L
1,617 MMR
Solo
Agni
Agni
Gold III
eZoopsee
Agni
Gold III
Level 88
God Stats
4W - 4L
1,542 SR
Queue Stats
70W - 70L
1,653 MMR
Party 2
King Arthur
King Arthur
Silver I
iAndrohmeda
King Arthur
Silver I
Level 144
God Stats
18W - 7L
1,748 SR
Queue Stats
159W - 137L
1,638 MMR
Party 3
Bakasura
Bakasura
Silver I
sigifredo22
Bakasura
Silver I
Level 80
God Stats
10W - 5L
1,500 SR
Queue Stats
316W - 264L
1,638 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
5 / 6 / 7
13,796
493
24,232
18,616
6,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
AvgOpportunist
Sun Wukong
20
2 / 7 / 2
13,533
483
9,881
25,584
27,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
FeralVtech
Ganesha
18
1 / 5 / 7
12,949
462
6,787
31,677
40,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 6 / 4
13,505
482
14,842
33,926
13,106
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 9 / 2
14,294
511
15,575
25,980
9,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AchillesCliodhnaOdinThoth

VS

Bans
GebKhepriSolBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
6 / 2 / 7
16,252
580
15,302
16,522
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
HUFFYrider
Bacchus
18
2 / 4 / 13
13,944
498
12,567
25,435
41,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
20
7 / 6 / 4
15,557
556
28,257
16,878
6,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
iAndrohmeda
King Arthur
20
4 / 3 / 10
15,755
563
21,769
31,396
33,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
sigifredo22
Bakasura
20
14 / 3 / 11
19,509
697
28,210
28,674
12,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
17
Kills
33
33
Deaths
18
22
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
6
7
1.42
L
Sun Wukong
AvgOpportunist
Sun Wukong
2
7
2
0.43
W
Hachiman
6
2
7
4.75
L
Ganesha
FeralVtech
Ganesha
1
5
7
0.9
W
Bacchus
HUFFYrider
Bacchus
2
4
13
2.13
L
4
6
4
1
L
5
9
2
0.67
W
Agni
7
6
4
1.5
W
King Arthur
iAndrohmeda
King Arthur
4
3
10
3
W
Bakasura
sigifredo22
Bakasura
14
3
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,317
Damage
106,105
135,783
Taken
118,905
97,392
Mitigated
98,666
35,007
Healing
40,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
24,232
2,431
0
1,440
18,616
6,596
0
7,852
10,344
97,352
0
L
Sun Wukong
AvgOpportunist
Sun Wukong
9,881
736
0
7,168
25,584
27,054
0
9,340
15,538
0
95,065
W
Hachiman
15,302
8,366
0
8,686
16,522
4,546
8,056
5,882
10,640
0
116,408
L
Ganesha
FeralVtech
Ganesha
6,787
205
909
5,340
31,677
40,651
0
12,100
17,895
33,977
0
W
Bacchus
HUFFYrider
Bacchus
12,567
1,109
838
7,130
25,435
41,104
292
10,008
15,427
33,949
1,166
L
14,842
3,036
0
12,195
33,926
13,106
0
11,668
21,228
0
119,628
L
15,575
12,342
0
7,955
25,980
9,985
432
5,120
19,479
0
125,098
W
Agni
28,257
1,419
0
3,204
16,878
6,929
1,891
4,613
12,265
125,900
0
W
King Arthur
iAndrohmeda
King Arthur
21,769
4,166
0
6,071
31,396
33,503
393
9,829
21,567
0
99,755
W
Bakasura
sigifredo22
Bakasura
28,210
19,033
0
14,241
28,674
12,584
4,564
6,671
20,429
0
178,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,077
Gold Earned
81,017
769
Minions Killed
787
0
Camps Cleared
0
2,631,875
Distance Traveled
2,899,051
40
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,796
493
183
7
0
495,869
8
L
Sun Wukong
13,533
483
183
7
0
542,566
7
W
Hachiman
16,252
580
162
6
0
504,141
6
L
Ganesha
12,949
462
15
1
0
561,501
7
W
Bacchus
13,944
498
27
1
0
572,494
12
L
Camazotz
13,505
482
162
6
0
589,531
11
L
Rama
14,294
511
226
8
0
442,408
7
W
Agni
15,557
556
161
6
0
536,237
10
W
King Arthur
15,755
563
164
6
0
566,349
14
W
Bakasura
19,509
697
273
10
0
719,830
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role