Player Matchup

Chaac
Chaac
AceUndermind
Chaac
Level 76
God Stats
82W - 140L
1,330 SR
Queue Stats
90W - 156L
1,295 Elo+
Party 1
Baba Yaga
Baba Yaga
DirtyQuickShots
Baba Yaga
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 118L
1,215 Elo+
Party 1
Achilles
Achilles
UWONPHUKONME
Achilles
Level 37
God Stats
6W - 16L
1,355 SR
Queue Stats
12W - 27L
1,261 Elo+
Party 1
Team Averages
Level 52
1,395 SR
1,257 Elo+

VS

Team Averages
Level 64
1,521 SR
1,316 Elo+
Baron Samedi
Baron Samedi
Goofballs69
Baron Samedi
Level 13
God Stats
131W - 98L
1,309 SR
Queue Stats
283W - 268L
1,178 Elo+
Party 2
Cabrakan
Cabrakan
II GRUBBLE II
Cabrakan
Level 84
God Stats
4W - 2L
1,773 SR
Queue Stats
271W - 244L
1,255 Elo+
Party 2
Ullr
Ullr
vHxpnotic00
Ullr
Level 95
God Stats
20W - 44L
1,481 SR
Queue Stats
153W - 170L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 2
11,793
655
18,961
29,999
24,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
DirtyQuickShots
Baba Yaga
15
2 / 7 / 2
11,218
623
6,256
14,713
4,249
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
UWONPHUKONME
Achilles
15
1 / 11 / 6
11,356
631
12,532
22,001
10,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Goofballs69
Baron Samedi
15
2 / 4 / 16
11,493
639
11,971
12,419
6,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
II GRUBBLE II
Cabrakan
17
12 / 4 / 11
14,130
785
18,248
22,424
21,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 0 / 13
15,165
843
24,709
16,616
7,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
8
Kills
28
28
Deaths
8
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
10
2
0.6
L
Baba Yaga
DirtyQuickShots
Baba Yaga
2
7
2
0.43
W
Baron Samedi
Goofballs69
Baron Samedi
2
4
16
2.5
W
Cabrakan
II GRUBBLE II
Cabrakan
12
4
11
4.38
L
Achilles
UWONPHUKONME
Achilles
1
11
6
0.36
W
14
0
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,749
Damage
54,928
66,713
Taken
51,459
39,427
Mitigated
34,959
13,087
Healing
18,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,961
4,381
0
6,278
29,999
24,276
0
16,264
13,735
930
44,763
L
Baba Yaga
DirtyQuickShots
Baba Yaga
6,256
211
0
1,858
14,713
4,249
0
5,597
9,116
32,777
0
W
Baron Samedi
Goofballs69
Baron Samedi
11,971
887
2,235
3,738
12,419
6,000
447
1,721
10,402
27,729
0
W
Cabrakan
II GRUBBLE II
Cabrakan
18,248
3,820
533
4,227
22,424
21,525
130
2,951
19,180
34,591
0
L
Achilles
UWONPHUKONME
Achilles
12,532
4,317
132
4,819
22,001
10,902
0
8,993
13,008
0
34,547
W
24,709
5,895
0
8,181
16,616
7,434
2,213
3,035
13,296
0
68,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
40,788
127
Minions Killed
155
4
Camps Cleared
7
826,423
Distance Traveled
934,919
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,793
655
46
3
2
265,237
1
L
Baba Yaga
11,218
623
45
3
1
296,422
0
W
Baron Samedi
11,493
639
28
2
0
286,829
8
W
Cabrakan
14,130
785
26
1
1
285,722
1
L
Achilles
11,356
631
36
2
1
264,764
3
W
Ullr
15,165
843
101
6
6
362,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role