Player Matchup

Discordia
Discordia
Ruddiesteel
Discordia
Level 152
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
SaumeTV
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,408 Elo+
Party 2
Artemis
Artemis
TheUltimateBergy
Artemis
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,715 Elo+
Party 2
Team Averages
Level 111
1,572 SR
1,541 Elo+

VS

Team Averages
Level 64
1,466 SR
1,205 Elo+
Scylla
Scylla
Mando3376
Scylla
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,139 Elo+
Party 1
Jormungandr
Jormungandr
Sun-Woo-Ganju
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,335 Elo+
Party 1
Arachne
Arachne
Willya Nailer
Arachne
Level 100
God Stats
0W - 3L
1,398 SR
Queue Stats
17W - 26L
1,139 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ruddiesteel
Discordia
12
1 / 1 / 11
7,830
870
6,402
4,173
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SaumeTV
Bellona
10
1 / 3 / 8
6,880
764
3,170
9,200
7,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
12 / 1 / 2
9,003
1,000
15,623
7,448
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mando3376
Scylla
10
3 / 4 / 1
6,440
716
4,587
6,020
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Sun-Woo-Ganju
Jormungandr
11
1 / 6 / 3
7,272
808
4,816
13,944
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
10
1 / 4 / 0
5,985
665
2,261
8,605
2,140
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
5
5
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
Mando3376
Scylla
3
4
1
0.88
W
Discordia
Ruddiesteel
Discordia
1
1
11
6.5
W
Bellona
SaumeTV
Bellona
1
3
8
1.67
L
Jormungandr
Sun-Woo-Ganju
Jormungandr
1
6
3
0.42
W
12
1
2
13
L
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,195
Damage
11,664
20,821
Taken
28,569
11,326
Mitigated
12,019
5,284
Healing
2,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Mando3376
Scylla
4,587
118
0
162
6,020
1,398
0
1,874
3,910
15,260
0
W
Discordia
Ruddiesteel
Discordia
6,402
211
0
1,989
4,173
1,252
315
1,579
2,516
26,063
0
W
Bellona
SaumeTV
Bellona
3,170
218
144
1,255
9,200
7,636
377
3,378
5,676
0
15,463
L
Jormungandr
Sun-Woo-Ganju
Jormungandr
4,816
903
136
1,416
13,944
8,481
0
1,896
11,722
20,628
0
W
15,623
8,707
0
1,896
7,448
2,438
1,875
4,540
2,688
0
43,103
L
Arachne
2,261
2,155
0
855
8,605
2,140
0
2,100
6,255
0
11,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,713
Gold Earned
19,697
135
Minions Killed
62
5
Camps Cleared
3
518,854
Distance Traveled
458,111
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,440
716
21
2
0
149,817
4
W
Discordia
7,830
870
51
6
0
180,678
1
W
Bellona
6,880
764
26
3
1
183,877
1
L
Jormungandr
7,272
808
21
2
2
136,868
3
W
Artemis
9,003
1,000
58
6
4
154,299
4
L
Arachne
5,985
665
20
2
1
171,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role