Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AlphaXoleon
Morgan Le Fay
Level 78
God Stats
3W - 6L
1,484 SR
Queue Stats
44W - 38L
1,555 Elo+
Party 2
Izanami
Izanami
GMYBprince
Izanami
Level 107
God Stats
0W - 1L
1,727 SR
Queue Stats
50W - 45L
1,631 Elo+
Party 2
Vamana
Vamana
JAKEFR0MST8FARM
Vamana
Level 155
God Stats
6W - 10L
1,500 SR
Queue Stats
743W - 711L
1,511 Elo+
Solo
Ares
Ares
Kurtz0606
Ares
Level 98
God Stats
1W - 1L
1,450 SR
Queue Stats
60W - 55L
1,464 Elo+
Party 2
Team Averages
Level 108
1,532 SR
1,532 Elo+

VS

Team Averages
Level 95
1,578 SR
1,545 Elo+
Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Guillo207
Fenrir
Level 125
God Stats
8W - 10L
1,500 SR
Queue Stats
280W - 275L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
IllusionPretzel
Nu Wa
Level 131
God Stats
5W - 2L
1,500 SR
Queue Stats
280W - 275L
1,551 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LegaL Immigrnt
Ah Muzen Cab
Level 80
God Stats
8W - 4L
1,891 SR
Queue Stats
32W - 29L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
6 / 1 / 0
6,337
634
2,985
5,715
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
AlphaXoleon
Morgan Le Fay
9
1 / 4 / 1
5,266
527
2,364
6,494
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
GMYBprince
Izanami
8
1 / 5 / 2
5,245
525
4,003
6,133
1,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 1
5,532
553
2,941
8,538
3,870
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
8
0 / 0 / 2
4,932
493
1,932
5,349
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 2 / 1
6,336
634
3,263
5,854
2,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
 
Erlang Shen
10
1 / 1 / 3
5,316
532
3,726
7,408
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Guillo207
Fenrir
10
4 / 2 / 2
6,080
608
3,087
7,080
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 3 / 2
6,321
632
4,355
4,611
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
LegaL Immigrnt
Ah Muzen Cab
10
4 / 1 / 1
5,775
578
3,603
4,509
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
9
Kills
14
14
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
6
1
0
6
W
Chang'e
 
Chang'e
3
2
1
1.75
W
Erlang Shen
 
Erlang Shen
1
1
3
2.5
L
Morgan Le Fay
AlphaXoleon
Morgan Le Fay
1
4
1
0.38
L
Izanami
GMYBprince
Izanami
1
5
2
0.4
W
Fenrir
Guillo207
Fenrir
4
2
2
2.5
W
2
3
2
1
L
1
4
1
0.38
L
Ares
0
0
2
1
W
Ah Muzen Cab
LegaL Immigrnt
Ah Muzen Cab
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,225
Damage
18,034
32,229
Taken
29,462
11,532
Mitigated
10,828
7,800
Healing
13,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,985
904
0
2,276
5,715
1,609
0
1,488
4,122
0
21,770
W
Chang'e
 
Chang'e
3,263
115
62
2,765
5,854
2,689
0
0
5,854
26,631
0
W
Erlang Shen
 
Erlang Shen
3,726
1,242
7
4,159
7,408
3,179
28
1,367
6,041
0
19,207
L
Morgan Le Fay
AlphaXoleon
Morgan Le Fay
2,364
569
0
1,777
6,494
1,856
0
2,254
4,154
27,456
0
L
Izanami
GMYBprince
Izanami
4,003
2,722
0
948
6,133
1,288
0
322
5,777
0
34,057
W
Fenrir
Guillo207
Fenrir
3,087
812
0
3,223
7,080
2,316
0
590
6,127
0
26,566
W
4,355
952
0
1,000
4,611
1,331
0
1,774
2,492
30,307
0
L
2,941
895
0
1,635
8,538
3,870
212
2,692
5,431
0
26,099
L
Ares
1,932
285
108
1,056
5,349
2,909
0
198
5,127
10,571
0
W
Ah Muzen Cab
LegaL Immigrnt
Ah Muzen Cab
3,603
1,959
0
2,118
4,509
1,313
778
565
3,944
0
28,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,312
Gold Earned
29,828
246
Minions Killed
259
0
Camps Cleared
0
881,286
Distance Traveled
958,044
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,337
634
44
4
0
215,708
0
W
Chang'e
6,336
634
63
6
0
167,149
2
W
Erlang Shen
5,316
532
36
4
0
205,853
1
L
Morgan Le Fay
5,266
527
54
5
0
164,145
6
L
Izanami
5,245
525
75
8
0
155,866
1
W
Fenrir
6,080
608
49
5
0
209,334
1
W
Nu Wa
6,321
632
59
6
0
188,165
1
L
Vamana
5,532
553
52
5
0
171,852
0
L
Ares
4,932
493
21
2
0
173,715
1
W
Ah Muzen Cab
5,775
578
52
5
0
187,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role