Player Matchup

Odin
Odin
Menhirr
Odin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,216 Elo+
Party 3
Ganesha
Ganesha
MissWitchMary
Ganesha
Level 47
God Stats
8W - 5L
1,663 SR
Queue Stats
136W - 140L
1,515 Elo+
Party 1
Ra
Ra
VaudvilleDOOM
Ra
Level 35
God Stats
2W - 7L
1,730 SR
Queue Stats
4W - 8L
1,774 Elo+
Party 1
Chaac
Chaac
VaudvilleDOOM
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,500 Elo+
Party 1
Osiris
Osiris
lXANTHOSl
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 34
1,579 SR
1,501 Elo+

VS

Team Averages
Level 61
1,418 SR
1,637 Elo+
Agni
Agni
Ashtyn0616
Agni
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 38L
1,553 Elo+
Party 2
Osiris
Osiris
Ayurvedichumours
Osiris
Level 43
God Stats
14W - 18L
1,122 SR
Queue Stats
258W - 255L
1,440 Elo+
Solo
Hades
Hades
KBUDrew
Hades
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 47L
1,667 Elo+
Party 2
Jormungandr
Jormungandr
Redbeiron
Jormungandr
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 7L
1,707 Elo+
Party 2
Izanami
Izanami
gunznbuddah
Izanami
Level 117
God Stats
1W - 0L
1,469 SR
Queue Stats
17W - 24L
1,820 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Menhirr
Odin
17
1 / 6 / 0
12,154
935
13,509
26,995
29,418
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
18
0 / 7 / 2
12,316
947
15,736
30,235
45,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 5 / 2
12,072
929
5,593
11,277
4,283
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 9 / 0
11,863
913
5,039
18,389
16,630
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
lXANTHOSl
Osiris
17
2 / 16 / 1
12,323
948
15,211
32,016
21,901
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 19
15,839
1,218
32,871
10,808
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
10 / 0 / 25
15,320
1,178
20,905
15,076
19,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
KBUDrew
Hades
20
5 / 1 / 27
14,591
1,122
24,699
20,077
10,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Redbeiron
Jormungandr
20
0 / 2 / 21
12,941
995
2,717
8,162
5,930
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
gunznbuddah
Izanami
20
14 / 1 / 18
15,916
1,224
31,246
8,300
3,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
152
4
Kills
42
43
Deaths
4
5
Assists
110
Player
Kills
Deaths
Assists
KDA
W
13
0
19
22.5
W
10
0
25
22.5
W
Hades
KBUDrew
Hades
5
1
27
18.5
L
Odin
Menhirr
Odin
1
6
0
0.17
L
Ganesha
0
7
2
0.14
W
Jormungandr
Redbeiron
Jormungandr
0
2
21
5.25
L
0
5
2
0.2
L
1
9
0
0.11
W
Izanami
gunznbuddah
Izanami
14
1
18
23
L
Osiris
lXANTHOSl
Osiris
2
16
1
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,088
Damage
112,438
118,912
Taken
62,423
117,651
Mitigated
44,208
3,688
Healing
16,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,871
4,206
846
2,648
10,808
4,694
0
3,121
7,687
53,000
0
W
20,905
8,522
0
1,364
15,076
19,971
0
6,701
8,375
156
24,001
W
Hades
KBUDrew
Hades
24,699
5,298
806
10,059
20,077
10,291
0
9,117
10,960
49,985
0
L
Odin
Menhirr
Odin
13,509
2,491
0
0
26,995
29,418
0
14,116
12,515
0
24,277
L
Ganesha
15,736
615
113
443
30,235
45,419
0
13,356
16,547
37,345
0
W
Jormungandr
Redbeiron
Jormungandr
2,717
1,308
0
1,100
8,162
5,930
0
2,542
5,620
13,833
0
L
5,593
64
1,273
505
11,277
4,283
0
3,893
7,250
32,765
0
L
5,039
1,296
0
1,354
18,389
16,630
0
12,042
6,116
0
8,307
W
Izanami
gunznbuddah
Izanami
31,246
20,094
0
0
8,300
3,322
0
3,716
4,584
0
60,140
L
Osiris
lXANTHOSl
Osiris
15,211
4,874
0
0
32,016
21,901
0
17,026
14,154
7,010
23,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,728
Gold Earned
74,607
163
Minions Killed
213
5
Camps Cleared
8
1,123,856
Distance Traveled
1,088,943
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,839
1,218
59
5
1
243,871
0
W
Osiris
15,320
1,178
14
1
1
259,459
0
W
Hades
14,591
1,122
66
5
0
200,953
0
L
Odin
12,154
935
41
3
3
260,593
0
L
Ganesha
12,316
947
1
0
0
219,208
1
W
Jormungandr
12,941
995
21
2
1
170,267
2
L
Ra
12,072
929
61
5
0
217,017
0
L
Chaac
11,863
913
20
2
0
194,453
0
W
Izanami
15,916
1,224
53
4
5
214,393
1
L
Osiris
12,323
948
40
3
2
232,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role