Player Matchup

Rama
Rama
Gold II
 
Rama
Gold II
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold II
DanteRedfern
Tiamat
Gold II
Level 157
God Stats
1W - 2L
1,767 SR
Queue Stats
191W - 180L
1,698 MMR
Solo
He Bo
He Bo
Silver I
Exentero
He Bo
Silver I
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,630 MMR
Party 1
Fenrir
Fenrir
Gold III
Fisher82
Fenrir
Gold III
Level 159
God Stats
7W - 10L
1,781 SR
Queue Stats
222W - 219L
1,628 MMR
Solo
Bellona
Bellona
Silver I
FrEaKiNcRaZy
Bellona
Silver I
Level 160
God Stats
0W - 1L
1,678 SR
Queue Stats
184W - 179L
1,630 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,645 SR
1,617 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,511 SR
1,644 MMR
Ravana
Ravana
Gold II
Hettway
Ravana
Gold II
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 143L
1,579 MMR
Party 2
Cernunnos
Cernunnos
Gold III
OneforFive
Cernunnos
Gold III
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 13L
1,806 MMR
Party 3
Khepri
Khepri
Silver II
PeacanPapi
Khepri
Silver II
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 30L
1,469 MMR
Party 3
Olorun
Olorun
Platinum III
TRKxEXOTICx
Olorun
Platinum III
Level 155
God Stats
3W - 7L
1,557 SR
Queue Stats
119W - 109L
1,761 MMR
Party 2
Achilles
Achilles
Gold V
pearceproject
Achilles
Gold V
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 7 / 0
10,284
571
9,264
17,474
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
13
0 / 7 / 2
8,429
468
11,781
14,346
7,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Exentero
He Bo
15
5 / 7 / 1
9,348
519
8,489
12,702
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Fisher82
Fenrir
12
0 / 5 / 3
8,023
446
6,785
21,710
15,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
FrEaKiNcRaZy
Bellona
16
2 / 3 / 1
10,230
568
7,957
14,301
18,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
BastetCliodhnaKali

VS

Bans
LokiThothCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Hettway
Ravana
17
6 / 1 / 11
11,321
629
13,372
15,180
7,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
OneforFive
Cernunnos
19
11 / 1 / 6
13,239
736
22,191
17,099
7,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
PeacanPapi
Khepri
14
2 / 3 / 13
10,365
576
3,622
10,800
12,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
18
7 / 3 / 9
11,923
662
15,013
17,757
7,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Achilles
pearceproject
Achilles
17
3 / 2 / 3
10,693
594
7,766
13,595
15,384
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
9
Kills
29
29
Deaths
10
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
7
0
0.29
L
Tiamat
0
7
2
0.14
L
He Bo
Exentero
He Bo
5
7
1
0.79
L
Fenrir
Fisher82
Fenrir
0
5
3
0.3
L
Bellona
FrEaKiNcRaZy
Bellona
2
3
1
0.83
W
Ravana
Hettway
Ravana
6
1
11
11.5
W
Cernunnos
OneforFive
Cernunnos
11
1
6
14
W
Khepri
PeacanPapi
Khepri
2
3
13
2.83
W
Olorun
7
3
9
3.83
W
Achilles
pearceproject
Achilles
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,276
Damage
61,964
80,533
Taken
74,431
49,699
Mitigated
51,356
22,434
Healing
35,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,264
7,150
0
5,454
17,474
4,478
0
1,950
15,524
0
76,535
L
Tiamat
11,781
647
0
3,450
14,346
7,837
26
6,444
7,902
63,041
0
L
He Bo
Exentero
He Bo
8,489
313
0
3,191
12,702
3,324
0
2,436
10,266
63,008
1,303
L
Fenrir
Fisher82
Fenrir
6,785
1,158
1,749
2,983
21,710
15,806
0
6,711
14,999
580
28,039
L
Bellona
FrEaKiNcRaZy
Bellona
7,957
3,276
0
5,607
14,301
18,254
316
1,094
13,207
0
73,690
W
Ravana
Hettway
Ravana
13,372
3,663
0
3,548
15,180
7,837
0
5,065
9,996
0
69,381
W
Cernunnos
OneforFive
Cernunnos
22,191
12,035
0
12,110
17,099
7,422
8,576
3,492
13,563
0
122,012
W
Khepri
PeacanPapi
Khepri
3,622
647
0
1,038
10,800
12,932
0
3,130
7,514
20,018
0
W
Olorun
15,013
6,521
1,282
12,140
17,757
7,781
3,088
8,809
8,399
92,510
0
W
Achilles
pearceproject
Achilles
7,766
1,719
948
4,605
13,595
15,384
0
3,369
10,216
0
57,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,314
Gold Earned
57,541
596
Minions Killed
598
0
Camps Cleared
0
1,683,181
Distance Traveled
1,812,926
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,284
571
149
8
0
297,812
4
L
Tiamat
8,429
468
126
7
0
314,576
5
L
He Bo
9,348
519
110
6
0
368,732
4
L
Fenrir
8,023
446
39
2
0
369,343
4
L
Bellona
10,230
568
172
10
0
332,718
4
W
Ravana
11,321
629
104
6
0
400,843
4
W
Cernunnos
13,239
736
173
10
0
365,907
0
W
Khepri
10,365
576
21
1
0
355,936
8
W
Olorun
11,923
662
177
10
0
329,768
5
W
Achilles
10,693
594
123
7
0
360,472
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role