Player Matchup

Guan Yu
Guan Yu
ArcEthereal
Guan Yu
Level 145
God Stats
0W - 1L
1,285 SR
Queue Stats
19W - 10L
1,666 Elo+
Party 1
Ares
Ares
DEATHEAVEN
Ares
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 50L
1,663 Elo+
Party 1
Bastet
Bastet
DR Circlestrat
Bastet
Level 154
God Stats
14W - 10L
1,611 SR
Queue Stats
367W - 345L
1,539 Elo+
Party 3
Charybdis
Charybdis
KILL HIPPO
Charybdis
Level 148
God Stats
7W - 7L
1,500 SR
Queue Stats
284W - 278L
1,550 Elo+
Party 3
Mulan
Mulan
TravisTheRadish
Mulan
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
104W - 103L
1,539 Elo+
Party 3
Team Averages
Level 145
1,479 SR
1,591 Elo+

VS

Team Averages
Level 132
1,487 SR
1,650 Elo+
Achilles
Achilles
GotSaul
Achilles
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 144L
1,670 Elo+
Party 2
Nox
Nox
II Mexa II
Nox
Level 109
God Stats
2W - 1L
1,733 SR
Queue Stats
58W - 43L
1,832 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TwerkwithIQ
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Olorun
Olorun
husanave46
Olorun
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 23L
1,606 Elo+
Party 2
Atlas
Atlas
oRedGrave
Atlas
Level 124
God Stats
2W - 1L
1,200 SR
Queue Stats
54W - 29L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArcEthereal
Guan Yu
17
2 / 7 / 2
11,791
472
16,225
25,174
26,132
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 6 / 9
11,705
468
17,636
24,803
33,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
4 / 4 / 4
12,219
489
15,262
22,328
7,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
KILL HIPPO
Charybdis
19
4 / 3 / 8
12,520
501
12,042
17,028
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 7 / 5
12,398
496
19,462
24,921
14,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GotSaul
Achilles
20
10 / 4 / 8
13,942
558
22,688
28,708
19,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
2 / 3 / 11
12,379
495
11,260
17,889
13,909
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
TwerkwithIQ
Ah Muzen Cab
20
9 / 5 / 9
13,653
546
22,857
31,060
22,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Olorun
husanave46
Olorun
19
2 / 3 / 6
12,462
498
15,501
18,781
8,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
oRedGrave
Atlas
18
4 / 7 / 11
12,002
480
12,640
20,098
7,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
72
22
Kills
27
27
Deaths
22
28
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ArcEthereal
Guan Yu
2
7
2
0.43
L
4
6
9
1.42
L
4
4
4
1.5
W
Achilles
GotSaul
Achilles
10
4
8
3.5
W
2
3
11
2.5
L
Charybdis
KILL HIPPO
Charybdis
4
3
8
2.67
L
8
7
5
1.5
W
Ah Muzen Cab
TwerkwithIQ
Ah Muzen Cab
9
5
9
2.7
W
Olorun
husanave46
Olorun
2
3
6
1.67
W
Atlas
oRedGrave
Atlas
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,627
Damage
84,946
114,254
Taken
116,536
87,724
Mitigated
72,654
29,751
Healing
42,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ArcEthereal
Guan Yu
16,225
896
170
5,160
25,174
26,132
395
8,391
16,783
14,230
61,244
L
17,636
1,073
640
2,630
24,803
33,007
199
7,086
16,318
40,760
2,936
L
15,262
3,105
0
9,125
22,328
7,986
0
6,523
15,805
0
108,834
W
Achilles
GotSaul
Achilles
22,688
9,002
0
10,219
28,708
19,884
0
4,913
23,795
0
97,483
W
11,260
1,317
0
6,113
17,889
13,909
902
4,755
13,134
67,909
0
L
Charybdis
KILL HIPPO
Charybdis
12,042
4,331
0
4,248
17,028
6,449
728
6,026
11,002
0
95,265
L
19,462
1,796
0
7,778
24,921
14,150
293
10,044
14,877
0
62,876
W
Ah Muzen Cab
TwerkwithIQ
Ah Muzen Cab
22,857
10,716
282
10,632
31,060
22,792
2,384
7,669
23,391
0
94,309
W
Olorun
husanave46
Olorun
15,501
7,993
1,948
9,663
18,781
8,164
6,429
2,395
16,386
88,141
11,408
W
Atlas
oRedGrave
Atlas
12,640
2,320
0
3,252
20,098
7,905
687
3,154
16,944
48,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,633
Gold Earned
64,438
615
Minions Killed
565
0
Camps Cleared
0
2,293,113
Distance Traveled
2,357,583
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,791
472
148
6
0
426,751
3
L
Ares
11,705
468
58
2
0
442,783
4
L
Bastet
12,219
489
154
6
0
539,226
2
W
Achilles
13,942
558
140
6
0
530,730
7
W
Nox
12,379
495
113
5
0
446,920
6
L
Charybdis
12,520
501
153
6
0
466,284
0
L
Mulan
12,398
496
102
4
0
418,069
3
W
Ah Muzen Cab
13,653
546
111
4
0
433,985
0
W
Olorun
12,462
498
128
5
0
446,756
3
W
Atlas
12,002
480
73
3
0
499,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role