Player Matchup

Gilgamesh
Gilgamesh
Mamba512
Gilgamesh
Level 124
God Stats
4W - 3L
1,765 SR
Queue Stats
8W - 10L
1,362 Elo+
Solo
Chiron
Chiron
MoMurda25
Chiron
Level 89
God Stats
11W - 10L
1,088 SR
Queue Stats
139W - 153L
1,234 Elo+
Party 2
Vulcan
Vulcan
ZLESH
Vulcan
Level 125
God Stats
6W - 13L
1,500 SR
Queue Stats
143W - 194L
1,366 Elo+
Party 2
Bellona
Bellona
dragonscoldsoul
Bellona
Level 102
God Stats
18W - 5L
1,217 SR
Queue Stats
273W - 343L
1,247 Elo+
Party 2
Atlas
Atlas
wrekk
Atlas
Level 116
God Stats
4W - 0L
1,661 SR
Queue Stats
17W - 23L
1,405 Elo+
Party 2
Team Averages
Level 111
1,446 SR
1,323 Elo+

VS

Team Averages
Level 59
1,441 SR
1,230 Elo+
Cliodhna
Cliodhna
Gost916
Cliodhna
Level 29
God Stats
1W - 7L
1,305 SR
Queue Stats
8W - 20L
1,015 Elo+
Party 1
Neith
Neith
MAD WEASEL9346
Neith
Level 16
God Stats
1W - 2L
1,233 SR
Queue Stats
5W - 11L
1,092 Elo+
Party 1
Artio
Artio
SurfNterp
Artio
Level 117
God Stats
2W - 4L
1,664 SR
Queue Stats
76W - 90L
1,499 Elo+
Solo
Amaterasu
Amaterasu
TinoSavir
Amaterasu
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,015 Elo+
Party 1
Zeus
Zeus
t3000firefox
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 48L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mamba512
Gilgamesh
10
7 / 0 / 3
6,921
629
4,819
7,098
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
MoMurda25
Chiron
9
2 / 2 / 4
5,371
488
4,824
3,437
757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
ZLESH
Vulcan
10
0 / 1 / 3
5,954
541
1,168
2,972
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 1 / 1
6,446
586
3,248
4,851
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
wrekk
Atlas
9
3 / 2 / 3
5,308
483
4,647
7,936
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gost916
Cliodhna
10
1 / 3 / 2
5,703
518
3,326
6,220
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 5 / 2
4,270
388
1,690
5,273
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
SurfNterp
Artio
6
0 / 2 / 2
4,326
393
2,189
7,095
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
TinoSavir
Amaterasu
8
0 / 1 / 0
4,688
426
948
5,343
3,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 4 / 1
6,407
582
4,326
5,690
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
5
6
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Gost916
Cliodhna
1
3
2
0.67
L
0
5
2
0.2
W
Gilgamesh
Mamba512
Gilgamesh
7
0
3
8.5
W
Chiron
MoMurda25
Chiron
2
2
4
2
L
Artio
SurfNterp
Artio
0
2
2
0.5
L
Amaterasu
TinoSavir
Amaterasu
0
1
0
0
W
Vulcan
ZLESH
Vulcan
0
1
3
1.5
W
2
1
1
2.5
L
4
4
1
1.13
W
Atlas
wrekk
Atlas
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,706
Damage
12,479
26,294
Taken
29,621
12,038
Mitigated
12,176
5,846
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Gost916
Cliodhna
3,326
182
0
2,108
6,220
1,800
0
372
5,848
0
31,955
L
1,690
783
0
647
5,273
1,769
0
2,300
2,973
0
15,346
W
Gilgamesh
Mamba512
Gilgamesh
4,819
1,227
0
2,731
7,098
2,353
0
596
6,400
0
24,692
W
Chiron
MoMurda25
Chiron
4,824
1,387
832
879
3,437
757
1,954
1,080
2,175
0
21,988
L
Artio
SurfNterp
Artio
2,189
79
354
1,567
7,095
3,509
0
1,833
5,262
8,736
0
L
Amaterasu
TinoSavir
Amaterasu
948
324
0
1,461
5,343
3,612
352
0
5,343
0
13,105
W
Vulcan
ZLESH
Vulcan
1,168
292
0
0
2,972
755
970
947
1,947
24,521
0
W
3,248
1,115
0
404
4,851
4,422
2,051
408
4,259
45
30,398
L
4,326
319
0
399
5,690
1,486
0
1,355
4,335
32,828
0
W
Atlas
wrekk
Atlas
4,647
1,341
0
1,000
7,936
3,751
192
2,726
4,846
13,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,000
Gold Earned
25,394
225
Minions Killed
198
0
Camps Cleared
0
1,031,594
Distance Traveled
964,830
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,703
518
72
7
0
216,158
0
L
Neith
4,270
388
23
2
0
173,921
1
W
Gilgamesh
6,921
629
36
3
0
247,626
0
W
Chiron
5,371
488
40
4
0
179,865
2
L
Artio
4,326
393
10
1
0
201,745
0
L
Amaterasu
4,688
426
29
3
0
172,764
0
W
Vulcan
5,954
541
55
5
0
202,512
5
W
Bellona
6,446
586
74
7
0
214,631
3
L
Zeus
6,407
582
64
6
0
200,242
3
W
Atlas
5,308
483
20
2
0
186,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role