Player Matchup

Cerberus
Cerberus
JDMxDILLY
Cerberus
Level 24
God Stats
5W - 5L
1,500 SR
Queue Stats
11W - 25L
1,354 Elo+
Party 1
Agni
Agni
NomadicHawk5689
Agni
Level 46
God Stats
3W - 6L
1,321 SR
Queue Stats
205W - 236L
1,397 Elo+
Party 2
Loki
Loki
Red4706Wolf
Loki
Level 28
God Stats
10W - 28L
1,408 SR
Queue Stats
207W - 245L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
Senju_jutsu
Cthulhu
Level 44
God Stats
6W - 6L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo
Danzaburou
Danzaburou
crazypain303
Danzaburou
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,354 Elo+
Party 1
Team Averages
Level 36
1,446 SR
1,402 Elo+

VS

Team Averages
Level 70
1,456 SR
1,441 Elo+
Geb
Geb
I Turtlzz I
Geb
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 21L
1,291 Elo+
Party 4
Tsukuyomi
Tsukuyomi
R0Z3L
Tsukuyomi
Level 48
God Stats
8W - 9L
1,232 SR
Queue Stats
61W - 69L
1,526 Elo+
Party 4
Nemesis
Nemesis
Tragedy TV
Nemesis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 70L
1,436 Elo+
Party 4
Rama
Rama
mrsnuffleupuss
Rama
Level 116
God Stats
1W - 2L
1,294 SR
Queue Stats
61W - 79L
1,476 Elo+
Party 3
Merlin
Merlin
u_r_dead137
Merlin
Level 69
God Stats
20W - 9L
1,755 SR
Queue Stats
39W - 48L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JDMxDILLY
Cerberus
11
1 / 7 / 2
8,590
430
4,925
21,747
20,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

13
1 / 7 / 2
8,532
427
8,101
12,279
3,537
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 5 / 1
10,174
509
8,849
17,245
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Senju_jutsu
Cthulhu
11
0 / 8 / 0
6,833
342
3,814
16,467
14,514
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
crazypain303
Danzaburou
13
2 / 9 / 2
9,160
458
9,498
15,097
5,325
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 15
9,231
462
6,936
11,103
11,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
R0Z3L
Tsukuyomi
18
13 / 1 / 7
11,446
572
17,564
13,057
5,625
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Tragedy TV
Nemesis
16
9 / 2 / 9
10,746
537
9,072
14,819
5,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 3 / 10
10,621
531
14,585
14,894
5,144
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
15
4 / 3 / 9
9,673
484
13,930
7,806
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
86
9
Kills
36
36
Deaths
9
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
1
0
15
8.5
L
Cerberus
JDMxDILLY
Cerberus
1
7
2
0.29
L
1
7
2
0.29
W
Tsukuyomi
R0Z3L
Tsukuyomi
13
1
7
16.5
L
5
5
1
1.1
L
Cthulhu
Senju_jutsu
Cthulhu
0
8
0
0
W
Nemesis
Tragedy TV
Nemesis
9
2
9
6.75
L
Danzaburou
crazypain303
Danzaburou
2
9
2
0.33
W
9
3
10
4.67
W
Merlin
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,187
Damage
62,087
82,835
Taken
61,679
49,820
Mitigated
30,756
9,781
Healing
22,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,936
757
3,051
3,988
11,103
11,145
72
3,904
6,930
19,412
0
L
Cerberus
JDMxDILLY
Cerberus
4,925
236
0
3,131
21,747
20,658
84
5,634
15,905
19,093
0
L
8,101
390
0
2,635
12,279
3,537
718
2,732
9,248
45,269
0
W
Tsukuyomi
R0Z3L
Tsukuyomi
17,564
2,966
0
5,205
13,057
5,625
538
3,371
9,686
0
70,138
L
8,849
2,609
0
1,300
17,245
5,786
0
2,184
14,974
0
79,248
L
Cthulhu
Senju_jutsu
Cthulhu
3,814
333
0
475
16,467
14,514
503
4,112
12,202
25,753
0
W
Nemesis
Tragedy TV
Nemesis
9,072
3,510
0
2,323
14,819
5,842
0
3,058
11,761
0
67,609
L
Danzaburou
crazypain303
Danzaburou
9,498
4,092
0
2,240
15,097
5,325
986
5,276
9,640
0
48,993
W
14,585
8,859
345
6,656
14,894
5,144
2,312
3,544
11,175
0
71,464
W
Merlin
13,930
476
43
485
7,806
3,000
772
2,963
4,843
57,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,289
Gold Earned
51,717
353
Minions Killed
457
0
Camps Cleared
0
1,705,705
Distance Traveled
1,987,747
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,231
462
28
1
0
394,763
1
L
Cerberus
8,590
430
26
1
0
349,271
5
L
Agni
8,532
427
77
4
0
341,758
2
W
Tsukuyomi
11,446
572
113
6
0
422,056
1
L
Loki
10,174
509
115
6
0
384,175
2
L
Cthulhu
6,833
342
49
2
0
325,101
7
W
Nemesis
10,746
537
109
5
0
456,744
1
L
Danzaburou
9,160
458
86
4
0
305,400
2
W
Rama
10,621
531
98
5
0
358,079
2
W
Merlin
9,673
484
109
5
0
356,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role