Player Matchup

He Bo
He Bo
BryGuyz
He Bo
Level 115
God Stats
0W - 2L
1,342 SR
Queue Stats
90W - 88L
1,561 Elo+
Party 1
Izanami
Izanami
LaeziZaiel
Izanami
Level 133
God Stats
1W - 3L
1,694 SR
Queue Stats
74W - 80L
1,551 Elo+
Party 1
Khepri
Khepri
Raezt
Khepri
Level 107
God Stats
1W - 1L
1,717 SR
Queue Stats
27W - 23L
1,563 Elo+
Party 1
Chiron
Chiron
Snykin
Chiron
Level 155
God Stats
3W - 3L
1,741 SR
Queue Stats
6W - 7L
1,741 Elo+
Solo
Gilgamesh
Gilgamesh
TheCensei
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,589 Elo+
Solo
Team Averages
Level 123
1,599 SR
1,601 Elo+

VS

Team Averages
Level 97
1,433 SR
1,526 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cheddar010
Ah Muzen Cab
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 141L
1,741 Elo+
Party 2
Odin
Odin
ErektPeachez
Odin
Level 100
God Stats
2W - 1L
1,216 SR
Queue Stats
30W - 26L
1,478 Elo+
Party 2
Artio
Artio
MrMatthYEW
Artio
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
90W - 77L
1,484 Elo+
Party 2
Scylla
Scylla
bbgunxl2
Scylla
Level 129
God Stats
3W - 1L
1,308 SR
Queue Stats
136W - 139L
1,425 Elo+
Solo
Bastet
Bastet
carpit
Bastet
Level 86
God Stats
6W - 1L
1,642 SR
Queue Stats
95W - 88L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BryGuyz
He Bo
19
4 / 10 / 4
12,320
725
15,675
19,795
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
LaeziZaiel
Izanami
20
6 / 4 / 5
13,047
767
21,379
23,087
9,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Khepri
Raezt
Khepri
17
1 / 6 / 7
11,165
657
4,719
18,775
23,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chiron
Snykin
Chiron
18
3 / 7 / 4
11,558
680
11,958
20,339
6,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TheCensei
Gilgamesh
18
2 / 5 / 7
11,117
654
14,498
21,342
23,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cheddar010
Ah Muzen Cab
20
6 / 1 / 16
13,781
811
24,327
14,509
6,562
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 4 / 17
12,214
718
12,590
17,838
21,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artio
19
4 / 4 / 17
12,844
756
10,860
27,234
41,012
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
bbgunxl2
Scylla
20
10 / 2 / 10
14,818
872
21,197
11,629
4,035
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
carpit
Bastet
20
7 / 5 / 11
13,278
781
25,273
19,172
6,593
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
102
16
Kills
31
32
Deaths
16
27
Assists
71
Player
Kills
Deaths
Assists
KDA
L
He Bo
BryGuyz
He Bo
4
10
4
0.6
W
Ah Muzen Cab
Cheddar010
Ah Muzen Cab
6
1
16
14
W
4
4
17
3.13
L
Izanami
LaeziZaiel
Izanami
6
4
5
2.13
W
Artio
4
4
17
3.13
L
Khepri
Raezt
Khepri
1
6
7
0.75
L
Chiron
Snykin
Chiron
3
7
4
0.71
L
Gilgamesh
TheCensei
Gilgamesh
2
5
7
1.1
W
Scylla
bbgunxl2
Scylla
10
2
10
7.5
W
Bastet
carpit
Bastet
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,229
Damage
94,247
103,338
Taken
90,382
67,930
Mitigated
79,308
13,004
Healing
25,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BryGuyz
He Bo
15,675
1,062
0
824
19,795
5,950
0
4,460
15,209
47,124
0
W
Ah Muzen Cab
Cheddar010
Ah Muzen Cab
24,327
8,706
0
5,595
14,509
6,562
3,780
2,554
11,955
0
84,342
W
12,590
1,073
654
3,990
17,838
21,106
185
5,340
12,498
3,435
24,140
L
Izanami
LaeziZaiel
Izanami
21,379
15,484
0
4,811
23,087
9,243
0
6,379
16,598
0
83,323
W
Artio
10,860
1,807
3,413
5,927
27,234
41,012
30
4,737
22,497
25,682
0
L
Khepri
Raezt
Khepri
4,719
637
0
1,272
18,775
23,167
0
7,697
10,844
12,415
0
L
Chiron
Snykin
Chiron
11,958
4,073
687
3,267
20,339
6,415
0
5,167
15,051
0
40,573
L
Gilgamesh
TheCensei
Gilgamesh
14,498
4,374
0
2,143
21,342
23,155
0
9,052
12,040
0
33,696
W
Scylla
bbgunxl2
Scylla
21,197
2,700
0
955
11,629
4,035
2,192
3,479
8,150
82,689
0
W
Bastet
carpit
Bastet
25,273
3,028
334
4,319
19,172
6,593
217
4,284
14,888
0
51,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,207
Gold Earned
66,935
357
Minions Killed
361
0
Camps Cleared
0
1,566,682
Distance Traveled
1,902,195
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,320
725
78
5
0
294,953
2
W
Ah Muzen Cab
13,781
811
120
7
0
364,281
0
W
Odin
12,214
718
29
2
0
381,998
0
L
Izanami
13,047
767
142
8
0
348,973
3
W
Artio
12,844
756
24
1
0
386,248
3
L
Khepri
11,165
657
27
2
0
310,082
3
L
Chiron
11,558
680
80
5
0
260,864
0
L
Gilgamesh
11,117
654
30
2
0
351,810
1
W
Scylla
14,818
872
142
8
0
360,749
1
W
Bastet
13,278
781
46
3
0
408,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role