Player Matchup

Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
Herascesar
Sobek
Silver I
Level 142
God Stats
1W - 1L
1,700 SR
Queue Stats
4W - 4L
1,592 MMR
Party 4
Nu Wa
Nu Wa
Silver I
MiMadreElBicho
Nu Wa
Silver I
Level 84
God Stats
2W - 1L
1,844 SR
Queue Stats
5W - 8L
1,638 MMR
Party 4
Awilix
Awilix
Gold V
Potato Tot 444
Awilix
Gold V
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,543 MMR
Party 3
Artio
Artio
Gold V
mincraftlover56
Artio
Gold V
Level 103
God Stats
3W - 1L
2,010 SR
Queue Stats
44W - 45L
1,543 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,711 SR
1,563 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,652 SR
1,558 MMR
Charybdis
Charybdis
Silver I
CrisperSky413
Charybdis
Silver I
Level 127
God Stats
3W - 2L
1,953 SR
Queue Stats
16W - 25L
1,566 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
MR_VDEF
Sun Wukong
Silver III
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 117L
1,538 MMR
Solo
Discordia
Discordia
Gold IV
ericthered2003
Discordia
Gold IV
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 106L
1,548 MMR
Party 2
Loki
Loki
Gold III
flyn-monkie
Loki
Gold III
Level 141
God Stats
2W - 4L
1,807 SR
Queue Stats
128W - 124L
1,574 MMR
Party 2
Ymir
Ymir
Silver I
zFURY Viiziuss
Ymir
Silver I
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,566 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 6 / 2
9,805
516
10,053
14,065
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
13
1 / 2 / 5
8,162
430
6,469
16,311
13,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 5 / 0
8,219
433
8,186
9,372
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 6 / 1
7,905
416
4,824
13,025
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 2 / 0
9,316
490
10,515
15,513
16,675
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
KaliChaacAtlasGeb

VS

Bans
ChironPoseidonMorgan Le FayBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrisperSky413
Charybdis
18
4 / 4 / 2
10,710
564
9,048
10,802
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MR_VDEF
Sun Wukong
19
1 / 0 / 3
11,937
628
8,177
17,985
13,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
ericthered2003
Discordia
18
3 / 0 / 11
11,033
581
19,178
7,902
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 1 / 6
11,162
587
7,781
11,957
4,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 3 / 10
10,230
538
7,434
17,734
13,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
8
Kills
21
21
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
6
2
1.17
W
Charybdis
CrisperSky413
Charybdis
4
4
2
1.25
L
Sobek
1
2
5
1.75
W
Sun Wukong
MR_VDEF
Sun Wukong
1
0
3
2.5
L
0
5
0
0
L
1
6
1
0.25
W
Discordia
ericthered2003
Discordia
3
0
11
8.5
W
9
1
6
12
L
0
2
0
0
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,047
Damage
51,618
68,286
Taken
66,380
39,241
Mitigated
36,603
19,884
Healing
25,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,053
6,595
0
3,670
14,065
3,233
828
4,108
9,803
0
69,386
W
Charybdis
CrisperSky413
Charybdis
9,048
4,280
509
4,088
10,802
3,361
2,406
1,842
8,914
0
80,626
L
Sobek
6,469
975
429
4,215
16,311
13,136
0
7,917
8,146
17,102
0
W
Sun Wukong
MR_VDEF
Sun Wukong
8,177
2,366
145
9,396
17,985
13,077
124
10,237
7,568
0
92,427
L
8,186
744
0
1,186
9,372
2,116
0
5,307
3,777
62,411
0
L
4,824
2,177
0
2,336
13,025
4,081
0
4,582
8,149
0
51,638
W
Discordia
ericthered2003
Discordia
19,178
1,833
0
500
7,902
2,848
1,102
3,567
4,129
84,560
0
W
7,781
2,248
0
1,716
11,957
4,155
0
2,641
9,112
0
73,531
L
10,515
420
94
7,954
15,513
16,675
0
1,942
13,459
70,471
0
W
7,434
1,500
3,612
5,499
17,734
13,162
0
5,919
11,241
22,919
7,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,407
Gold Earned
55,072
523
Minions Killed
651
0
Camps Cleared
0
1,796,859
Distance Traveled
1,876,244
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,805
516
124
7
0
299,466
11
W
Charybdis
10,710
564
156
8
0
358,654
1
L
Sobek
8,162
430
23
1
0
384,335
7
W
Sun Wukong
11,937
628
195
10
0
373,008
1
L
Nu Wa
8,219
433
128
7
0
337,473
6
L
Awilix
7,905
416
90
5
0
408,559
0
W
Discordia
11,033
581
163
9
0
385,773
6
W
Loki
11,162
587
102
5
0
416,096
6
L
Artio
9,316
490
158
8
0
367,026
2
W
Ymir
10,230
538
35
2
0
342,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role